Player Matchup

Fafnir
Fafnir
FootFreakOmen
Fafnir
Level 16
God Stats
2W - 0L
1,852 SR
Queue Stats
50W - 18L
1,823 Elo+
Party 1
Nu Wa
Nu Wa
KillOmen
Nu Wa
Level 148
God Stats
6W - 3L
1,716 SR
Queue Stats
275W - 158L
1,735 Elo+
Party 1
Heimdallr
Heimdallr
RonanIII
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 34L
1,669 Elo+
Party 1
King Arthur
King Arthur
Ronim6276
King Arthur
Level 88
God Stats
21W - 26L
1,453 SR
Queue Stats
397W - 379L
1,441 Elo+
Solo
Janus
Janus
xbEsTofThEbRoS
Janus
Level 148
God Stats
3W - 1L
1,545 SR
Queue Stats
60W - 46L
1,546 Elo+
Solo
Team Averages
Level 85
1,613 SR
1,643 Elo+

VS

Team Averages
Level 136
1,597 SR
1,543 Elo+
Medusa
Medusa
IzzyReturns
Medusa
Level 89
God Stats
6W - 4L
1,733 SR
Queue Stats
418W - 411L
1,490 Elo+
Solo
Ra
Ra
LiterallyFiji
Ra
Level 129
God Stats
5W - 13L
1,437 SR
Queue Stats
111W - 89L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarchingPandas
Cu Chulainn
Level 158
God Stats
19W - 4L
1,947 SR
Queue Stats
110W - 80L
1,594 Elo+
Solo
Thor
Thor
PlzBeAname
Thor
Level 157
God Stats
3W - 7L
1,484 SR
Queue Stats
259W - 241L
1,528 Elo+
Solo
Geb
Geb
camfyffe
Geb
Level 145
God Stats
3W - 5L
1,384 SR
Queue Stats
200W - 188L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,045
575
5,484
10,378
12,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
KillOmen
Nu Wa
13
0 / 0 / 4
7,297
521
8,387
4,513
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RonanIII
Heimdallr
16
3 / 2 / 2
9,021
644
9,072
6,045
2,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Ronim6276
King Arthur
13
1 / 3 / 1
7,869
562
10,585
15,782
17,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
3 / 1 / 2
7,040
503
5,948
5,906
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 2 / 0
6,580
470
3,153
8,404
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 0 / 1
7,623
545
5,442
7,801
1,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MarchingPandas
Cu Chulainn
14
2 / 1 / 1
8,063
576
11,711
15,366
12,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 1
6,666
476
6,035
10,970
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,691
407
3,180
13,935
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
7
7
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Medusa
1
2
0
0.5
W
Nu Wa
KillOmen
Nu Wa
0
0
4
2
L
1
0
1
1.5
L
Cu Chulainn
MarchingPandas
Cu Chulainn
2
1
1
2.5
L
3
2
1
1.75
W
Heimdallr
RonanIII
Heimdallr
3
2
2
2
W
King Arthur
Ronim6276
King Arthur
1
3
1
0.5
L
0
3
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,476
Damage
29,521
42,624
Taken
56,476
35,339
Mitigated
28,107
12,072
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,484
1,123
0
3,490
10,378
12,533
56
2,928
7,450
16,747
2,657
L
Medusa
3,153
1,364
0
1,036
8,404
2,500
0
1,962
6,258
0
46,306
W
Nu Wa
KillOmen
Nu Wa
8,387
1,634
0
250
4,513
1,504
0
2,391
2,057
55,174
734
L
5,442
545
412
3,861
7,801
1,944
0
5,225
2,345
74,041
0
L
Cu Chulainn
MarchingPandas
Cu Chulainn
11,711
2,072
0
3,387
15,366
12,644
0
2,033
13,229
0
68,571
L
6,035
1,608
0
4,362
10,970
3,324
0
2,544
8,233
0
44,554
W
Heimdallr
RonanIII
Heimdallr
9,072
5,199
0
3,167
6,045
2,360
951
892
5,153
0
94,386
W
King Arthur
Ronim6276
King Arthur
10,585
954
0
2,829
15,782
17,064
0
176
15,606
3,319
57,659
L
3,180
294
0
1,952
13,935
7,695
0
7,521
6,108
16,149
0
W
5,948
586
0
2,336
5,906
1,878
31
2,170
3,736
51,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,272
Gold Earned
34,623
473
Minions Killed
443
0
Camps Cleared
0
1,383,142
Distance Traveled
1,383,634
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,045
575
19
1
0
294,696
2
L
Medusa
6,580
470
87
6
0
224,857
0
W
Nu Wa
7,297
521
119
9
0
243,775
0
L
Ra
7,623
545
145
10
0
277,732
0
L
Cu Chulainn
8,063
576
121
9
0
252,754
0
L
Thor
6,666
476
74
5
0
325,045
4
W
Heimdallr
9,021
644
151
11
0
255,336
2
W
King Arthur
7,869
562
101
7
0
255,088
0
L
Geb
5,691
407
16
1
0
303,246
1
W
Janus
7,040
503
83
6
0
334,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role