Player Matchup

Neith
Neith
Sonfanna
Neith
Level 139
God Stats
94W - 89L
1,534 SR
Queue Stats
199W - 206L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
Thepeppers
Kukulkan
Level 129
God Stats
5W - 2L
1,536 SR
Queue Stats
175W - 180L
1,466 Elo+
Party 2
Horus
Horus
Zerkse
Horus
Level 25
God Stats
38W - 20L
1,662 SR
Queue Stats
57W - 49L
1,628 Elo+
Party 2
Team Averages
Level 98
1,577 SR
1,523 Elo+

VS

Team Averages
Level 80
1,399 SR
1,478 Elo+
Thanatos
Thanatos
QuansintoEdits
Thanatos
Level 29
God Stats
1W - 4L
1,288 SR
Queue Stats
23W - 29L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Super-C-Boyz
Cu Chulainn
Level 118
God Stats
0W - 1L
1,566 SR
Queue Stats
26W - 28L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UrsaMajor0
Morgan Le Fay
Level 93
God Stats
0W - 1L
1,344 SR
Queue Stats
27W - 31L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sonfanna
Neith
18
10 / 0 / 6
12,308
947
15,788
9,667
3,964
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Thepeppers
Kukulkan
16
3 / 1 / 10
10,461
805
7,339
5,881
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Horus
Zerkse
Horus
16
3 / 2 / 9
10,350
796
3,511
11,740
10,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
2 / 6 / 1
9,108
701
5,358
9,009
3,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Super-C-Boyz
Cu Chulainn
14
1 / 3 / 2
8,746
673
3,907
11,385
9,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
UrsaMajor0
Morgan Le Fay
13
0 / 7 / 1
8,157
627
5,203
11,123
3,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
6
1
0.42
W
Neith
Sonfanna
Neith
10
0
6
13
L
Cu Chulainn
Super-C-Boyz
Cu Chulainn
1
3
2
0.67
W
Kukulkan
Thepeppers
Kukulkan
3
1
10
8
L
Morgan Le Fay
UrsaMajor0
Morgan Le Fay
0
7
1
0.07
W
Horus
Zerkse
Horus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
14,468
27,288
Taken
31,517
17,425
Mitigated
15,705
10,122
Healing
3,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,358
493
0
2,119
9,009
3,014
0
1,542
7,360
0
17,712
W
Neith
Sonfanna
Neith
15,788
4,613
0
4,198
9,667
3,964
3,212
2,008
7,659
0
48,376
L
Cu Chulainn
Super-C-Boyz
Cu Chulainn
3,907
805
0
517
11,385
9,494
0
2,836
8,365
0
19,899
W
Kukulkan
Thepeppers
Kukulkan
7,339
776
49
567
5,881
2,806
390
978
4,903
38,480
0
L
Morgan Le Fay
UrsaMajor0
Morgan Le Fay
5,203
181
0
833
11,123
3,197
0
2,989
7,991
28,266
0
W
Horus
Zerkse
Horus
3,511
1,383
1,897
3,411
11,740
10,655
513
2,685
8,565
0
12,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
26,011
145
Minions Killed
102
0
Camps Cleared
0
726,427
Distance Traveled
634,105
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,108
701
28
2
0
219,737
3
W
Neith
12,308
947
63
5
0
250,497
0
L
Cu Chulainn
8,746
673
28
2
0
218,261
0
W
Kukulkan
10,461
805
61
5
0
221,568
2
L
Morgan Le Fay
8,157
627
46
4
0
196,107
5
W
Horus
10,350
796
21
2
0
254,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role