Player Matchup

Yemoja
Yemoja
DonutMeat
Yemoja
Level 124
God Stats
0W - 1L
1,767 SR
Queue Stats
100W - 116L
1,482 Elo+
Party 1
Izanami
Izanami
LazyBologna
Izanami
Level 154
God Stats
4W - 8L
1,502 SR
Queue Stats
326W - 383L
1,502 Elo+
Solo
Odin
Odin
Mewowie
Odin
Level 128
God Stats
1W - 1L
1,804 SR
Queue Stats
103W - 122L
1,480 Elo+
Party 1
Atlas
Atlas
WeWillGetThere
Atlas
Level 212
God Stats
12W - 3L
1,600 SR
Queue Stats
615W - 634L
1,546 Elo+
Solo
Mercury
Mercury
lilphanphy
Mercury
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 70L
1,736 Elo+
Solo
Team Averages
Level 154
1,634 SR
1,549 Elo+

VS

Team Averages
Level 112
1,712 SR
1,525 Elo+
Hera
Hera
BNYP
Hera
Level 121
God Stats
3W - 0L
1,825 SR
Queue Stats
175W - 150L
1,552 Elo+
Solo
Zeus
Zeus
Stuberhero
Zeus
Level 172
God Stats
3W - 0L
1,922 SR
Queue Stats
27W - 29L
1,523 Elo+
Party 2
Yemoja
Yemoja
ThiccJ0nson
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,585 Elo+
Party 2
Geb
Geb
bigoljimma
Geb
Level 41
God Stats
1W - 0L
1,723 SR
Queue Stats
6W - 5L
1,465 Elo+
Party 2
Neith
Neith
ch33ksR0bber
Neith
Level 119
God Stats
1W - 0L
1,588 SR
Queue Stats
24W - 30L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DonutMeat
Yemoja
14
1 / 0 / 4
6,582
823
3,126
6,476
6,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
LazyBologna
Izanami
5
0 / 1 / 0
5,128
641
48
844
285
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
Mewowie
Odin
14
1 / 0 / 4
6,656
832
6,599
9,362
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 0 / 5
6,703
838
13,068
11,589
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mercury
lilphanphy
Mercury
13
3 / 2 / 3
6,934
867
5,415
7,876
3,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BNYP
Hera
12
1 / 2 / 1
6,741
843
7,093
8,976
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 2
6,943
868
11,590
3,378
1,114
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
12
0 / 0 / 3
7,272
909
2,541
4,458
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 1 / 2
7,178
897
4,750
10,988
5,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 2
6,663
833
6,384
6,246
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
6
Kills
3
3
Deaths
6
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
BNYP
Hera
1
2
1
0.75
L
Yemoja
DonutMeat
Yemoja
1
0
4
3
L
Izanami
LazyBologna
Izanami
0
1
0
0
L
Odin
Mewowie
Odin
1
0
4
3
W
1
1
2
2
W
Yemoja
0
0
3
1.5
L
1
0
5
3.5
W
0
1
2
1
W
1
2
2
1
L
Mercury
lilphanphy
Mercury
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
32,358
36,147
Taken
34,046
29,410
Mitigated
15,398
24,925
Healing
20,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BNYP
Hera
7,093
1,017
344
866
8,976
2,902
132
2,894
5,395
18,027
0
L
Yemoja
DonutMeat
Yemoja
3,126
837
13,515
2,395
6,476
6,069
0
6,060
416
7,466
0
L
Izanami
LazyBologna
Izanami
48
48
0
0
844
285
0
621
223
0
48
L
Odin
Mewowie
Odin
6,599
623
456
1,270
9,362
8,692
0
4,943
4,419
0
13,815
W
11,590
281
735
417
3,378
1,114
0
2,271
817
25,265
0
W
Yemoja
2,541
254
9,680
1,878
4,458
3,443
0
2,862
1,237
4,507
1,133
L
13,068
3,964
2,352
2,726
11,589
11,012
0
7,538
4,051
23,407
455
W
4,750
312
2,242
4,092
10,988
5,502
0
3,313
7,109
12,137
1,630
W
6,384
1,920
73
469
6,246
2,437
84
3,101
2,865
0
11,147
L
Mercury
lilphanphy
Mercury
5,415
887
1,553
658
7,876
3,352
0
5,773
2,103
0
18,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
34,797
77
Minions Killed
100
0
Camps Cleared
0
716,403
Distance Traveled
822,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,741
843
31
4
0
176,953
0
L
Yemoja
6,582
823
13
2
0
141,320
0
L
Izanami
5,128
641
0
0
0
12,917
0
L
Odin
6,656
832
21
3
0
190,080
0
W
Zeus
6,943
868
32
4
0
166,953
0
W
Yemoja
7,272
909
9
1
0
145,829
0
L
Atlas
6,703
838
9
1
0
184,471
0
W
Geb
7,178
897
14
2
0
159,253
0
W
Neith
6,663
833
14
2
0
173,523
0
L
Mercury
6,934
867
34
4
0
187,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role