Player Matchup

Cupid
Cupid
Astrazine
Cupid
Level 129
God Stats
5W - 7L
1,539 SR
Queue Stats
361W - 383L
1,483 Elo+
Party 1
Fenrir
Fenrir
CR4ZYG4NK
Fenrir
Level 147
God Stats
6W - 8L
1,585 SR
Queue Stats
237W - 176L
1,609 Elo+
Solo
Hercules
Hercules
RasinBren
Hercules
Level 107
God Stats
5W - 4L
1,632 SR
Queue Stats
199W - 172L
1,511 Elo+
Solo
Ra
Ra
xX_Gibbs91_Xx
Ra
Level 158
God Stats
3W - 2L
1,900 SR
Queue Stats
114W - 139L
1,484 Elo+
Party 1
Anubis
Anubis
zQpad
Anubis
Level 99
God Stats
229W - 217L
1,581 SR
Queue Stats
229W - 217L
1,509 Elo+
Solo
Team Averages
Level 128
1,647 SR
1,519 Elo+

VS

Team Averages
Level 144
1,544 SR
1,542 Elo+
Hercules
Hercules
Battosai845
Hercules
Level 191
God Stats
1W - 3L
1,117 SR
Queue Stats
155W - 130L
1,583 Elo+
Solo
Artemis
Artemis
CreeperDesttre
Artemis
Level 149
God Stats
11W - 5L
1,670 SR
Queue Stats
431W - 407L
1,555 Elo+
Solo
Ares
Ares
GoldenHiles
Ares
Level 116
God Stats
3W - 3L
1,582 SR
Queue Stats
8W - 4L
1,674 Elo+
Solo
Kukulkan
Kukulkan
SMURFFING96
Kukulkan
Level 45
God Stats
3W - 0L
1,744 SR
Queue Stats
22W - 42L
1,363 Elo+
Solo
Thor
Thor
SinisterAres
Thor
Level 219
God Stats
16W - 13L
1,605 SR
Queue Stats
670W - 609L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Astrazine
Cupid
13
1 / 2 / 3
7,720
515
5,043
9,050
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
CR4ZYG4NK
Fenrir
14
6 / 2 / 3
8,440
563
6,346
11,965
9,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hercules
RasinBren
Hercules
14
2 / 3 / 3
8,307
554
8,549
15,154
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
6,960
464
2,865
8,794
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
zQpad
Anubis
15
4 / 3 / 2
7,769
518
6,102
9,814
3,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Battosai845
Hercules
14
1 / 3 / 5
8,238
549
6,370
11,548
10,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 2 / 0
8,873
592
7,137
6,862
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 4 / 9
8,041
536
7,395
12,277
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
SMURFFING96
Kukulkan
15
4 / 3 / 3
8,784
586
9,701
6,104
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 1 / 6
8,251
550
6,321
8,349
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
13
Kills
15
16
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
Astrazine
Cupid
1
2
3
1.25
W
Hercules
Battosai845
Hercules
1
3
5
1.17
L
Fenrir
CR4ZYG4NK
Fenrir
6
2
3
3.75
W
2
2
0
1
W
2
4
9
1.63
L
Hercules
RasinBren
Hercules
2
3
3
1.17
W
Kukulkan
SMURFFING96
Kukulkan
4
3
3
1.83
W
6
1
6
9
L
0
6
0
0
L
Anubis
zQpad
Anubis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
36,924
54,777
Taken
45,140
32,760
Mitigated
26,539
18,376
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Astrazine
Cupid
5,043
2,590
630
4,320
9,050
3,525
165
1,099
7,951
0
63,894
W
Hercules
Battosai845
Hercules
6,370
1,621
0
4,181
11,548
10,274
60
1,459
9,406
0
48,622
L
Fenrir
CR4ZYG4NK
Fenrir
6,346
2,233
0
1,461
11,965
9,070
0
2,911
9,054
0
27,424
W
7,137
1,390
0
2,143
6,862
2,549
546
948
5,914
0
74,330
W
7,395
896
0
1,782
12,277
8,495
93
3,066
9,082
23,981
0
L
Hercules
RasinBren
Hercules
8,549
3,223
0
6,873
15,154
13,998
0
5,339
9,815
0
52,224
W
Kukulkan
SMURFFING96
Kukulkan
9,701
527
0
631
6,104
2,362
71
2,408
3,568
63,393
516
W
6,321
610
0
4,136
8,349
2,859
0
960
7,349
0
55,342
L
2,865
45
176
1,322
8,794
2,505
0
3,366
5,428
41,538
2,021
L
Anubis
zQpad
Anubis
6,102
45
0
3,594
9,814
3,662
212
4,359
5,455
70,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
42,187
442
Minions Killed
446
0
Camps Cleared
0
1,536,356
Distance Traveled
1,563,057
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,720
515
117
8
0
288,344
0
W
Hercules
8,238
549
96
6
0
299,165
0
L
Fenrir
8,440
563
38
3
0
354,711
6
W
Artemis
8,873
592
125
8
0
281,500
6
W
Ares
8,041
536
27
2
0
321,980
4
L
Hercules
8,307
554
88
6
0
293,958
0
W
Kukulkan
8,784
586
120
8
0
311,102
5
W
Thor
8,251
550
78
5
0
349,310
2
L
Ra
6,960
464
87
6
0
264,778
1
L
Anubis
7,769
518
112
7
0
334,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role