Player Matchup

Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AndySummers
Artemis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,543 Elo+
Party 2
Erlang Shen
Erlang Shen
Vindicatorsix
Erlang Shen
Level 149
God Stats
7W - 3L
1,778 SR
Queue Stats
110W - 111L
1,571 Elo+
Party 3
Khepri
Khepri
elmonsterito
Khepri
Level 157
God Stats
3W - 6L
1,534 SR
Queue Stats
60W - 59L
1,580 Elo+
Party 3
Aphrodite
Aphrodite
oogglieboogglie
Aphrodite
Level 156
God Stats
17W - 17L
1,571 SR
Queue Stats
87W - 83L
1,571 Elo+
Party 3
Team Averages
Level 114
1,577 SR
1,553 Elo+

VS

Team Averages
Level 146
1,645 SR
1,608 Elo+
Da Ji
Da Ji
Aurthur76
Da Ji
Level 98
God Stats
6W - 5L
1,483 SR
Queue Stats
293W - 269L
1,522 Elo+
Solo
Agni
Agni
Kralido
Agni
Level 149
God Stats
4W - 3L
1,730 SR
Queue Stats
170W - 124L
1,652 Elo+
Party 1
Horus
Horus
Widop
Horus
Level 176
God Stats
3W - 2L
1,738 SR
Queue Stats
212W - 100L
1,695 Elo+
Party 1
Hachiman
Hachiman
Zepret
Hachiman
Level 169
God Stats
8W - 2L
1,786 SR
Queue Stats
180W - 96L
1,668 Elo+
Party 1
Jormungandr
Jormungandr
lonemilkshake
Jormungandr
Level 137
God Stats
11W - 11L
1,486 SR
Queue Stats
207W - 191L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 4 / 0
7,551
581
11,948
11,637
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
AndySummers
Artemis
9
2 / 6 / 2
6,225
479
7,691
9,905
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Vindicatorsix
Erlang Shen
12
1 / 2 / 1
6,552
504
4,770
10,385
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
9
1 / 5 / 2
6,011
462
3,480
10,454
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
oogglieboogglie
Aphrodite
11
0 / 3 / 0
6,353
489
5,832
8,876
2,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aurthur76
Da Ji
13
4 / 1 / 2
7,242
557
5,473
8,884
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Kralido
Agni
14
3 / 0 / 6
7,886
607
7,793
7,669
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Widop
Horus
11
0 / 1 / 12
7,365
567
4,660
12,970
7,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hachiman
Zepret
Hachiman
13
10 / 2 / 2
8,024
617
13,123
11,300
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
lonemilkshake
Jormungandr
12
2 / 3 / 2
6,867
528
3,756
12,363
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
19
20
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
0
0.75
L
Artemis
AndySummers
Artemis
2
6
2
0.5
W
Da Ji
Aurthur76
Da Ji
4
1
2
5
W
Agni
Kralido
Agni
3
0
6
6
L
Erlang Shen
Vindicatorsix
Erlang Shen
1
2
1
0.75
W
Horus
Widop
Horus
0
1
12
6
W
Hachiman
Zepret
Hachiman
10
2
2
5.5
L
Khepri
1
5
2
0.4
W
Jormungandr
lonemilkshake
Jormungandr
2
3
2
1
L
Aphrodite
oogglieboogglie
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,721
Damage
34,805
51,257
Taken
53,186
23,236
Mitigated
23,028
15,318
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,948
2,372
0
3,789
11,637
6,546
0
3,884
7,753
47,851
1,829
L
Artemis
AndySummers
Artemis
7,691
3,535
0
1,798
9,905
2,565
0
1,306
8,599
0
30,862
W
Da Ji
Aurthur76
Da Ji
5,473
1,217
0
1,017
8,884
3,658
0
2,760
6,060
0
54,048
W
Agni
Kralido
Agni
7,793
750
0
500
7,669
2,594
0
3,311
4,318
62,460
0
L
Erlang Shen
Vindicatorsix
Erlang Shen
4,770
2,605
0
2,297
10,385
5,396
0
949
9,436
0
58,185
W
Horus
Widop
Horus
4,660
2,252
3,830
6,400
12,970
7,796
0
2,834
10,136
0
17,952
W
Hachiman
Zepret
Hachiman
13,123
8,734
0
2,770
11,300
3,749
342
2,255
9,045
0
55,250
L
Khepri
3,480
355
0
1,711
10,454
6,165
0
2,544
7,910
11,706
0
W
Jormungandr
lonemilkshake
Jormungandr
3,756
978
0
5,124
12,363
5,231
0
9,140
2,453
36,436
0
L
Aphrodite
oogglieboogglie
Aphrodite
5,832
586
593
5,130
8,876
2,564
0
2,866
6,010
40,746
2,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
37,384
329
Minions Killed
363
0
Camps Cleared
0
1,289,631
Distance Traveled
1,361,032
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,551
581
92
7
0
251,549
5
L
Artemis
6,225
479
33
3
0
225,110
0
W
Da Ji
7,242
557
83
6
0
328,610
3
W
Agni
7,886
607
108
8
0
284,493
4
L
Erlang Shen
6,552
504
93
7
0
309,618
3
W
Horus
7,365
567
34
3
0
280,425
8
W
Hachiman
8,024
617
76
6
0
238,629
0
L
Khepri
6,011
462
16
1
0
261,015
2
W
Jormungandr
6,867
528
62
5
0
228,875
5
L
Aphrodite
6,353
489
95
7
0
242,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role