Player Matchup

Charon
Charon
Derriock
Charon
Level 138
God Stats
3W - 3L
1,546 SR
Queue Stats
266W - 290L
1,486 Elo+
Solo
Yemoja
Yemoja
DjD_Wreckless
Yemoja
Level 80
God Stats
1W - 3L
1,152 SR
Queue Stats
201W - 224L
1,429 Elo+
Solo
Hera
Hera
Era of Hades
Hera
Level 159
God Stats
5W - 2L
1,600 SR
Queue Stats
291W - 284L
1,510 Elo+
Solo
Osiris
Osiris
Romax100
Osiris
Level 127
God Stats
4W - 3L
1,533 SR
Queue Stats
120W - 115L
1,461 Elo+
Solo
Ishtar
Ishtar
ShaggyandScoob
Ishtar
Level 120
God Stats
4W - 3L
1,476 SR
Queue Stats
107W - 110L
1,426 Elo+
Solo
Team Averages
Level 125
1,461 SR
1,462 Elo+

VS

Team Averages
Level 151
1,553 SR
1,472 Elo+
Skadi
Skadi
BouncingSushi
Skadi
Level 106
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 2L
1,469 Elo+
Solo
Kukulkan
Kukulkan
DetsukaJ
Kukulkan
Level 152
God Stats
6W - 5L
1,517 SR
Queue Stats
541W - 545L
1,495 Elo+
Solo
Yemoja
Yemoja
Obaflip
Yemoja
Level 145
God Stats
4W - 5L
1,495 SR
Queue Stats
289W - 333L
1,427 Elo+
Solo
Poseidon
Poseidon
SCR0GMASTER
Poseidon
Level 201
God Stats
12W - 14L
1,492 SR
Queue Stats
665W - 685L
1,472 Elo+
Solo
Heimdallr
Heimdallr
YoungInsidious
Heimdallr
Level 152
God Stats
3W - 4L
1,519 SR
Queue Stats
239W - 240L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Derriock
Charon
16
2 / 2 / 14
9,969
831
10,252
10,926
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 11
8,873
739
8,297
9,444
6,159
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 4 / 9
10,727
894
25,572
11,679
4,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Romax100
Osiris
16
4 / 2 / 13
9,510
793
16,705
19,731
18,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 1 / 10
9,939
828
8,899
9,995
4,341
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
8,440
703
12,024
13,435
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DetsukaJ
Kukulkan
14
1 / 4 / 7
8,367
697
11,598
14,889
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
Obaflip
Yemoja
16
1 / 2 / 6
8,751
729
4,697
16,440
11,209
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
SCR0GMASTER
Poseidon
14
3 / 8 / 2
8,386
699
12,417
13,272
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
YoungInsidious
Heimdallr
16
3 / 2 / 6
8,609
717
9,309
14,655
5,509
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
20
Kills
9
10
Deaths
20
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Charon
Derriock
Charon
2
2
14
4.5
L
Kukulkan
DetsukaJ
Kukulkan
1
4
7
1.13
W
2
1
11
7.5
W
6
4
9
2.63
L
Yemoja
Obaflip
Yemoja
1
2
6
2
W
Osiris
Romax100
Osiris
4
2
13
5.25
L
Poseidon
SCR0GMASTER
Poseidon
3
8
2
0.5
W
6
1
10
11
L
Heimdallr
YoungInsidious
Heimdallr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,725
Damage
50,045
61,775
Taken
72,691
43,469
Mitigated
30,332
30,550
Healing
36,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,024
2,956
720
416
13,435
3,868
0
10,098
3,264
0
30,131
W
Charon
Derriock
Charon
10,252
819
98
1,527
10,926
9,537
281
3,279
7,647
18,142
502
L
Kukulkan
DetsukaJ
Kukulkan
11,598
895
960
2,064
14,889
5,750
0
8,988
5,629
25,811
0
W
8,297
228
8,177
1,860
9,444
6,159
117
4,137
5,307
14,820
427
W
25,572
3,283
4,589
1,668
11,679
4,919
418
7,203
4,476
47,106
0
L
Yemoja
Obaflip
Yemoja
4,697
1,437
21,224
6,583
16,440
11,209
0
9,906
6,122
8,118
0
W
Osiris
Romax100
Osiris
16,705
2,356
1,465
7,462
19,731
18,513
0
8,694
11,037
0
23,723
L
Poseidon
SCR0GMASTER
Poseidon
12,417
1,428
0
738
13,272
3,996
0
6,777
6,104
26,749
590
W
8,899
2,419
1,721
1,983
9,995
4,341
1,047
5,220
4,775
0
21,314
L
Heimdallr
YoungInsidious
Heimdallr
9,309
4,409
1,834
1,487
14,655
5,509
0
8,020
6,149
0
19,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,018
Gold Earned
42,553
131
Minions Killed
115
0
Camps Cleared
0
1,357,713
Distance Traveled
1,166,188
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,440
703
38
3
0
232,616
0
W
Charon
9,969
831
14
1
0
249,484
0
L
Kukulkan
8,367
697
30
3
0
245,015
1
W
Yemoja
8,873
739
9
1
0
261,862
0
W
Hera
10,727
894
59
5
0
259,266
0
L
Yemoja
8,751
729
1
0
0
239,708
0
W
Osiris
9,510
793
17
1
0
303,035
0
L
Poseidon
8,386
699
21
2
0
221,294
0
W
Ishtar
9,939
828
32
3
0
284,066
0
L
Heimdallr
8,609
717
25
2
0
227,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role