Player Matchup

Horus
Horus
 
Horus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BOXEDMONEYY
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 96L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
Crftmcncheze
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,566 Elo+
Party 2
Bake Kujira
Bake Kujira
LDenyer95
Bake Kujira
Level 122
God Stats
0W - 3L
1,129 SR
Queue Stats
132W - 111L
1,587 Elo+
Party 2
Artio
Artio
Under-Rated_KG
Artio
Level 109
God Stats
0W - 1L
1,812 SR
Queue Stats
7W - 7L
1,595 Elo+
Party 2
Team Averages
Level 86
1,488 SR
1,535 Elo+

VS

Team Averages
Level 95
1,520 SR
1,538 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Frecancer
Rama
Level 45
God Stats
58W - 84L
1,409 SR
Queue Stats
58W - 84L
1,375 Elo+
Solo
Mercury
Mercury
JorgitoElRico
Mercury
Level 104
God Stats
7W - 1L
1,703 SR
Queue Stats
16W - 6L
1,643 Elo+
Party 1
Neith
Neith
Kindell
Neith
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
3W - 1L
1,664 Elo+
Party 1
Chernobog
Chernobog
werh22
Chernobog
Level 142
God Stats
1W - 1L
1,285 SR
Queue Stats
269W - 284L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 6 / 2
6,030
503
5,330
11,304
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
BOXEDMONEYY
Izanami
10
2 / 5 / 2
6,458
538
1,731
7,258
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Crftmcncheze
Baron Samedi
12
1 / 4 / 0
6,354
530
3,181
8,702
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
LDenyer95
Bake Kujira
10
2 / 4 / 6
6,768
564
4,239
10,675
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 1
5,217
435
2,713
8,446
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 1 / 7
7,755
646
9,082
5,590
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
14
4 / 0 / 4
7,720
643
3,531
8,614
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mercury
11
3 / 5 / 5
6,773
564
4,256
7,086
2,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Kindell
Neith
13
7 / 2 / 2
7,888
657
6,819
6,421
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
werh22
Chernobog
15
6 / 0 / 4
9,136
761
6,231
6,647
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
23
23
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
6
2
0.67
W
Ix Chel
 
Ix Chel
3
1
7
6.5
L
Izanami
BOXEDMONEYY
Izanami
2
5
2
0.6
L
Baron Samedi
Crftmcncheze
Baron Samedi
1
4
0
0.25
W
Rama
4
0
4
6
W
Mercury
3
5
5
1.1
W
Neith
Kindell
Neith
7
2
2
4
L
Bake Kujira
LDenyer95
Bake Kujira
2
4
6
1.25
L
0
4
1
0.13
W
Chernobog
werh22
Chernobog
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,194
Damage
29,919
46,385
Taken
34,358
22,743
Mitigated
11,702
9,844
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,330
2,166
104
1,924
11,304
4,258
0
2,944
8,202
0
35,042
W
Ix Chel
 
Ix Chel
9,082
1,633
810
1,588
5,590
1,637
0
2,167
3,280
55,629
0
L
Izanami
BOXEDMONEYY
Izanami
1,731
1,500
0
1,664
7,258
2,050
82
1,048
6,164
0
36,640
L
Baron Samedi
Crftmcncheze
Baron Samedi
3,181
0
67
2,310
8,702
3,963
0
2,485
6,003
45,398
2,090
W
Rama
3,531
2,310
0
2,990
8,614
2,895
0
1,831
6,667
0
55,537
W
Mercury
4,256
2,467
0
721
7,086
2,796
519
1,795
5,211
0
25,475
W
Neith
Kindell
Neith
6,819
3,423
0
901
6,421
1,880
528
2,094
4,291
0
45,280
L
Bake Kujira
LDenyer95
Bake Kujira
4,239
2,309
0
2,121
10,675
7,991
11
1,224
9,413
26,150
0
L
2,713
323
48
1,606
8,446
4,481
0
1,106
7,296
19,051
781
W
Chernobog
werh22
Chernobog
6,231
3,957
0
2,231
6,647
2,494
2,661
2,282
4,158
0
62,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
39,272
292
Minions Killed
421
0
Camps Cleared
0
1,263,971
Distance Traveled
1,287,564
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,030
503
58
5
0
259,549
0
W
Ix Chel
7,755
646
91
8
0
266,223
3
L
Izanami
6,458
538
81
7
0
238,704
0
L
Baron Samedi
6,354
530
98
8
0
240,789
1
W
Rama
7,720
643
100
8
0
261,800
0
W
Mercury
6,773
564
39
3
0
299,452
4
W
Neith
7,888
657
75
6
0
213,576
0
L
Bake Kujira
6,768
564
35
3
0
281,097
2
L
Artio
5,217
435
20
2
0
243,832
0
W
Chernobog
9,136
761
116
10
0
246,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role