Player Matchup

Arachne
Arachne
Gumoni
Arachne
Level 159
God Stats
3W - 1L
1,713 SR
Queue Stats
282W - 273L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nicky2timez
Cu Chulainn
Level 88
God Stats
16W - 12L
1,523 SR
Queue Stats
52W - 53L
1,423 Elo+
Solo
Freya
Freya
killercoolzach
Freya
Level 145
God Stats
0W - 1L
1,316 SR
Queue Stats
14W - 16L
1,414 Elo+
Solo
Team Averages
Level 131
1,518 SR
1,470 Elo+

VS

Team Averages
Level 118
1,499 SR
1,487 Elo+
Charybdis
Charybdis
OliveVesper
Charybdis
Level 120
God Stats
9W - 10L
1,515 SR
Queue Stats
73W - 85L
1,479 Elo+
Party 1
Chang'e
Chang'e
Theandonator3000
Chang'e
Level 110
God Stats
23W - 32L
1,435 SR
Queue Stats
621W - 609L
1,497 Elo+
Solo
Nemesis
Nemesis
brrserkier
Nemesis
Level 125
God Stats
8W - 7L
1,546 SR
Queue Stats
146W - 161L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gumoni
Arachne
16
2 / 2 / 1
9,614
740
7,444
15,575
14,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Nicky2timez
Cu Chulainn
15
0 / 3 / 2
8,575
660
7,020
13,746
10,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 2
8,980
691
6,721
11,266
3,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OliveVesper
Charybdis
17
2 / 1 / 2
10,373
798
10,339
7,710
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
2 / 1 / 5
10,420
802
15,459
9,091
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
brrserkier
Nemesis
17
3 / 1 / 4
11,021
848
8,294
12,462
9,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Gumoni
Arachne
2
2
1
1.25
L
Cu Chulainn
Nicky2timez
Cu Chulainn
0
3
2
0.33
W
Charybdis
OliveVesper
Charybdis
2
1
2
3
W
2
1
5
4.5
W
Nemesis
brrserkier
Nemesis
3
1
4
5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,185
Damage
34,092
40,587
Taken
29,263
28,018
Mitigated
16,149
10,207
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Gumoni
Arachne
7,444
3,962
0
4,839
15,575
14,365
0
4,534
10,475
0
29,059
L
Cu Chulainn
Nicky2timez
Cu Chulainn
7,020
409
0
2,159
13,746
10,026
0
4,755
8,430
0
21,149
W
Charybdis
OliveVesper
Charybdis
10,339
4,268
0
1,534
7,710
2,973
1,701
2,118
5,557
0
53,969
W
15,459
449
4,944
4,522
9,091
3,717
689
2,387
6,673
39,881
0
W
Nemesis
brrserkier
Nemesis
8,294
1,597
699
4,664
12,462
9,459
548
2,174
10,260
0
36,664
L
6,721
2,517
0
3,209
11,266
3,627
0
4,805
6,131
36,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
31,814
130
Minions Killed
232
0
Camps Cleared
0
731,255
Distance Traveled
789,887
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,614
740
60
5
0
249,410
0
L
Cu Chulainn
8,575
660
32
2
0
249,839
2
W
Charybdis
10,373
798
104
8
0
223,387
4
W
Chang'e
10,420
802
82
6
0
279,254
0
W
Nemesis
11,021
848
46
4
0
287,246
5
L
Freya
8,980
691
38
3
0
232,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role