Player Matchup

Baron Samedi
Baron Samedi
Heathen Witch
Baron Samedi
Level 145
God Stats
1W - 3L
1,633 SR
Queue Stats
84W - 74L
1,511 Elo+
Party 1
Vamana
Vamana
LordShiga
Vamana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,387 Elo+
Solo
Skadi
Skadi
TheBestSupp
Skadi
Level 149
God Stats
0W - 4L
1,140 SR
Queue Stats
150W - 173L
1,507 Elo+
Solo
Vulcan
Vulcan
ValarMorgulis335
Vulcan
Level 125
God Stats
3W - 4L
1,671 SR
Queue Stats
147W - 166L
1,533 Elo+
Solo
Kukulkan
Kukulkan
imdiehardmonkey
Kukulkan
Level 80
God Stats
0W - 2L
1,139 SR
Queue Stats
42W - 50L
1,478 Elo+
Party 1
Team Averages
Level 108
1,417 SR
1,483 Elo+

VS

Team Averages
Level 136
1,571 SR
1,478 Elo+
Cthulhu
Cthulhu
AcidPROTEUS24
Cthulhu
Level 158
God Stats
11W - 1L
1,930 SR
Queue Stats
488W - 464L
1,479 Elo+
Solo
Zeus
Zeus
Cowbella
Zeus
Level 103
God Stats
1W - 1L
1,391 SR
Queue Stats
46W - 40L
1,519 Elo+
Solo
Skadi
Skadi
PH21215
Skadi
Level 148
God Stats
3W - 4L
1,388 SR
Queue Stats
390W - 380L
1,521 Elo+
Solo
Hera
Hera
handalhandal
Hera
Level 155
God Stats
7W - 3L
1,645 SR
Queue Stats
121W - 146L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
ozwal25
Baron Samedi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 136L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heathen Witch
Baron Samedi
17
2 / 5 / 6
9,078
698
10,018
14,633
8,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
LordShiga
Vamana
5
0 / 0 / 0
6,540
503
0
0
0
15
2 / 7 / 6
8,769
675
9,254
13,037
4,351
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

20
5 / 3 / 7
10,833
833
18,527
12,884
4,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
16
5 / 6 / 4
9,909
762
7,049
14,112
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 3 / 13
10,622
817
5,541
14,978
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
20
10 / 1 / 9
12,644
973
19,053
10,853
4,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
PH21215
Skadi
15
1 / 5 / 7
9,423
725
7,299
10,995
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 2 / 9
11,198
861
13,046
8,692
3,141
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
ozwal25
Baron Samedi
17
4 / 4 / 8
10,627
817
8,329
11,622
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
14
Kills
21
21
Deaths
15
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
3
13
2.17
W
Zeus
10
1
9
14.5
L
Baron Samedi
Heathen Witch
Baron Samedi
2
5
6
1
L
Vamana
LordShiga
Vamana
0
0
0
0
W
Skadi
PH21215
Skadi
1
5
7
0.9
L
2
7
6
0.71
L
5
3
7
2.83
W
6
2
9
5.25
L
Kukulkan
5
6
4
1.17
W
Baron Samedi
ozwal25
Baron Samedi
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,848
Damage
53,268
54,666
Taken
57,140
22,273
Mitigated
30,376
17,060
Healing
23,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,541
85
2,105
2,735
14,978
14,037
645
8,429
6,549
23,362
928
W
Zeus
19,053
173
2,038
4,661
10,853
4,011
2,110
6,717
4,136
46,672
0
L
Baron Samedi
Heathen Witch
Baron Samedi
10,018
498
1,636
4,222
14,633
8,069
0
12,288
2,345
21,044
0
L
Vamana
LordShiga
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
PH21215
Skadi
7,299
2,387
1,088
2,270
10,995
3,749
2,182
5,839
5,156
0
21,455
L
9,254
3,351
16
1,275
13,037
4,351
0
10,497
2,540
0
22,164
L
18,527
75
371
3,619
12,884
4,639
0
11,646
1,238
48,626
43
W
13,046
2,166
1,193
2,209
8,692
3,141
1,064
6,020
2,672
26,063
849
L
Kukulkan
7,049
1,016
857
5,064
14,112
5,214
0
10,847
3,265
16,631
0
W
Baron Samedi
ozwal25
Baron Samedi
8,329
183
2,026
3,321
11,622
5,438
960
8,546
3,076
22,694
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
54,514
127
Minions Killed
204
0
Camps Cleared
0
982,896
Distance Traveled
1,252,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,622
817
36
3
0
258,905
0
W
Zeus
12,644
973
73
6
0
254,309
0
L
Baron Samedi
9,078
698
24
2
0
233,666
0
L
Vamana
6,540
503
0
0
0
0
0
W
Skadi
9,423
725
24
2
0
252,419
0
L
Skadi
8,769
675
19
1
0
227,522
0
L
Vulcan
10,833
833
66
5
0
293,904
0
W
Hera
11,198
861
30
2
0
243,317
0
L
Kukulkan
9,909
762
18
1
0
227,804
0
W
Baron Samedi
10,627
817
41
3
0
243,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role