Player Matchup

Artemis
Artemis
Alertbadger9
Artemis
Level 129
God Stats
8W - 7L
1,563 SR
Queue Stats
120W - 189L
1,322 Elo+
Party 2
Thoth
Thoth
Mc3pic
Thoth
Level 157
God Stats
93W - 122L
1,522 SR
Queue Stats
135W - 162L
1,496 Elo+
Solo
Xing Tian
Xing Tian
OGSunWukong
Xing Tian
Level 163
God Stats
3W - 3L
1,496 SR
Queue Stats
201W - 278L
1,405 Elo+
Party 2
Tsukuyomi
Tsukuyomi
St3althZoneYT
Tsukuyomi
Level 128
God Stats
5W - 3L
1,626 SR
Queue Stats
64W - 105L
1,371 Elo+
Party 2
Cu Chulainn
Cu Chulainn
oasis121121
Cu Chulainn
Level 109
God Stats
4W - 8L
1,421 SR
Queue Stats
112W - 108L
1,451 Elo+
Solo
Team Averages
Level 137
1,526 SR
1,409 Elo+

VS

Team Averages
Level 157
1,574 SR
1,537 Elo+
Yemoja
Yemoja
 
Yemoja
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MasterDragoonJ
Bakasura
Level 217
God Stats
9W - 3L
1,768 SR
Queue Stats
410W - 390L
1,491 Elo+
Solo
Persephone
Persephone
SurelyWashed
Persephone
Level 124
God Stats
7W - 6L
1,606 SR
Queue Stats
62W - 54L
1,539 Elo+
Party 1
Hercules
Hercules
TET03000
Hercules
Level 180
God Stats
58W - 67L
1,498 SR
Queue Stats
1,065W - 975L
1,621 Elo+
Solo
Heimdallr
Heimdallr
Timmichangas
Heimdallr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alertbadger9
Artemis
9
0 / 0 / 3
5,438
544
3,025
2,314
626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Mc3pic
Thoth
11
1 / 3 / 2
6,119
612
4,627
4,508
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
OGSunWukong
Xing Tian
8
1 / 3 / 1
4,881
488
2,264
7,839
4,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
St3althZoneYT
Tsukuyomi
11
4 / 0 / 3
6,077
608
5,479
5,732
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
oasis121121
Cu Chulainn
10
4 / 1 / 1
5,766
577
6,969
9,819
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 2 / 1
4,872
487
1,627
6,567
2,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
7
0 / 2 / 0
4,384
438
799
6,035
1,745
Persephone
SurelyWashed
Persephone
11
2 / 2 / 1
6,154
615
3,662
6,143
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
TET03000
Hercules
12
5 / 2 / 0
6,988
699
8,678
9,560
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
Timmichangas
Heimdallr
9
0 / 2 / 0
4,434
443
1,694
6,295
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
7
7
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
1
0.25
W
Artemis
Alertbadger9
Artemis
0
0
3
1.5
L
Bakasura
0
2
0
0
W
Thoth
Mc3pic
Thoth
1
3
2
0.67
W
Xing Tian
OGSunWukong
Xing Tian
1
3
1
0.5
W
Tsukuyomi
St3althZoneYT
Tsukuyomi
4
0
3
5.5
L
Persephone
SurelyWashed
Persephone
2
2
1
1.25
L
Hercules
TET03000
Hercules
5
2
0
2.5
L
Heimdallr
Timmichangas
Heimdallr
0
2
0
0
W
Cu Chulainn
oasis121121
Cu Chulainn
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,364
Damage
16,460
30,212
Taken
34,600
12,901
Mitigated
12,984
6,643
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,627
576
2,582
2,429
6,567
2,956
0
970
5,297
11,602
0
W
Artemis
Alertbadger9
Artemis
3,025
1,860
0
985
2,314
626
904
210
2,094
0
29,642
L
Bakasura
799
549
0
2,304
6,035
1,745
0
0
5,977
0
15,905
W
Thoth
Mc3pic
Thoth
4,627
102
0
507
4,508
1,354
0
2,114
2,228
41,892
1,964
W
Xing Tian
OGSunWukong
Xing Tian
2,264
161
0
323
7,839
4,234
0
841
6,958
22,971
586
W
Tsukuyomi
St3althZoneYT
Tsukuyomi
5,479
1,621
0
2,533
5,732
1,742
0
657
5,049
0
32,254
L
Persephone
SurelyWashed
Persephone
3,662
107
80
1,862
6,143
1,587
0
2,181
3,424
40,648
762
L
Hercules
TET03000
Hercules
8,678
2,486
0
1,773
9,560
4,764
0
2,859
6,608
1,181
47,683
L
Heimdallr
Timmichangas
Heimdallr
1,694
892
0
1,190
6,295
1,932
0
0
6,079
0
26,398
W
Cu Chulainn
oasis121121
Cu Chulainn
6,969
1,558
0
2,295
9,819
4,945
0
1,941
7,778
0
36,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
26,832
285
Minions Killed
273
0
Camps Cleared
0
970,003
Distance Traveled
900,450
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,872
487
16
2
0
157,240
6
W
Artemis
5,438
544
59
6
0
181,480
0
L
Bakasura
4,384
438
43
4
0
161,118
0
W
Thoth
6,119
612
91
9
0
186,745
1
W
Xing Tian
4,881
488
36
4
0
158,917
2
W
Tsukuyomi
6,077
608
56
6
0
248,724
0
L
Persephone
6,154
615
91
9
0
189,423
0
L
Hercules
6,988
699
88
9
0
209,768
1
L
Heimdallr
4,434
443
35
4
0
182,901
0
W
Cu Chulainn
5,766
577
43
4
0
194,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role