Player Matchup

Cu Chulainn
Cu Chulainn
Baka_Jon
Cu Chulainn
Level 138
God Stats
3W - 6L
1,289 SR
Queue Stats
356W - 398L
1,488 Elo+
Solo
Hachiman
Hachiman
Now FdatB
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,416 Elo+
Solo
Sylvanus
Sylvanus
RomanGuard
Sylvanus
Level 28
God Stats
1W - 3L
1,132 SR
Queue Stats
120W - 123L
1,488 Elo+
Solo
Loki
Loki
ZionKalikowski
Loki
Level 157
God Stats
1W - 1L
1,812 SR
Queue Stats
141W - 140L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jkeat2012
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,565 Elo+
Solo
Team Averages
Level 107
1,447 SR
1,480 Elo+

VS

Team Averages
Level 126
1,463 SR
1,472 Elo+
Susano
Susano
 
Susano
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Brentyo89
Tiamat
Level 29
God Stats
0W - 2L
1,184 SR
Queue Stats
62W - 82L
1,446 Elo+
Solo
Sylvanus
Sylvanus
COBRAcode
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,519 Elo+
Solo
Atlas
Atlas
Da Yung Mookie
Atlas
Level 221
God Stats
4W - 3L
1,630 SR
Queue Stats
186W - 215L
1,459 Elo+
Solo
Set
Set
josett2021
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 287L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Baka_Jon
Cu Chulainn
15
1 / 6 / 11
9,857
758
8,360
18,504
19,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Now FdatB
Hachiman
17
7 / 3 / 9
11,108
854
10,289
9,400
4,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
RomanGuard
Sylvanus
17
4 / 2 / 18
10,431
802
7,313
20,461
21,147
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 5 / 11
10,942
842
12,847
12,475
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
jkeat2012
Ah Muzen Cab
18
7 / 4 / 14
11,888
914
15,838
12,703
5,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 4 / 7
8,760
674
5,498
7,355
3,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Brentyo89
Tiamat
18
5 / 8 / 8
9,745
750
13,860
13,909
10,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
COBRAcode
Sylvanus
16
2 / 7 / 12
9,392
722
10,068
17,792
20,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 3 / 9
11,761
905
16,062
19,974
22,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

6
0 / 1 / 1
6,502
500
0
830
62

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
57
23
Kills
20
20
Deaths
23
63
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
7
1.63
W
Cu Chulainn
Baka_Jon
Cu Chulainn
1
6
11
1.08
L
Tiamat
Brentyo89
Tiamat
5
8
8
1.13
L
Sylvanus
COBRAcode
Sylvanus
2
7
12
1.14
L
10
3
9
4.83
W
Hachiman
Now FdatB
Hachiman
7
3
9
3.83
W
Sylvanus
RomanGuard
Sylvanus
4
2
18
6.5
W
4
5
11
1.9
W
Ah Muzen Cab
jkeat2012
Ah Muzen Cab
7
4
14
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,647
Damage
45,488
73,543
Taken
59,860
55,857
Mitigated
57,756
28,163
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,498
658
361
679
7,355
3,784
0
998
6,357
0
11,153
W
Cu Chulainn
Baka_Jon
Cu Chulainn
8,360
1,049
416
2,677
18,504
19,848
272
8,141
10,363
2,592
18,394
L
Tiamat
Brentyo89
Tiamat
13,860
1,315
1,859
1,707
13,909
10,828
0
1,374
12,535
26,971
0
L
Sylvanus
COBRAcode
Sylvanus
10,068
1,935
2,850
3,877
17,792
20,541
0
4,417
13,375
17,605
0
L
16,062
5,273
407
3,948
19,974
22,541
0
2,529
17,445
39,327
671
W
Hachiman
Now FdatB
Hachiman
10,289
4,694
602
880
9,400
4,013
1,968
6,750
2,650
0
24,003
W
Sylvanus
RomanGuard
Sylvanus
7,313
1,138
7,407
10,236
20,461
21,147
956
11,244
9,217
11,458
0
W
12,847
1,375
631
1,556
12,475
5,636
871
5,743
6,732
0
32,368
W
Ah Muzen Cab
jkeat2012
Ah Muzen Cab
15,838
7,692
926
2,832
12,703
5,213
2,747
7,970
4,733
0
40,425
L
0
0
0
0
830
62
0
0
830
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,226
Gold Earned
46,160
168
Minions Killed
109
0
Camps Cleared
0
1,158,623
Distance Traveled
762,002
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,760
674
18
1
0
123,471
0
W
Cu Chulainn
9,857
758
39
3
0
205,902
0
L
Tiamat
9,745
750
29
2
0
210,519
0
L
Sylvanus
9,392
722
23
2
0
183,012
0
L
Atlas
11,761
905
39
3
0
245,000
1
W
Hachiman
11,108
854
26
2
0
258,183
0
W
Sylvanus
10,431
802
9
1
0
218,488
0
W
Loki
10,942
842
36
3
0
258,103
0
W
Ah Muzen Cab
11,888
914
58
4
0
217,947
0
L
Set
6,502
500
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role