Player Matchup

Ah Puch
Ah Puch
Cognizantsoul
Ah Puch
Level 135
God Stats
75W - 71L
1,523 SR
Queue Stats
85W - 98L
1,426 Elo+
Solo
Horus
Horus
Sweechez
Horus
Level 106
God Stats
4W - 0L
1,763 SR
Queue Stats
39W - 36L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
x_Tw1st3dF8_x
Cernunnos
Level 127
God Stats
3W - 2L
1,614 SR
Queue Stats
18W - 21L
1,455 Elo+
Party 1
Team Averages
Level 123
1,633 SR
1,473 Elo+

VS

Team Averages
Level 138
1,518 SR
1,478 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BOSS THE HAAS
Ra
Level 156
God Stats
53W - 49L
1,563 SR
Queue Stats
215W - 221L
1,507 Elo+
Solo
Ares
Ares
LRC24 DOGZ
Ares
Level 129
God Stats
2W - 6L
1,490 SR
Queue Stats
25W - 37L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
1 / 0 / 5
8,748
875
4,317
4,540
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Sweechez
Horus
14
5 / 2 / 4
9,034
903
6,311
9,110
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
x_Tw1st3dF8_x
Cernunnos
14
4 / 3 / 3
8,635
864
6,507
7,674
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 3 / 4
7,870
787
6,162
7,231
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
2 / 1 / 2
9,453
945
5,585
4,724
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 6 / 3
7,614
761
2,183
7,983
3,538
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
4
5
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
4
1
L
2
1
2
3
W
Ah Puch
1
0
5
3.5
L
1
6
3
0.42
W
Horus
Sweechez
Horus
5
2
4
3.5
W
Cernunnos
x_Tw1st3dF8_x
Cernunnos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
13,930
21,324
Taken
19,938
11,440
Mitigated
8,330
7,315
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,162
595
0
0
7,231
2,467
0
1,024
5,699
0
19,832
L
5,585
212
796
2,543
4,724
2,325
0
606
3,814
42,489
0
W
Ah Puch
4,317
56
0
1,594
4,540
1,503
0
1,016
3,460
28,098
728
L
2,183
212
0
0
7,983
3,538
0
2,035
5,543
7,209
1,105
W
Horus
Sweechez
Horus
6,311
2,319
1,530
2,959
9,110
7,298
0
2,502
6,601
0
25,671
W
Cernunnos
x_Tw1st3dF8_x
Cernunnos
6,507
3,307
0
1,232
7,674
2,639
92
3,924
3,562
0
25,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
24,937
143
Minions Killed
121
0
Camps Cleared
0
600,873
Distance Traveled
564,286
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,870
787
18
2
0
188,808
0
L
Ra
9,453
945
93
9
0
218,091
5
W
Ah Puch
8,748
875
66
7
0
204,884
5
L
Ares
7,614
761
10
1
0
157,387
0
W
Horus
9,034
903
36
4
0
209,138
0
W
Cernunnos
8,635
864
41
4
0
186,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role