Player Matchup

Nu Wa
Nu Wa
FIVEMILLS
Nu Wa
Level 86
God Stats
517W - 542L
1,436 SR
Queue Stats
621W - 685L
1,413 Elo+
Solo
Discordia
Discordia
FeitAverruncus
Discordia
Level 115
God Stats
11W - 8L
1,440 SR
Queue Stats
103W - 98L
1,524 Elo+
Solo
Yemoja
Yemoja
ForsakenKnight5
Yemoja
Level 159
God Stats
8W - 9L
1,439 SR
Queue Stats
32W - 28L
1,572 Elo+
Solo
Thor
Thor
INeteroI
Thor
Level 143
God Stats
25W - 17L
1,360 SR
Queue Stats
74W - 48L
1,578 Elo+
Solo
Medusa
Medusa
zzxyxzz
Medusa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,506 Elo+
Solo
Team Averages
Level 109
1,435 SR
1,519 Elo+

VS

Team Averages
Level 115
1,376 SR
1,453 Elo+
Hercules
Hercules
ChinitoGaming
Hercules
Level 127
God Stats
7W - 11L
1,471 SR
Queue Stats
327W - 328L
1,531 Elo+
Solo
Freya
Freya
HotRodSlick
Freya
Level 129
God Stats
1W - 7L
1,298 SR
Queue Stats
32W - 46L
1,368 Elo+
Party 1
Nut
Nut
Totosai
Nut
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
VengefulSmaug
Aphrodite
Level 6
God Stats
4W - 7L
1,301 SR
Queue Stats
8W - 16L
1,346 Elo+
Party 1
Artemis
Artemis
xXsupqtXx
Artemis
Level 159
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 2L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FIVEMILLS
Nu Wa
13
2 / 1 / 3
7,996
1,142
3,726
2,146
764
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
FeitAverruncus
Discordia
14
4 / 0 / 5
8,820
1,260
11,853
1,101
333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 7
9,049
1,293
7,703
10,215
9,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
14
2 / 0 / 6
8,388
1,198
7,684
2,823
1,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
zzxyxzz
Medusa
13
2 / 3 / 3
8,118
1,160
7,662
5,994
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

332

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChinitoGaming
Hercules
14
2 / 0 / 3
9,331
1,333
5,311
12,912
11,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 1
7,496
1,071
4,798
9,748
2,813
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
13
2 / 4 / 2
8,221
1,174
6,020
8,457
2,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
VengefulSmaug
Aphrodite
13
0 / 2 / 3
7,394
1,056
430
6,942
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xXsupqtXx
Artemis
12
0 / 2 / 1
7,057
1,008
3,466
3,957
1,157
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
11
Kills
5
5
Deaths
11
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChinitoGaming
Hercules
2
0
3
3.5
W
Nu Wa
FIVEMILLS
Nu Wa
2
1
3
3.5
W
Discordia
FeitAverruncus
Discordia
4
0
5
6.5
W
1
1
7
4.5
L
1
3
1
0.5
W
Thor
2
0
6
5
L
Nut
2
4
2
0.75
L
Aphrodite
VengefulSmaug
Aphrodite
0
2
3
0.75
L
Artemis
xXsupqtXx
Artemis
0
2
1
0.25
W
Medusa
zzxyxzz
Medusa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,628
Damage
20,025
22,279
Taken
42,016
15,044
Mitigated
20,774
3,051
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChinitoGaming
Hercules
5,311
1,148
0
2,383
12,912
11,266
0
6,598
6,209
0
15,366
W
Nu Wa
FIVEMILLS
Nu Wa
3,726
1,440
0
0
2,146
764
0
144
2,002
19,993
357
W
Discordia
FeitAverruncus
Discordia
11,853
0
0
0
1,101
333
0
0
1,101
22,528
0
W
7,703
777
418
901
10,215
9,944
0
3,633
6,582
18,996
0
L
4,798
1,158
0
298
9,748
2,813
0
5,849
3,699
11,967
251
W
Thor
7,684
288
0
736
2,823
1,445
0
195
2,628
0
13,368
L
Nut
6,020
4,012
0
423
8,457
2,608
0
3,838
4,532
0
33,967
L
Aphrodite
VengefulSmaug
Aphrodite
430
250
995
2,124
6,942
2,930
0
5,121
1,785
7,843
0
L
Artemis
xXsupqtXx
Artemis
3,466
1,212
0
277
3,957
1,157
0
1,876
1,946
0
11,387
W
Medusa
zzxyxzz
Medusa
7,662
3,342
0
996
5,994
2,558
0
1,183
4,811
0
22,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
39,499
134
Minions Killed
133
8
Camps Cleared
4
764,296
Distance Traveled
625,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,331
1,333
15
2
0
133,857
0
W
Nu Wa
7,996
1,142
43
6
0
147,865
0
W
Discordia
8,820
1,260
16
2
1
162,826
0
W
Yemoja
9,049
1,293
29
4
1
152,358
0
L
Freya
7,496
1,071
17
2
1
133,756
0
W
Thor
8,388
1,198
12
2
3
155,265
0
L
Nut
8,221
1,174
57
8
1
142,408
0
L
Aphrodite
7,394
1,056
18
3
1
144,065
0
L
Artemis
7,057
1,008
26
4
1
71,907
0
W
Medusa
8,118
1,160
34
5
3
145,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role