Player Matchup

Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DigitalVORT3X
Achilles
Level 147
God Stats
6W - 7L
1,534 SR
Queue Stats
478W - 495L
1,470 Elo+
Solo
Rama
Rama
Frecancer
Rama
Level 45
God Stats
58W - 84L
1,419 SR
Queue Stats
58W - 84L
1,390 Elo+
Solo
Vulcan
Vulcan
jokker99
Vulcan
Level 145
God Stats
3W - 5L
1,528 SR
Queue Stats
101W - 110L
1,451 Elo+
Solo
Danzaburou
Danzaburou
redline-j
Danzaburou
Level 75
God Stats
4W - 0L
1,814 SR
Queue Stats
26W - 22L
1,496 Elo+
Solo
Team Averages
Level 113
1,559 SR
1,461 Elo+

VS

Team Averages
Level 86
1,458 SR
1,521 Elo+
Nemesis
Nemesis
 
Nemesis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BOXEDMONEYY
Vulcan
Level 67
God Stats
2W - 4L
1,316 SR
Queue Stats
69W - 96L
1,418 Elo+
Party 1
Ares
Ares
Crftmcncheze
Ares
Level 42
God Stats
0W - 2L
1,316 SR
Queue Stats
21W - 16L
1,552 Elo+
Party 1
Surtr
Surtr
LDenyer95
Surtr
Level 122
God Stats
6W - 5L
1,642 SR
Queue Stats
132W - 111L
1,576 Elo+
Party 1
Hachiman
Hachiman
Under-Rated_KG
Hachiman
Level 109
God Stats
1W - 1L
1,517 SR
Queue Stats
7W - 7L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 1 / 7
8,330
641
8,681
9,612
8,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
DigitalVORT3X
Achilles
12
1 / 5 / 1
6,687
514
6,301
13,098
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rama
15
7 / 0 / 2
8,042
619
5,304
9,742
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
jokker99
Vulcan
8
1 / 2 / 1
6,061
466
3,556
4,393
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
redline-j
Danzaburou
14
5 / 0 / 7
9,081
699
6,750
5,528
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 4 / 2
6,182
476
3,917
10,726
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
11
1 / 5 / 0
6,422
494
4,338
6,801
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 0
6,911
532
2,962
9,238
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
LDenyer95
Surtr
14
4 / 2 / 3
8,579
660
11,777
13,381
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
11
0 / 5 / 0
5,630
433
3,545
7,646
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
8
8
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
7
7.5
L
Nemesis
 
Nemesis
1
4
2
0.5
L
Vulcan
1
5
0
0.2
L
2
2
0
1
W
Achilles
DigitalVORT3X
Achilles
1
5
1
0.3
W
Rama
7
0
2
8
L
Surtr
LDenyer95
Surtr
4
2
3
2.75
L
Hachiman
0
5
0
0
W
Vulcan
jokker99
Vulcan
1
2
1
0.75
W
Danzaburou
redline-j
Danzaburou
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,592
Damage
26,539
42,373
Taken
47,792
24,005
Mitigated
23,760
15,187
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,681
2,675
0
1,606
9,612
8,363
0
2,909
6,664
29,213
2,420
L
Nemesis
 
Nemesis
3,917
1,275
0
3,637
10,726
3,100
0
1,034
9,658
0
36,714
L
Vulcan
4,338
129
0
1,051
6,801
2,296
705
4,567
2,038
36,072
0
L
2,962
414
0
2,087
9,238
7,397
0
3,973
5,205
23,695
0
W
Achilles
DigitalVORT3X
Achilles
6,301
707
0
5,694
13,098
8,385
0
841
11,557
559
33,894
W
Rama
5,304
2,986
0
4,333
9,742
3,922
1,493
1,335
8,343
0
64,024
L
Surtr
LDenyer95
Surtr
11,777
5,690
0
4,132
13,381
9,099
201
1,691
10,924
1,476
61,837
L
Hachiman
3,545
1,636
0
1,300
7,646
1,868
0
532
7,114
0
30,208
W
Vulcan
jokker99
Vulcan
3,556
36
0
724
4,393
1,376
161
2,402
1,952
24,058
127
W
Danzaburou
redline-j
Danzaburou
6,750
3,796
0
2,830
5,528
1,959
1,999
300
5,228
0
51,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
33,724
359
Minions Killed
311
0
Camps Cleared
0
1,198,860
Distance Traveled
1,332,399
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,330
641
40
3
0
276,059
5
L
Nemesis
6,182
476
67
5
0
298,447
0
L
Vulcan
6,422
494
61
5
0
233,703
0
L
Ares
6,911
532
23
2
0
264,447
4
W
Achilles
6,687
514
59
5
0
248,269
0
W
Rama
8,042
619
108
8
0
274,408
0
L
Surtr
8,579
660
102
8
0
273,352
0
L
Hachiman
5,630
433
58
4
0
262,450
0
W
Vulcan
6,061
466
50
4
0
147,854
0
W
Danzaburou
9,081
699
102
8
0
252,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role