Player Matchup

Athena
Athena
Bronze II
K1DxSV3N
Athena
Bronze II
Level 98
God Stats
1W - 4L
1,496 SR
Queue Stats
18W - 36L
817 MMR
Solo
Scylla
Scylla
Silver III
SMITE_Banned_14
Scylla
Silver III
Level 127
God Stats
41W - 70L
1,397 SR
Queue Stats
1,160W - 1,311L
1,016 MMR
Solo
Medusa
Medusa
Silver IV
Yact
Medusa
Silver IV
Level 117
God Stats
12W - 9L
1,546 SR
Queue Stats
20W - 34L
1,097 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,480 SR
977 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,571 SR
882 MMR
Bastet
Bastet
Silver II
DirectedByObi
Bastet
Silver II
Level 140
God Stats
25W - 22L
1,480 SR
Queue Stats
37W - 43L
1,221 MMR
Party 1
Persephone
Persephone
Bronze III
Vudu Priest
Persephone
Bronze III
Level 165
God Stats
3W - 0L
1,772 SR
Queue Stats
152W - 260L
202 MMR
Solo
Chaac
Chaac
Silver II
ethiodude
Chaac
Silver II
Level 143
God Stats
6W - 6L
1,461 SR
Queue Stats
37W - 43L
1,221 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
K1DxSV3N
Athena
13
1 / 0 / 1
7,124
712
2,874
6,927
7,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 2
7,360
736
4,403
4,080
1,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Yact
Medusa
12
1 / 1 / 1
7,012
701
3,610
5,854
1,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
CthulhuZeusXing TianVulcanKumbhakarna

VS

Bans
AnubisCupidAresKuzenboYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,723
772
4,259
6,137
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Vudu Priest
Persephone
13
0 / 0 / 0
7,486
749
3,813
3,225
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
ethiodude
Chaac
13
0 / 0 / 1
7,472
747
4,362
7,491
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Athena
K1DxSV3N
Athena
1
0
1
1.5
L
0
0
2
1
W
Persephone
Vudu Priest
Persephone
0
0
0
0
L
Medusa
Yact
Medusa
1
1
1
1.5
W
Chaac
ethiodude
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,887
Damage
12,434
16,861
Taken
16,853
10,418
Mitigated
7,021
1,100
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,259
649
29
893
6,137
1,795
0
2,411
3,726
0
29,487
L
Athena
K1DxSV3N
Athena
2,874
967
0
833
6,927
7,146
0
1,630
5,290
6,478
149
L
4,403
170
0
0
4,080
1,273
0
1,185
2,879
27,374
0
W
Persephone
Vudu Priest
Persephone
3,813
391
0
2,618
3,225
1,048
19
1,085
2,140
14,441
0
L
Medusa
Yact
Medusa
3,610
1,475
0
267
5,854
1,999
0
1,058
4,780
0
20,202
W
Chaac
ethiodude
Chaac
4,362
141
0
4,089
7,491
4,178
0
3,644
3,847
0
24,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,496
Gold Earned
22,681
108
Minions Killed
123
0
Camps Cleared
0
573,677
Distance Traveled
578,458
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,723
772
39
4
0
213,733
4
L
Athena
7,124
712
13
1
0
190,191
0
L
Scylla
7,360
736
56
6
0
203,864
3
W
Persephone
7,486
749
33
3
0
146,569
0
L
Medusa
7,012
701
39
4
0
179,622
1
W
Chaac
7,472
747
51
5
0
218,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role