Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BiggunB
Surtr
Level 62
God Stats
0W - 3L
1,423 SR
Queue Stats
91W - 85L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BurnTheBoats
Kumbhakarna
Level 149
God Stats
8W - 8L
1,575 SR
Queue Stats
380W - 370L
1,438 Elo+
Solo
Nu Wa
Nu Wa
WigWam Duck
Nu Wa
Level 159
God Stats
126W - 96L
1,617 SR
Queue Stats
381W - 330L
1,575 Elo+
Solo
Nut
Nut
XxSage5GODxX
Nut
Level 155
God Stats
40W - 40L
1,539 SR
Queue Stats
786W - 746L
1,519 Elo+
Solo
Team Averages
Level 127
1,531 SR
1,502 Elo+

VS

Team Averages
Level 123
1,669 SR
1,492 Elo+
Pele
Pele
Boog5656
Pele
Level 88
God Stats
11W - 18L
1,490 SR
Queue Stats
177W - 188L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
CurtBarley05
Ah Puch
Level 108
God Stats
14W - 9L
1,626 SR
Queue Stats
426W - 399L
1,488 Elo+
Solo
Bacchus
Bacchus
DragoonXLiger
Bacchus
Level 220
God Stats
12W - 10L
1,615 SR
Queue Stats
445W - 439L
1,502 Elo+
Solo
Hercules
Hercules
Norsehorse69
Hercules
Level 74
God Stats
2W - 0L
1,694 SR
Queue Stats
190W - 240L
1,465 Elo+
Solo
Skadi
Skadi
Ѕh4rky
Skadi
Level 123
God Stats
14W - 6L
1,918 SR
Queue Stats
352W - 316L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
3 / 1 / 0
5,352
669
2,081
7,767
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
BiggunB
Surtr
10
0 / 0 / 4
5,653
707
2,542
4,335
1,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
BurnTheBoats
Kumbhakarna
5
0 / 1 / 0
3,638
455
871
4,793
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,431
679
1,364
2,193
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

3
0 / 3 / 0
3,373
422
734
2,654
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 1 / 1
4,882
610
2,497
4,597
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
CurtBarley05
Ah Puch
10
1 / 0 / 1
5,788
724
367
1,259
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
8
2 / 0 / 2
5,042
630
2,954
3,102
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Norsehorse69
Hercules
8
0 / 2 / 0
4,484
561
1,292
6,053
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Ѕh4rky
Skadi
8
2 / 1 / 2
5,224
653
4,391
3,270
921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
6
6
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
1
0
3
L
Surtr
BiggunB
Surtr
0
0
4
2
W
Pele
1
1
1
1.5
L
Kumbhakarna
BurnTheBoats
Kumbhakarna
0
1
0
0
W
Ah Puch
CurtBarley05
Ah Puch
1
0
1
1.5
W
Bacchus
2
0
2
3
W
Hercules
Norsehorse69
Hercules
0
2
0
0
L
1
1
1
1.5
L
0
3
0
0
W
Skadi
Ѕh4rky
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,592
Damage
11,501
21,742
Taken
18,281
7,895
Mitigated
8,298
7,732
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,081
109
0
3,577
7,767
2,861
0
789
6,890
0
31,196
L
Surtr
BiggunB
Surtr
2,542
770
0
2,193
4,335
1,901
0
0
4,140
1,316
34,117
W
Pele
2,497
645
0
906
4,597
1,429
0
203
4,272
0
29,627
L
Kumbhakarna
BurnTheBoats
Kumbhakarna
871
0
0
1,420
4,793
2,030
0
1,134
3,369
7,182
0
W
Ah Puch
CurtBarley05
Ah Puch
367
0
0
238
1,259
354
456
319
940
37,750
0
W
Bacchus
2,954
431
0
685
3,102
1,769
0
1,061
2,041
15,828
832
W
Hercules
Norsehorse69
Hercules
1,292
57
0
2,770
6,053
3,825
0
311
5,330
0
18,467
L
1,364
326
0
119
2,193
498
0
190
1,925
32,249
776
L
734
468
0
423
2,654
605
0
655
1,866
0
5,224
W
Skadi
Ѕh4rky
Skadi
4,391
2,048
0
729
3,270
921
1,003
451
2,819
0
32,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
25,420
229
Minions Killed
272
0
Camps Cleared
0
693,319
Distance Traveled
844,518
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,352
669
60
8
0
215,404
0
L
Surtr
5,653
707
66
8
0
166,658
0
W
Pele
4,882
610
57
7
0
203,914
0
L
Kumbhakarna
3,638
455
9
1
0
88,133
1
W
Ah Puch
5,788
724
92
12
0
176,994
0
W
Bacchus
5,042
630
39
5
0
156,462
0
W
Hercules
4,484
561
40
5
0
154,776
0
L
Nu Wa
5,431
679
86
11
0
173,650
0
L
Nut
3,373
422
8
1
0
49,474
0
W
Skadi
5,224
653
44
6
0
152,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role