Player Matchup

He Bo
He Bo
AstoFGZ
He Bo
Level 148
God Stats
34W - 32L
1,500 SR
Queue Stats
298W - 273L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Jeffrey_OG_
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
VoidXing
Ne Zha
Level 32
God Stats
1W - 5L
1,279 SR
Queue Stats
11W - 36L
1,347 Elo+
Party 1
Skadi
Skadi
YAWNZZZN
Skadi
Level 157
God Stats
14W - 5L
1,809 SR
Queue Stats
265W - 192L
1,563 Elo+
Solo
Tyr
Tyr
branl2002
Tyr
Level 119
God Stats
2W - 4L
1,364 SR
Queue Stats
20W - 41L
1,448 Elo+
Party 1
Team Averages
Level 117
1,490 SR
1,474 Elo+

VS

Team Averages
Level 126
1,657 SR
1,533 Elo+
Ah Puch
Ah Puch
LumpyNuts5935
Ah Puch
Level 149
God Stats
5W - 3L
1,812 SR
Queue Stats
142W - 152L
1,563 Elo+
Solo
Amaterasu
Amaterasu
Maiky11
Amaterasu
Level 83
God Stats
14W - 3L
1,816 SR
Queue Stats
246W - 229L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Seabiscuit564
Xing Tian
Level 120
God Stats
3W - 3L
1,368 SR
Queue Stats
196W - 204L
1,499 Elo+
Solo
Agni
Agni
ngomag123
Agni
Level 154
God Stats
4W - 2L
1,604 SR
Queue Stats
71W - 72L
1,510 Elo+
Solo
Ullr
Ullr
xKxVents
Ullr
Level 126
God Stats
9W - 5L
1,684 SR
Queue Stats
69W - 52L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AstoFGZ
He Bo
16
3 / 2 / 5
8,400
600
7,217
9,778
3,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Jeffrey_OG_
Cthulhu
11
0 / 3 / 4
6,600
471
8,203
11,956
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
VoidXing
Ne Zha
9
5 / 5 / 2
6,651
475
6,114
9,164
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
YAWNZZZN
Skadi
15
3 / 3 / 1
8,166
583
8,043
8,783
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 3
8,244
589
11,465
15,297
8,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
4 / 3 / 2
8,487
606
8,498
8,025
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Maiky11
Amaterasu
14
5 / 3 / 1
8,787
628
8,958
20,381
13,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xing Tian
Seabiscuit564
Xing Tian
13
2 / 1 / 4
8,080
577
5,180
12,968
9,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
13
3 / 5 / 3
7,460
533
6,388
8,315
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
14
3 / 2 / 3
8,221
587
7,917
10,717
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
17
17
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
AstoFGZ
He Bo
3
2
5
2.75
L
Cthulhu
Jeffrey_OG_
Cthulhu
0
3
4
0.67
W
Ah Puch
4
3
2
1.67
W
Amaterasu
Maiky11
Amaterasu
5
3
1
1.83
W
Xing Tian
Seabiscuit564
Xing Tian
2
1
4
4
L
Ne Zha
VoidXing
Ne Zha
5
5
2
1.2
L
Skadi
YAWNZZZN
Skadi
3
3
1
1.17
L
3
4
3
1.13
W
Agni
3
5
3
0.9
W
Ullr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
36,941
54,978
Taken
60,406
24,056
Mitigated
31,573
17,654
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AstoFGZ
He Bo
7,217
125
0
3,220
9,778
3,221
0
5,646
3,678
66,497
0
L
Cthulhu
Jeffrey_OG_
Cthulhu
8,203
1,362
165
3,650
11,956
6,484
0
3,721
8,060
36,269
0
W
Ah Puch
8,498
271
0
1,197
8,025
2,475
622
4,224
3,801
63,306
376
W
Amaterasu
Maiky11
Amaterasu
8,958
4,008
0
10,411
20,381
13,098
0
3,792
16,589
0
59,883
W
Xing Tian
Seabiscuit564
Xing Tian
5,180
624
0
2,129
12,968
9,919
30
2,945
10,023
18,956
0
L
Ne Zha
VoidXing
Ne Zha
6,114
2,316
0
3,705
9,164
2,856
0
3,403
5,421
0
31,329
L
Skadi
YAWNZZZN
Skadi
8,043
3,156
0
3,019
8,783
3,079
54
2,610
6,113
0
71,622
L
11,465
1,213
0
3,895
15,297
8,416
385
3,032
12,015
0
51,436
W
Agni
6,388
33
0
270
8,315
2,049
524
2,086
6,229
39,027
1,417
W
Ullr
7,917
2,874
0
1,922
10,717
4,032
542
2,373
8,344
0
64,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
41,035
438
Minions Killed
455
0
Camps Cleared
0
1,298,210
Distance Traveled
1,378,710
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,400
600
113
8
0
281,591
5
L
Cthulhu
6,600
471
57
4
0
273,881
1
W
Ah Puch
8,487
606
122
9
0
238,325
0
W
Amaterasu
8,787
628
100
7
0
263,647
2
W
Xing Tian
8,080
577
40
3
0
317,675
4
L
Ne Zha
6,651
475
49
4
0
199,400
0
L
Skadi
8,166
583
130
9
0
270,266
0
L
Tyr
8,244
589
89
6
0
273,072
4
W
Agni
7,460
533
78
6
0
271,529
2
W
Ullr
8,221
587
115
8
0
287,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role