Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AcidHamBurger
Ganesha
Level 141
God Stats
9W - 6L
1,557 SR
Queue Stats
94W - 76L
1,612 Elo+
Solo
Cerberus
Cerberus
BoostedMeatz
Cerberus
Level 192
God Stats
16W - 10L
1,688 SR
Queue Stats
1,290W - 1,283L
1,478 Elo+
Solo
Skadi
Skadi
JoWayyy
Skadi
Level 189
God Stats
9W - 4L
1,548 SR
Queue Stats
654W - 682L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
NixFeedz
Danzaburou
Level 169
God Stats
6W - 5L
1,614 SR
Queue Stats
563W - 584L
1,492 Elo+
Party 2
Team Averages
Level 170
1,581 SR
1,527 Elo+

VS

Team Averages
Level 135
1,482 SR
1,540 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Mayhaps
Olorun
Level 140
God Stats
0W - 3L
1,228 SR
Queue Stats
96W - 109L
1,547 Elo+
Party 1
Mercury
Mercury
RaptorT55
Mercury
Level 125
God Stats
2W - 4L
1,271 SR
Queue Stats
93W - 108L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SuperSterlz
Ah Muzen Cab
Level 143
God Stats
13W - 12L
1,590 SR
Queue Stats
785W - 657L
1,567 Elo+
Solo
Ratatoskr
Ratatoskr
mbenny
Ratatoskr
Level 138
God Stats
2W - 1L
1,822 SR
Queue Stats
176W - 167L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 1 / 5
6,470
1,078
4,619
4,765
2,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
11
0 / 1 / 10
6,627
1,105
2,507
7,250
5,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cerberus
BoostedMeatz
Cerberus
11
2 / 1 / 9
6,312
1,052
3,214
5,774
4,431
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Skadi
JoWayyy
Skadi
12
3 / 1 / 6
6,767
1,128
4,025
4,410
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
NixFeedz
Danzaburou
12
3 / 0 / 7
6,800
1,133
7,300
3,176
1,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 3
5,294
882
3,271
6,825
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Mayhaps
Olorun
10
1 / 3 / 2
5,742
957
4,086
3,960
1,078
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
RaptorT55
Mercury
10
0 / 2 / 3
5,343
891
1,131
3,041
928
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
SuperSterlz
Ah Muzen Cab
12
2 / 1 / 1
6,112
1,019
6,504
5,377
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
mbenny
Ratatoskr
8
0 / 3 / 2
5,128
855
2,666
3,762
2,464
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
11
Kills
3
4
Deaths
11
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
5
5.5
L
Sun Wukong
 
Sun Wukong
0
2
3
0.75
W
Ganesha
0
1
10
5
W
Cerberus
BoostedMeatz
Cerberus
2
1
9
6.5
W
Skadi
JoWayyy
Skadi
3
1
6
6
L
Olorun
Mayhaps
Olorun
1
3
2
0.67
W
Danzaburou
NixFeedz
Danzaburou
3
0
7
6.5
L
Mercury
RaptorT55
Mercury
0
2
3
0.75
L
Ah Muzen Cab
SuperSterlz
Ah Muzen Cab
2
1
1
2.5
L
Ratatoskr
mbenny
Ratatoskr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,665
Damage
17,658
25,375
Taken
22,965
15,165
Mitigated
12,095
11,674
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,619
358
1,898
1,561
4,765
2,183
174
612
4,117
11,453
1,008
L
Sun Wukong
 
Sun Wukong
3,271
356
547
1,651
6,825
5,898
0
2,709
4,116
0
8,883
W
Ganesha
2,507
241
2,114
1,512
7,250
5,870
76
1,289
5,740
5,236
0
W
Cerberus
BoostedMeatz
Cerberus
3,214
152
1,075
1,356
5,774
4,431
0
941
4,766
6,907
0
W
Skadi
JoWayyy
Skadi
4,025
984
0
98
4,410
1,520
418
577
3,758
0
16,246
L
Olorun
Mayhaps
Olorun
4,086
1,871
258
196
3,960
1,078
0
2,307
1,653
9,997
309
W
Danzaburou
NixFeedz
Danzaburou
7,300
1,266
643
1,417
3,176
1,161
799
502
2,674
0
14,514
L
Mercury
RaptorT55
Mercury
1,131
293
193
279
3,041
928
0
1,343
1,698
0
2,771
L
Ah Muzen Cab
SuperSterlz
Ah Muzen Cab
6,504
413
692
637
5,377
1,727
0
2,499
2,878
0
16,424
L
Ratatoskr
mbenny
Ratatoskr
2,666
527
0
512
3,762
2,464
0
1,352
2,410
0
3,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
27,619
88
Minions Killed
64
0
Camps Cleared
0
636,542
Distance Traveled
628,793
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,470
1,078
19
3
0
110,797
0
L
Sun Wukong
5,294
882
10
2
0
125,015
0
W
Ganesha
6,627
1,105
2
0
0
123,337
0
W
Cerberus
6,312
1,052
12
2
0
130,022
0
W
Skadi
6,767
1,128
40
7
0
126,028
0
L
Olorun
5,742
957
29
5
0
113,886
0
W
Danzaburou
6,800
1,133
15
3
0
146,358
0
L
Mercury
5,343
891
6
1
0
145,004
1
L
Ah Muzen Cab
6,112
1,019
16
3
0
159,146
0
L
Ratatoskr
5,128
855
3
1
0
85,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role