Player Matchup

Cthulhu
Cthulhu
Deadman Dann
Cthulhu
Level 95
God Stats
1W - 1L
1,597 SR
Queue Stats
21W - 22L
1,434 Elo+
Party 1
King Arthur
King Arthur
DownSyndrix
King Arthur
Level 112
God Stats
44W - 47L
1,474 SR
Queue Stats
223W - 235L
1,380 Elo+
Solo
Arachne
Arachne
FelineWitDa9
Arachne
Level 98
God Stats
9W - 14L
1,402 SR
Queue Stats
99W - 97L
1,464 Elo+
Party 1
Chronos
Chronos
Laviathon10
Chronos
Level 171
God Stats
14W - 8L
1,565 SR
Queue Stats
289W - 293L
1,491 Elo+
Solo
Thor
Thor
Shatup_beach_pls
Thor
Level 119
God Stats
0W - 1L
1,458 SR
Queue Stats
53W - 50L
1,457 Elo+
Solo
Team Averages
Level 119
1,499 SR
1,445 Elo+

VS

Team Averages
Level 112
1,598 SR
1,444 Elo+
Odin
Odin
Fazueli_Safada
Odin
Level 152
God Stats
1W - 3L
1,261 SR
Queue Stats
104W - 109L
1,408 Elo+
Solo
Vulcan
Vulcan
SVMBiN0
Vulcan
Level 66
God Stats
2W - 2L
1,823 SR
Queue Stats
137W - 147L
1,453 Elo+
Solo
Mulan
Mulan
alexar97
Mulan
Level 80
God Stats
69W - 50L
1,545 SR
Queue Stats
192W - 194L
1,466 Elo+
Solo
Jormungandr
Jormungandr
killzone0023
Jormungandr
Level 107
God Stats
3W - 1L
1,637 SR
Queue Stats
86W - 86L
1,452 Elo+
Solo
Ah Puch
Ah Puch
sharknado21
Ah Puch
Level 157
God Stats
16W - 4L
1,721 SR
Queue Stats
168W - 152L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadman Dann
Cthulhu
9
0 / 2 / 2
5,706
439
2,612
8,552
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
DownSyndrix
King Arthur
13
0 / 2 / 1
7,442
572
4,143
9,302
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
FelineWitDa9
Arachne
12
3 / 0 / 2
6,897
531
4,557
8,584
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Laviathon10
Chronos
11
2 / 3 / 1
6,568
505
5,367
11,130
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 2
5,559
428
2,940
7,702
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,056
543
4,400
11,257
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
SVMBiN0
Vulcan
13
2 / 0 / 2
7,230
556
9,753
5,354
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
alexar97
Mulan
11
5 / 1 / 4
6,529
502
8,385
9,941
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
killzone0023
Jormungandr
12
2 / 1 / 6
7,834
603
4,973
6,879
5,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
sharknado21
Ah Puch
6
1 / 0 / 0
5,046
388
2,574
2,820
624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
12
12
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deadman Dann
Cthulhu
0
2
2
0.5
L
King Arthur
DownSyndrix
King Arthur
0
2
1
0.25
W
2
4
3
0.88
L
Arachne
FelineWitDa9
Arachne
3
0
2
4
L
Chronos
Laviathon10
Chronos
2
3
1
0.83
W
Vulcan
SVMBiN0
Vulcan
2
0
2
3
L
1
5
2
0.4
W
Mulan
alexar97
Mulan
5
1
4
7
W
Jormungandr
killzone0023
Jormungandr
2
1
6
5
W
Ah Puch
sharknado21
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,619
Damage
30,085
45,270
Taken
36,251
18,682
Mitigated
16,809
9,418
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deadman Dann
Cthulhu
2,612
328
97
857
8,552
5,220
0
2,063
6,489
16,468
0
L
King Arthur
DownSyndrix
King Arthur
4,143
454
0
1,608
9,302
4,560
0
4,006
5,296
0
52,696
W
4,400
286
0
3,599
11,257
3,975
0
1,455
9,668
0
45,954
L
Arachne
FelineWitDa9
Arachne
4,557
4,076
0
2,984
8,584
3,375
0
1,915
6,669
0
49,510
L
Chronos
Laviathon10
Chronos
5,367
1,520
0
3,872
11,130
3,229
0
6,162
4,968
42,938
373
W
Vulcan
SVMBiN0
Vulcan
9,753
278
0
1,153
5,354
1,840
0
1,654
3,540
56,813
0
L
2,940
1,014
0
0
7,702
2,298
0
2,748
4,954
0
14,065
W
Mulan
alexar97
Mulan
8,385
1,119
0
3,001
9,941
4,869
349
2,363
7,460
0
32,909
W
Jormungandr
killzone0023
Jormungandr
4,973
1,364
417
1,911
6,879
5,501
550
1,834
4,935
42,822
4,221
W
Ah Puch
sharknado21
Ah Puch
2,574
125
0
1,781
2,820
624
0
0
2,820
12,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
33,695
319
Minions Killed
317
0
Camps Cleared
0
1,310,974
Distance Traveled
1,109,516
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,706
439
23
2
0
254,169
0
L
King Arthur
7,442
572
102
8
0
221,683
0
W
Odin
7,056
543
87
7
0
273,580
0
L
Arachne
6,897
531
93
7
0
313,110
1
L
Chronos
6,568
505
84
6
0
250,200
0
W
Vulcan
7,230
556
103
8
0
279,297
2
L
Thor
5,559
428
17
1
0
271,812
0
W
Mulan
6,529
502
45
3
0
236,220
0
W
Jormungandr
7,834
603
64
5
0
228,953
6
W
Ah Puch
5,046
388
18
1
0
91,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role