Player Matchup

Eset
Eset
Hly69
Eset
Level 126
God Stats
2W - 1L
1,603 SR
Queue Stats
143W - 137L
1,454 Elo+
Party 4
Serqet
Serqet
JaviBear98
Serqet
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 22L
1,588 Elo+
Party 3
Bacchus
Bacchus
Jedussa
Bacchus
Level 146
God Stats
6W - 2L
1,617 SR
Queue Stats
201W - 191L
1,450 Elo+
Party 4
Izanami
Izanami
LongLongFruit
Izanami
Level 128
God Stats
1W - 3L
1,053 SR
Queue Stats
305W - 330L
1,519 Elo+
Solo
Set
Set
WizardRick
Set
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 24L
1,590 Elo+
Party 3
Team Averages
Level 137
1,455 SR
1,520 Elo+

VS

Team Averages
Level 114
1,433 SR
1,476 Elo+
Ah Puch
Ah Puch
GeyDave
Ah Puch
Level 197
God Stats
0W - 2L
1,285 SR
Queue Stats
59W - 50L
1,559 Elo+
Party 2
Cupid
Cupid
Mr OM NOM NOMZ
Cupid
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,394 Elo+
Solo
Jing Wei
Jing Wei
jokerbhoi
Jing Wei
Level 129
God Stats
2W - 2L
1,649 SR
Queue Stats
234W - 227L
1,442 Elo+
Party 1
Sol
Sol
ssaiyannatsu
Sol
Level 28
God Stats
0W - 3L
1,307 SR
Queue Stats
77W - 81L
1,531 Elo+
Party 2
Thor
Thor
yaj_empire
Thor
Level 138
God Stats
7W - 10L
1,422 SR
Queue Stats
323W - 320L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Hly69
Eset
14
3 / 2 / 15
9,140
914
7,840
8,621
3,372
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
JaviBear98
Serqet
16
8 / 1 / 9
9,658
966
5,735
2,909
1,453
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Jedussa
Bacchus
14
2 / 3 / 19
9,237
924
7,223
13,312
18,076
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
17
9 / 3 / 11
10,795
1,080
13,651
9,507
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 3 / 17
10,010
1,001
10,570
11,069
11,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GeyDave
Ah Puch
15
3 / 6 / 6
8,355
836
11,953
9,824
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 6 / 7
7,867
787
3,164
9,223
3,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
jokerbhoi
Jing Wei
14
2 / 6 / 5
8,110
811
5,486
9,810
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 6
8,380
838
10,881
10,867
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

12
3 / 4 / 3
7,978
798
4,015
8,919
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
29
Kills
11
12
Deaths
29
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
GeyDave
Ah Puch
3
6
6
1
W
Eset
Hly69
Eset
3
2
15
5.25
W
Serqet
JaviBear98
Serqet
8
1
9
12.5
W
Bacchus
Jedussa
Bacchus
2
3
19
3.83
W
Izanami
9
3
11
4.83
L
1
6
7
0.75
W
7
3
17
5.17
L
Jing Wei
jokerbhoi
Jing Wei
2
6
5
0.75
L
2
7
6
0.71
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,019
Damage
35,499
45,418
Taken
48,643
37,858
Mitigated
18,533
13,287
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
GeyDave
Ah Puch
11,953
32
70
1,721
9,824
3,182
0
2,785
6,911
21,856
0
W
Eset
Hly69
Eset
7,840
92
470
894
8,621
3,372
675
5,725
2,896
17,040
0
W
Serqet
JaviBear98
Serqet
5,735
625
1,093
582
2,909
1,453
1,659
1,686
1,223
0
10,112
W
Bacchus
Jedussa
Bacchus
7,223
497
216
3,342
13,312
18,076
349
4,785
8,527
12,928
1,740
W
Izanami
13,651
8,477
0
3,534
9,507
3,875
319
5,938
3,569
0
34,481
L
3,164
1,386
1,756
1,775
9,223
3,088
0
3,179
5,846
0
10,302
W
10,570
4,063
1,210
1,946
11,069
11,082
0
3,970
7,099
0
19,280
L
Jing Wei
jokerbhoi
Jing Wei
5,486
3,674
166
696
9,810
3,175
0
3,088
6,428
0
13,483
L
10,881
3,921
414
1,801
10,867
3,521
0
2,389
8,424
21,866
1,910
L
4,015
335
912
470
8,919
5,567
0
3,358
5,561
0
7,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,840
Gold Earned
40,690
131
Minions Killed
100
0
Camps Cleared
0
916,220
Distance Traveled
842,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,355
836
31
3
0
160,609
0
W
Eset
9,140
914
22
2
0
201,699
0
W
Serqet
9,658
966
14
1
0
145,529
0
W
Bacchus
9,237
924
9
1
0
205,787
0
W
Izanami
10,795
1,080
54
5
0
185,590
0
L
Cupid
7,867
787
16
2
0
171,157
0
W
Set
10,010
1,001
32
3
0
177,615
0
L
Jing Wei
8,110
811
22
2
0
163,644
0
L
Sol
8,380
838
21
2
0
169,859
0
L
Thor
7,978
798
10
1
0
177,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role