Player Matchup

Nu Wa
Nu Wa
Cerberusmage
Nu Wa
Level 95
God Stats
8W - 8L
1,429 SR
Queue Stats
240W - 247L
1,433 Elo+
Party 2
Medusa
Medusa
DEJONGH1530
Medusa
Level 164
God Stats
3W - 2L
1,759 SR
Queue Stats
190W - 196L
1,493 Elo+
Solo
King Arthur
King Arthur
MatiasArel136
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,501 Elo+
Solo
Janus
Janus
Ryuu-dono
Janus
Level 57
God Stats
6W - 6L
1,523 SR
Queue Stats
249W - 307L
1,514 Elo+
Solo
Nemesis
Nemesis
dedewO07
Nemesis
Level 138
God Stats
4W - 4L
1,541 SR
Queue Stats
251W - 279L
1,405 Elo+
Party 2
Team Averages
Level 97
1,550 SR
1,469 Elo+

VS

Team Averages
Level 99
1,557 SR
1,470 Elo+
Cthulhu
Cthulhu
KUSHb4Dinner
Cthulhu
Level 110
God Stats
8W - 4L
1,719 SR
Queue Stats
176W - 190L
1,479 Elo+
Party 1
Martichoras
Martichoras
OG JRAZ
Martichoras
Level 185
God Stats
3W - 3L
1,469 SR
Queue Stats
288W - 294L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
lMacster
Cliodhna
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 202L
1,481 Elo+
Solo
Tiamat
Tiamat
senor hefner
Tiamat
Level 29
God Stats
2W - 1L
1,597 SR
Queue Stats
67W - 81L
1,462 Elo+
Party 1
Artemis
Artemis
youngbloodx15
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 13
12,409
886
22,819
14,094
4,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
7 / 13 / 13
10,386
742
19,222
19,432
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
MatiasArel136
King Arthur
14
1 / 7 / 9
8,694
621
2,110
15,069
13,315
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Ryuu-dono
Janus
18
4 / 8 / 6
10,980
784
11,695
15,091
6,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
dedewO07
Nemesis
17
3 / 6 / 10
9,293
664
9,725
16,219
8,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KUSHb4Dinner
Cthulhu
18
2 / 5 / 30
12,059
861
15,865
19,055
18,307
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
OG JRAZ
Martichoras
20
23 / 4 / 7
15,018
1,073
30,282
23,514
10,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cliodhna
lMacster
Cliodhna
18
7 / 3 / 17
11,214
801
13,603
15,226
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tiamat
16
2 / 6 / 15
9,973
712
4,081
10,801
4,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
17
5 / 6 / 12
10,824
773
11,251
13,175
4,171
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
120
24
Kills
39
39
Deaths
24
51
Assists
81
Player
Kills
Deaths
Assists
KDA
L
9
5
13
3.1
L
Medusa
7
13
13
1.04
W
Cthulhu
KUSHb4Dinner
Cthulhu
2
5
30
3.4
L
King Arthur
MatiasArel136
King Arthur
1
7
9
0.79
W
Martichoras
OG JRAZ
Martichoras
23
4
7
6.63
L
Janus
Ryuu-dono
Janus
4
8
6
0.88
L
Nemesis
dedewO07
Nemesis
3
6
10
1.33
W
Cliodhna
lMacster
Cliodhna
7
3
17
5.17
W
Tiamat
2
6
15
1.58
W
Artemis
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,571
Damage
75,082
79,905
Taken
81,771
39,154
Mitigated
45,240
16,382
Healing
31,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,819
8,590
1,802
2,506
14,094
4,747
0
3,265
10,590
46,391
394
L
Medusa
19,222
7,510
340
555
19,432
6,190
0
5,050
14,109
0
26,632
W
Cthulhu
KUSHb4Dinner
Cthulhu
15,865
788
2,895
3,244
19,055
18,307
733
7,095
11,960
33,534
0
L
King Arthur
MatiasArel136
King Arthur
2,110
307
617
1,970
15,069
13,315
10
3,300
11,539
0
8,926
W
Martichoras
OG JRAZ
Martichoras
30,282
12,352
1,242
11,443
23,514
10,763
2,550
8,962
14,552
0
93,666
L
Janus
Ryuu-dono
Janus
11,695
40
446
3,500
15,091
6,682
0
3,772
11,235
27,557
0
L
Nemesis
dedewO07
Nemesis
9,725
2,394
757
3,889
16,219
8,220
0
4,559
11,563
0
14,526
W
Cliodhna
lMacster
Cliodhna
13,603
936
46
6,429
15,226
7,180
1,255
6,362
8,864
0
27,250
W
Tiamat
4,081
183
750
1,471
10,801
4,819
359
5,755
5,046
12,578
0
W
Artemis
11,251
5,348
626
3,823
13,175
4,171
1,811
6,142
7,033
0
26,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,762
Gold Earned
59,088
116
Minions Killed
213
0
Camps Cleared
0
1,060,843
Distance Traveled
1,205,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,409
886
41
3
0
211,984
0
L
Medusa
10,386
742
23
2
0
181,849
0
W
Cthulhu
12,059
861
36
3
0
261,969
0
L
King Arthur
8,694
621
10
1
0
219,749
0
W
Martichoras
15,018
1,073
107
8
0
237,916
0
L
Janus
10,980
784
35
3
0
232,160
0
L
Nemesis
9,293
664
7
1
0
215,101
0
W
Cliodhna
11,214
801
31
2
0
262,758
0
W
Tiamat
9,973
712
11
1
0
246,089
0
W
Artemis
10,824
773
28
2
0
197,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role