Player Matchup

Heimdallr
Heimdallr
Da_Mountain_Goat
Heimdallr
Level 87
God Stats
21W - 24L
1,470 SR
Queue Stats
198W - 187L
1,415 Elo+
Solo
Hun Batz
Hun Batz
Julian44
Hun Batz
Level 165
God Stats
3W - 0L
1,725 SR
Queue Stats
40W - 48L
1,438 Elo+
Solo
Ra
Ra
Number1Boi
Ra
Level 68
God Stats
8W - 3L
1,379 SR
Queue Stats
244W - 258L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
Toro98802
Sun Wukong
Level 103
God Stats
9W - 6L
1,570 SR
Queue Stats
382W - 378L
1,390 Elo+
Solo
Yemoja
Yemoja
familygamerdraw
Yemoja
Level 66
God Stats
1W - 4L
1,135 SR
Queue Stats
256W - 294L
1,446 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,423 Elo+

VS

Team Averages
Level 93
1,480 SR
1,457 Elo+
Loki
Loki
FoolKillinFun
Loki
Level 78
God Stats
1W - 3L
1,343 SR
Queue Stats
45W - 41L
1,416 Elo+
Party 1
Ymir
Ymir
MiriyaMei
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,456 Elo+
Party 1
Xing Tian
Xing Tian
Ronim6276
Xing Tian
Level 88
God Stats
8W - 5L
1,588 SR
Queue Stats
401W - 381L
1,463 Elo+
Solo
Poseidon
Poseidon
SOWSA
Poseidon
Level 103
God Stats
324W - 351L
1,487 SR
Queue Stats
334W - 372L
1,453 Elo+
Solo
Neith
Neith
天地一减
Neith
Level 129
God Stats
10W - 14L
1,480 SR
Queue Stats
78W - 81L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
4 / 0 / 3
8,163
583
8,115
3,689
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
Julian44
Hun Batz
13
8 / 1 / 3
8,180
584
9,356
10,367
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 2
8,572
612
1,512
5,710
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Toro98802
Sun Wukong
13
6 / 4 / 2
8,359
597
9,006
14,803
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 0 / 7
7,544
539
5,052
10,174
6,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
5,850
418
4,957
10,042
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
0 / 2 / 0
6,107
436
2,626
11,600
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Ronim6276
Xing Tian
11
3 / 6 / 1
6,862
490
8,627
12,287
6,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
SOWSA
Poseidon
14
1 / 3 / 1
7,810
558
3,660
5,789
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 0
6,838
488
2,485
6,491
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
6
7
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
4
0
3
5.5
L
1
7
0
0.14
W
Hun Batz
Julian44
Hun Batz
8
1
3
9.5
L
Ymir
0
2
0
0
W
1
2
2
1
L
Xing Tian
Ronim6276
Xing Tian
3
6
1
0.58
L
Poseidon
SOWSA
Poseidon
1
3
1
0.5
W
Sun Wukong
Toro98802
Sun Wukong
6
4
2
1.75
W
0
0
7
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,041
Damage
22,355
44,743
Taken
46,209
23,587
Mitigated
21,960
19,548
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
8,115
1,846
0
480
3,689
1,287
264
197
3,492
0
48,702
L
4,957
946
0
2,487
10,042
2,626
0
783
9,113
0
30,552
W
Hun Batz
Julian44
Hun Batz
9,356
4,290
0
3,882
10,367
3,408
46
2,135
8,091
0
51,661
L
Ymir
2,626
454
177
2,322
11,600
9,131
0
2,915
8,607
22,750
1,546
W
1,512
74
108
2,894
5,710
1,769
1,268
2,281
3,429
62,344
0
L
Xing Tian
Ronim6276
Xing Tian
8,627
696
0
320
12,287
6,659
0
612
11,075
30,621
1,287
L
Poseidon
SOWSA
Poseidon
3,660
170
0
0
5,789
1,485
0
976
4,715
66,964
820
W
Sun Wukong
Toro98802
Sun Wukong
9,006
1,471
0
5,282
14,803
10,665
0
5,944
7,767
0
52,803
W
5,052
973
3,474
3,428
10,174
6,458
42
2,353
7,671
31,315
1,664
L
2,485
742
155
2,399
6,491
2,059
0
1,064
5,425
0
32,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
33,467
409
Minions Killed
345
0
Camps Cleared
0
1,317,019
Distance Traveled
1,278,473
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,163
583
92
7
0
230,088
4
L
Loki
5,850
418
71
5
0
269,392
0
W
Hun Batz
8,180
584
79
6
0
282,122
0
L
Ymir
6,107
436
40
3
0
253,560
0
W
Ra
8,572
612
127
9
0
279,134
0
L
Xing Tian
6,862
490
51
4
0
207,969
0
L
Poseidon
7,810
558
116
8
0
266,424
7
W
Sun Wukong
8,359
597
73
5
0
266,138
0
W
Yemoja
7,544
539
38
3
0
259,537
0
L
Neith
6,838
488
67
5
0
281,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role