Player Matchup

Hercules
Hercules
ColossalSweat
Hercules
Level 141
God Stats
4W - 3L
1,574 SR
Queue Stats
37W - 65L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Dwizzilla
Cthulhu
Level 100
God Stats
14W - 6L
1,679 SR
Queue Stats
51W - 60L
1,486 Elo+
Party 1
Discordia
Discordia
SungJinwoo1587
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 1
Thor
Thor
dialektike
Thor
Level 202
God Stats
5W - 7L
1,288 SR
Queue Stats
524W - 554L
1,463 Elo+
Party 1
Skadi
Skadi
giggidy99
Skadi
Level 119
God Stats
3W - 2L
1,510 SR
Queue Stats
77W - 94L
1,459 Elo+
Party 1
Team Averages
Level 114
1,510 SR
1,466 Elo+

VS

Team Averages
Level 128
1,390 SR
1,544 Elo+
Yemoja
Yemoja
Aíríck
Yemoja
Level 103
God Stats
0W - 1L
1,268 SR
Queue Stats
12W - 6L
1,676 Elo+
Party 2
Anhur
Anhur
Fabien123
Anhur
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
R3dRummSau53
Tsukuyomi
Level 191
God Stats
3W - 2L
1,516 SR
Queue Stats
128W - 150L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SSJ Orca
Gilgamesh
Level 84
God Stats
1W - 8L
1,083 SR
Queue Stats
27W - 26L
1,504 Elo+
Party 2
Chronos
Chronos
SnicklleFritzz
Chronos
Level 116
God Stats
6W - 5L
1,581 SR
Queue Stats
45W - 45L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ColossalSweat
Hercules
13
4 / 0 / 0
7,149
715
5,881
7,434
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
Dwizzilla
Cthulhu
8
1 / 2 / 1
5,044
504
3,550
8,646
3,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SungJinwoo1587
Discordia
12
2 / 0 / 0
6,284
628
4,010
3,374
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 2
5,856
586
4,131
7,231
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
giggidy99
Skadi
9
2 / 1 / 1
5,322
532
6,535
6,712
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aíríck
Yemoja
9
1 / 2 / 1
5,714
571
4,031
7,549
4,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Fabien123
Anhur
10
2 / 0 / 1
5,564
556
5,480
8,350
2,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
R3dRummSau53
Tsukuyomi
10
1 / 2 / 0
5,339
534
2,763
8,358
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
SSJ Orca
Gilgamesh
9
0 / 5 / 0
5,345
535
3,903
8,957
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 0
5,467
547
1,664
7,138
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
11
Kills
4
4
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aíríck
Yemoja
1
2
1
0.75
W
Hercules
ColossalSweat
Hercules
4
0
0
4
W
Cthulhu
Dwizzilla
Cthulhu
1
2
1
0.75
L
Anhur
Fabien123
Anhur
2
0
1
2.5
L
Tsukuyomi
R3dRummSau53
Tsukuyomi
1
2
0
0.5
L
Gilgamesh
SSJ Orca
Gilgamesh
0
5
0
0
L
0
2
0
0
W
Discordia
SungJinwoo1587
Discordia
2
0
0
2
W
2
1
2
3
W
Skadi
giggidy99
Skadi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
17,841
33,397
Taken
40,352
12,238
Mitigated
15,955
9,745
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aíríck
Yemoja
4,031
1,218
4,296
2,177
7,549
4,574
0
1,532
6,017
17,243
2,075
W
Hercules
ColossalSweat
Hercules
5,881
2,970
0
4,677
7,434
4,029
146
32
6,975
0
51,121
W
Cthulhu
Dwizzilla
Cthulhu
3,550
239
1,402
1,176
8,646
3,119
0
1,547
7,099
10,927
0
L
Anhur
Fabien123
Anhur
5,480
4,152
0
2,582
8,350
2,710
0
1,898
6,412
0
43,151
L
Tsukuyomi
R3dRummSau53
Tsukuyomi
2,763
549
0
1,378
8,358
2,724
0
893
7,465
0
37,013
L
Gilgamesh
SSJ Orca
Gilgamesh
3,903
1,659
0
1,058
8,957
4,014
0
0
8,600
0
29,425
L
1,664
539
0
1,840
7,138
1,933
0
3,237
3,901
38,309
0
W
Discordia
SungJinwoo1587
Discordia
4,010
0
0
455
3,374
1,013
0
898
2,476
40,616
1,065
W
4,131
918
0
625
7,231
2,713
0
766
6,465
0
39,929
W
Skadi
giggidy99
Skadi
6,535
2,276
0
1,410
6,712
1,364
19
2,258
4,454
0
38,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
27,429
313
Minions Killed
310
0
Camps Cleared
0
1,044,483
Distance Traveled
1,006,437
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,714
571
23
2
0
173,716
0
W
Hercules
7,149
715
92
9
0
208,592
2
W
Cthulhu
5,044
504
13
1
0
197,929
0
L
Anhur
5,564
556
79
8
0
188,026
2
L
Tsukuyomi
5,339
534
64
6
0
234,386
0
L
Gilgamesh
5,345
535
61
6
0
195,798
0
L
Chronos
5,467
547
83
8
0
214,511
5
W
Discordia
6,284
628
72
7
0
199,548
6
W
Thor
5,856
586
75
8
0
231,732
0
W
Skadi
5,322
532
61
6
0
206,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role