Player Matchup

Mulan
Mulan
Carlos45361
Mulan
Level 123
God Stats
19W - 5L
1,638 SR
Queue Stats
84W - 38L
1,664 Elo+
Party 3
Neith
Neith
DoggoneRabbit20
Neith
Level 186
God Stats
5W - 0L
1,723 SR
Queue Stats
92W - 46L
1,653 Elo+
Party 3
Ares
Ares
Ghost11425
Ares
Level 24
God Stats
14W - 10L
1,582 SR
Queue Stats
29W - 29L
1,458 Elo+
Party 2
Discordia
Discordia
Poiszynn
Discordia
Level 163
God Stats
18W - 13L
1,623 SR
Queue Stats
265W - 239L
1,487 Elo+
Solo
Skadi
Skadi
sleepypiscean
Skadi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 83L
1,483 Elo+
Party 2
Team Averages
Level 124
1,613 SR
1,549 Elo+

VS

Team Averages
Level 96
1,495 SR
1,477 Elo+
Mercury
Mercury
 
Mercury
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Brii_l-9
Kukulkan
Level 107
God Stats
338W - 355L
1,484 SR
Queue Stats
512W - 566L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
ElTibu95
Cernunnos
Level 142
God Stats
1W - 4L
1,555 SR
Queue Stats
63W - 55L
1,511 Elo+
Solo
Ganesha
Ganesha
M3owcenary
Ganesha
Level 47
God Stats
6W - 5L
1,466 SR
Queue Stats
53W - 72L
1,423 Elo+
Solo
Sol
Sol
ja_me02
Sol
Level 147
God Stats
7W - 9L
1,468 SR
Queue Stats
710W - 765L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 11
9,361
1,040
5,981
5,916
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 0 / 6
10,352
1,150
5,795
4,044
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 10
9,462
1,051
4,742
8,120
8,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Poiszynn
Discordia
15
5 / 0 / 9
10,297
1,144
10,829
3,419
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 7
9,293
1,033
8,215
6,309
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

287

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 4 / 2
8,066
896
2,642
4,411
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Brii_l-9
Kukulkan
14
1 / 2 / 2
8,802
978
7,842
4,741
2,141
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
ElTibu95
Cernunnos
14
2 / 2 / 1
9,144
1,016
7,361
8,204
2,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
M3owcenary
Ganesha
15
0 / 3 / 4
9,751
1,083
2,466
14,645
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
14
1 / 4 / 2
8,421
936
5,645
6,658
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
15
Kills
4
4
Deaths
15
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
2
0.25
L
Kukulkan
Brii_l-9
Kukulkan
1
2
2
1
W
2
0
11
7.5
W
4
0
6
7
L
Cernunnos
ElTibu95
Cernunnos
2
2
1
1.25
W
0
2
10
2.5
L
Ganesha
M3owcenary
Ganesha
0
3
4
0.67
W
Discordia
Poiszynn
Discordia
5
0
9
9.5
L
Sol
1
4
2
0.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,562
Damage
25,956
27,808
Taken
38,659
21,019
Mitigated
25,508
4,803
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,642
1,432
0
99
4,411
1,457
0
799
3,479
0
7,673
L
Kukulkan
Brii_l-9
Kukulkan
7,842
120
95
253
4,741
2,141
0
1,460
3,033
31,915
0
W
5,981
608
0
760
5,916
7,246
0
3,723
2,193
0
7,741
W
5,795
2,490
0
1,028
4,044
1,722
0
2,597
1,447
0
41,468
L
Cernunnos
ElTibu95
Cernunnos
7,361
2,831
0
1,810
8,204
2,981
0
2,752
5,090
0
35,504
W
4,742
484
0
1,008
8,120
8,284
0
4,695
3,425
8,092
2,093
L
Ganesha
M3owcenary
Ganesha
2,466
158
0
1,364
14,645
16,732
0
5,155
8,812
10,587
0
W
Discordia
Poiszynn
Discordia
10,829
232
0
0
3,419
1,314
0
2,120
1,299
18,503
0
L
Sol
5,645
1,085
0
620
6,658
2,197
0
3,543
2,738
15,833
0
W
8,215
3,716
0
2,007
6,309
2,453
0
2,818
3,491
0
25,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,765
Gold Earned
44,184
178
Minions Killed
181
6
Camps Cleared
5
901,929
Distance Traveled
757,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,066
896
17
2
3
120,033
0
L
Kukulkan
8,802
978
67
7
0
158,860
0
W
Mulan
9,361
1,040
7
1
0
196,413
0
W
Neith
10,352
1,150
110
12
2
183,614
0
L
Cernunnos
9,144
1,016
67
7
2
175,943
0
W
Ares
9,462
1,051
14
2
0
176,707
0
L
Ganesha
9,751
1,083
0
0
0
172,513
0
W
Discordia
10,297
1,144
20
2
2
181,351
0
L
Sol
8,421
936
30
3
0
130,296
0
W
Skadi
9,293
1,033
27
3
2
163,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role