Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CRA DOG1
Merlin
Level 76
God Stats
105W - 115L
1,502 SR
Queue Stats
184W - 186L
1,513 Elo+
Solo
Odin
Odin
MortalNalaX
Odin
Level 113
God Stats
8W - 8L
1,411 SR
Queue Stats
55W - 45L
1,583 Elo+
Solo
Ymir
Ymir
roloDev
Ymir
Level 116
God Stats
9W - 8L
1,521 SR
Queue Stats
525W - 549L
1,514 Elo+
Solo
Team Averages
Level 124
1,487 SR
1,522 Elo+

VS

Team Averages
Level 144
1,586 SR
1,439 Elo+
Hades
Hades
Emilianogod
Hades
Level 129
God Stats
4W - 2L
1,777 SR
Queue Stats
117W - 111L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Joe2oh
Ah Puch
Level 180
God Stats
72W - 47L
1,674 SR
Queue Stats
526W - 588L
1,482 Elo+
Solo
Aphrodite
Aphrodite
Musicalmaster14
Aphrodite
Level 152
God Stats
56W - 62L
1,512 SR
Queue Stats
181W - 226L
1,465 Elo+
Solo
Thanatos
Thanatos
luisdanielqueso
Thanatos
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,229 Elo+
Solo
Geb
Geb
patico-polar4
Geb
Level 128
God Stats
6W - 7L
1,469 SR
Queue Stats
484W - 512L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 1 / 5
7,225
1,445
5,650
3,007
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
 
Neith
12
1 / 0 / 9
6,989
1,398
4,841
3,324
1,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
CRA DOG1
Merlin
11
1 / 0 / 4
6,326
1,265
3,153
3,861
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
3 / 0 / 7
7,102
1,420
5,069
6,906
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
roloDev
Ymir
11
1 / 0 / 8
6,384
1,277
3,754
6,524
7,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

384

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,787
1,357
4,698
7,588
3,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Joe2oh
Ah Puch
10
0 / 2 / 0
5,834
1,167
9,586
3,458
847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Musicalmaster14
Aphrodite
11
0 / 1 / 0
6,056
1,211
3,754
4,510
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
10
0 / 0 / 0
5,489
1,098
45
903
195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,877
1,175
4,147
8,054
5,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
10
Kills
1
1
Deaths
10
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
5
6.5
W
Neith
 
Neith
1
0
9
5.5
W
Merlin
CRA DOG1
Merlin
1
0
4
3
L
1
3
0
0.33
L
Ah Puch
Joe2oh
Ah Puch
0
2
0
0
W
3
0
7
6.5
L
Aphrodite
Musicalmaster14
Aphrodite
0
1
0
0
L
Thanatos
0
0
0
0
L
0
4
0
0
W
Ymir
roloDev
Ymir
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
22,230
23,622
Taken
24,513
16,081
Mitigated
12,329
1,432
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,650
1,426
0
31
3,007
974
0
2,751
256
12,979
355
W
Neith
 
Neith
4,841
2,048
0
465
3,324
1,065
0
2,916
408
0
18,898
W
Merlin
CRA DOG1
Merlin
3,153
81
0
251
3,861
1,154
0
3,861
0
13,309
0
L
4,698
218
114
1,936
7,588
3,430
0
4,046
3,466
17,651
0
L
Ah Puch
Joe2oh
Ah Puch
9,586
198
0
161
3,458
847
0
2,283
1,175
24,637
0
W
5,069
812
0
512
6,906
5,660
0
6,339
567
1,303
6,066
L
Aphrodite
Musicalmaster14
Aphrodite
3,754
92
1,894
1,457
4,510
2,482
0
2,298
2,105
16,335
0
L
Thanatos
45
41
0
0
903
195
0
493
410
0
772
L
4,147
171
0
642
8,054
5,375
0
4,206
3,592
6,487
0
W
Ymir
roloDev
Ymir
3,754
764
0
173
6,524
7,228
0
6,318
206
8,509
1,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
30,043
102
Minions Killed
108
7
Camps Cleared
3
541,136
Distance Traveled
429,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,225
1,445
4
1
2
100,477
0
W
Neith
6,989
1,398
56
11
3
106,472
0
W
Merlin
6,326
1,265
18
4
0
108,464
0
L
Hades
6,787
1,357
43
9
0
100,522
0
L
Ah Puch
5,834
1,167
42
8
1
100,269
0
W
Odin
7,102
1,420
7
1
0
124,048
0
L
Aphrodite
6,056
1,211
21
4
0
103,471
0
L
Thanatos
5,489
1,098
1
0
1
9,326
0
L
Geb
5,877
1,175
1
0
1
115,839
0
W
Ymir
6,384
1,277
17
3
2
101,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role