Player Matchup

Yemoja
Yemoja
DealerofGame
Yemoja
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
443W - 394L
1,554 Elo+
Party 2
Thor
Thor
JacobTrixx
Thor
Level 107
God Stats
2W - 2L
1,650 SR
Queue Stats
283W - 273L
1,509 Elo+
Party 2
Zeus
Zeus
Parrkss
Zeus
Level 83
God Stats
4W - 6L
1,475 SR
Queue Stats
229W - 230L
1,510 Elo+
Solo
Cabrakan
Cabrakan
Wohjay
Cabrakan
Level 138
God Stats
16W - 7L
1,791 SR
Queue Stats
77W - 61L
1,567 Elo+
Solo
Apollo
Apollo
xXHellStormXx
Apollo
Level 179
God Stats
1W - 4L
1,397 SR
Queue Stats
197W - 171L
1,554 Elo+
Solo
Team Averages
Level 131
1,563 SR
1,539 Elo+

VS

Team Averages
Level 157
1,566 SR
1,495 Elo+
Achilles
Achilles
ItsMeTin
Achilles
Level 223
God Stats
1W - 1L
1,611 SR
Queue Stats
141W - 139L
1,491 Elo+
Party 1
Ravana
Ravana
NotoriousFi3nd
Ravana
Level 149
God Stats
3W - 1L
1,451 SR
Queue Stats
107W - 100L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
QcPL_InSaNe
Danzaburou
Level 128
God Stats
3W - 2L
1,617 SR
Queue Stats
24W - 35L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
impulsiv411
Baron Samedi
Level 143
God Stats
21W - 18L
1,558 SR
Queue Stats
122W - 117L
1,473 Elo+
Party 1
Zeus
Zeus
jBrez
Zeus
Level 141
God Stats
23W - 23L
1,593 SR
Queue Stats
371W - 342L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 3
5,222
522
2,603
8,055
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 2
5,040
504
1,348
7,821
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zeus
Parrkss
Zeus
11
2 / 5 / 0
5,742
574
2,335
7,173
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Wohjay
Cabrakan
8
0 / 9 / 0
4,966
497
2,054
10,159
5,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
2 / 0 / 1
6,194
619
6,643
6,918
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsMeTin
Achilles
12
9 / 1 / 2
6,734
673
5,262
7,759
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 1 / 11
6,830
683
7,112
4,787
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
QcPL_InSaNe
Danzaburou
11
0 / 3 / 0
5,657
566
4,148
8,297
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
impulsiv411
Baron Samedi
8
0 / 0 / 2
5,137
514
2,226
7,225
3,371
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
jBrez
Zeus
13
8 / 0 / 0
7,461
746
8,559
2,556
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
20
20
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
3
0.75
W
Achilles
ItsMeTin
Achilles
9
1
2
10
L
1
4
2
0.5
W
3
1
11
8.5
L
Zeus
Parrkss
Zeus
2
5
0
0.4
W
Danzaburou
QcPL_InSaNe
Danzaburou
0
3
0
0
L
Cabrakan
Wohjay
Cabrakan
0
9
0
0
W
Baron Samedi
impulsiv411
Baron Samedi
0
0
2
1
W
Zeus
jBrez
Zeus
8
0
0
8
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,983
Damage
27,307
40,126
Taken
30,624
16,072
Mitigated
11,817
9,400
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,603
543
676
2,527
8,055
4,628
0
2,962
5,018
12,927
842
W
Achilles
ItsMeTin
Achilles
5,262
2,018
0
4,833
7,759
2,700
47
1,863
5,896
0
39,933
L
1,348
330
0
655
7,821
2,479
0
984
6,762
0
30,857
W
7,112
2,212
0
1,564
4,787
2,571
0
1,924
2,863
0
33,966
L
Zeus
Parrkss
Zeus
2,335
393
0
955
7,173
1,391
0
5,336
1,837
32,692
0
W
Danzaburou
QcPL_InSaNe
Danzaburou
4,148
1,653
0
3,977
8,297
2,555
0
804
7,493
0
46,641
L
Cabrakan
Wohjay
Cabrakan
2,054
243
0
1,705
10,159
5,312
0
0
9,825
27,346
0
W
Baron Samedi
impulsiv411
Baron Samedi
2,226
299
143
3,243
7,225
3,371
0
1,120
6,105
13,339
0
W
Zeus
jBrez
Zeus
8,559
452
0
1,259
2,556
620
0
1,134
1,422
48,456
1,057
L
6,643
4,111
0
2,882
6,918
2,262
0
1,431
5,487
0
55,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
31,819
303
Minions Killed
339
0
Camps Cleared
0
915,695
Distance Traveled
1,017,555
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,222
522
20
2
0
190,156
2
W
Achilles
6,734
673
61
6
0
227,474
0
L
Thor
5,040
504
60
6
0
200,048
0
W
Ravana
6,830
683
59
6
0
209,081
1
L
Zeus
5,742
574
73
7
0
183,852
0
W
Danzaburou
5,657
566
91
9
0
174,144
0
L
Cabrakan
4,966
497
55
6
0
148,119
0
W
Baron Samedi
5,137
514
24
2
0
207,852
0
W
Zeus
7,461
746
104
10
0
199,004
0
L
Apollo
6,194
619
95
10
0
193,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role