Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Gundamn
Athena
Level 159
God Stats
243W - 213L
1,539 SR
Queue Stats
243W - 214L
1,490 Elo+
Solo
Da Ji
Da Ji
Trapp Tony
Da Ji
Level 122
God Stats
4W - 2L
1,605 SR
Queue Stats
40W - 44L
1,473 Elo+
Solo
Kukulkan
Kukulkan
jakerh09
Kukulkan
Level 127
God Stats
16W - 7L
1,670 SR
Queue Stats
319W - 300L
1,491 Elo+
Solo
Team Averages
Level 139
1,563 SR
1,491 Elo+

VS

Team Averages
Level 80
1,577 SR
1,504 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Afrodite411
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Solo
Anhur
Anhur
ImtherealPeachy
Anhur
Level 100
God Stats
13W - 11L
1,591 SR
Queue Stats
111W - 97L
1,547 Elo+
Solo
Kukulkan
Kukulkan
SaylessSneak
Kukulkan
Level 64
God Stats
3W - 3L
1,799 SR
Queue Stats
65W - 43L
1,540 Elo+
Solo
Surtr
Surtr
uzidv
Surtr
Level 64
God Stats
13W - 16L
1,493 SR
Queue Stats
171W - 194L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 0 / 2
6,514
651
4,813
5,818
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
9
3 / 0 / 2
5,310
531
4,046
5,553
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
Gundamn
Athena
12
2 / 1 / 2
6,359
636
5,027
7,816
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
11
3 / 2 / 3
5,935
594
3,451
7,255
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
jakerh09
Kukulkan
10
1 / 1 / 3
5,783
578
2,818
3,515
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 1
5,353
535
1,941
7,155
4,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Afrodite411
Arachne
8
1 / 2 / 2
4,627
463
1,769
6,710
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 3 / 0
5,093
509
4,638
6,318
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SaylessSneak
Kukulkan
12
1 / 3 / 1
5,904
590
3,911
5,259
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
uzidv
Surtr
10
1 / 2 / 1
5,823
582
4,806
8,625
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
4
4
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
2
4
W
Sylvanus
 
Sylvanus
3
0
2
4
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Arachne
Afrodite411
Arachne
1
2
2
1
W
Athena
Gundamn
Athena
2
1
2
3
L
0
3
0
0
L
Kukulkan
SaylessSneak
Kukulkan
1
3
1
0.5
W
Da Ji
3
2
3
2.25
W
Kukulkan
jakerh09
Kukulkan
1
1
3
2.5
L
Surtr
uzidv
Surtr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,155
Damage
17,065
29,957
Taken
34,067
12,170
Mitigated
14,609
10,106
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,813
2,840
0
3,767
5,818
1,383
0
473
5,345
0
47,719
W
Sylvanus
 
Sylvanus
4,046
1,314
792
1,820
5,553
3,015
0
1,561
3,992
21,917
0
L
Sylvanus
 
Sylvanus
1,941
399
792
2,536
7,155
4,438
0
2,166
4,737
17,753
0
L
Arachne
Afrodite411
Arachne
1,769
1,013
0
2,163
6,710
2,017
0
1,941
4,697
0
14,346
W
Athena
Gundamn
Athena
5,027
1,387
0
1,708
7,816
4,051
0
1,355
6,461
40,299
7,492
L
4,638
2,707
0
1,774
6,318
1,857
0
762
5,416
0
38,287
L
Kukulkan
SaylessSneak
Kukulkan
3,911
101
0
528
5,259
1,654
0
2,370
2,839
46,599
0
W
Da Ji
3,451
886
0
1,125
7,255
2,694
0
780
6,475
0
39,725
W
Kukulkan
jakerh09
Kukulkan
2,818
209
0
894
3,515
1,027
0
2,074
1,441
37,943
683
L
Surtr
uzidv
Surtr
4,806
1,509
0
2,394
8,625
4,643
0
3,247
5,324
1,459
36,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
26,800
382
Minions Killed
287
0
Camps Cleared
0
1,060,757
Distance Traveled
1,025,236
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,514
651
89
9
0
186,654
0
W
Sylvanus
5,310
531
41
4
0
194,633
3
L
Sylvanus
5,353
535
36
4
0
207,701
4
L
Arachne
4,627
463
19
2
0
234,604
0
W
Athena
6,359
636
105
11
0
243,400
1
L
Anhur
5,093
509
69
7
0
186,800
0
L
Kukulkan
5,904
590
89
9
0
195,844
0
W
Da Ji
5,935
594
67
7
0
233,202
0
W
Kukulkan
5,783
578
80
8
0
202,868
2
L
Surtr
5,823
582
74
7
0
200,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role