Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Aid not Acid
Agni
Level 142
God Stats
2W - 4L
1,632 SR
Queue Stats
101W - 114L
1,495 Elo+
Party 1
Raijin
Raijin
Atilla88
Raijin
Level 119
God Stats
2W - 2L
1,571 SR
Queue Stats
81W - 92L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
BOVLIN
Ao Kuang
Level 87
God Stats
3W - 2L
1,664 SR
Queue Stats
98W - 102L
1,480 Elo+
Party 1
Ymir
Ymir
IceBerg84400
Ymir
Level 108
God Stats
2W - 3L
1,510 SR
Queue Stats
399W - 433L
1,448 Elo+
Solo
Team Averages
Level 121
1,575 SR
1,482 Elo+

VS

Team Averages
Level 106
1,507 SR
1,482 Elo+
Charon
Charon
 
Charon
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
stanedgar0125
Charybdis
Level 32
God Stats
4W - 2L
1,533 SR
Queue Stats
104W - 131L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 1 / 1
4,680
936
1,443
1,747
397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 2
5,620
1,124
3,653
3,548
1,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Atilla88
Raijin
10
1 / 2 / 3
5,272
1,054
2,292
2,783
774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
BOVLIN
Ao Kuang
9
0 / 2 / 4
4,863
973
567
3,642
1,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
1,232
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 0 / 5
6,204
1,241
2,281
2,550
1,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Susano
 
Susano
9
3 / 2 / 2
5,898
1,180
1,635
3,320
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
 
Jormungandr
9
0 / 0 / 6
5,492
1,098
2,556
2,610
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
 
Thor
9
0 / 1 / 4
5,446
1,089
2,185
3,589
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
stanedgar0125
Charybdis
11
2 / 1 / 5
5,987
1,197
2,266
3,797
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
3
Kills
7
7
Deaths
4
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
W
Charon
 
Charon
2
0
5
4.5
W
Susano
 
Susano
3
2
2
2
W
Jormungandr
 
Jormungandr
0
0
6
3
W
Thor
 
Thor
0
1
4
2
L
2
2
2
1.5
L
Raijin
Atilla88
Raijin
1
2
3
1.25
L
Ao Kuang
BOVLIN
Ao Kuang
0
2
4
1
L
0
0
0
0
W
Charybdis
stanedgar0125
Charybdis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,955
Damage
10,923
11,720
Taken
15,866
4,117
Mitigated
7,648
2,274
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,443
112
29
313
1,747
397
0
573
986
4,240
0
W
Charon
 
Charon
2,281
168
143
74
2,550
1,461
588
728
1,786
7,250
191
W
Susano
 
Susano
1,635
76
723
496
3,320
1,345
0
2,484
836
0
3,404
W
Jormungandr
 
Jormungandr
2,556
36
312
655
2,610
1,964
974
977
1,567
5,811
0
W
Thor
 
Thor
2,185
89
0
250
3,589
1,400
393
1,878
1,674
0
8,363
L
3,653
215
154
664
3,548
1,225
0
1,056
2,264
6,819
124
L
Raijin
Atilla88
Raijin
2,292
0
196
298
2,783
774
0
1,195
1,277
10,929
0
L
Ao Kuang
BOVLIN
Ao Kuang
567
0
68
552
3,642
1,721
0
1,032
2,458
1,248
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
stanedgar0125
Charybdis
2,266
1,123
848
1,510
3,797
1,478
399
1,749
2,048
0
10,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,667
Gold Earned
29,027
32
Minions Killed
57
0
Camps Cleared
0
342,312
Distance Traveled
502,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,680
936
13
3
0
73,080
0
W
Charon
6,204
1,241
12
2
0
101,205
0
W
Susano
5,898
1,180
4
1
0
91,268
0
W
Jormungandr
5,492
1,098
16
3
0
104,469
0
W
Thor
5,446
1,089
11
2
0
109,363
0
L
Agni
5,620
1,124
5
1
0
52,576
0
L
Raijin
5,272
1,054
12
2
0
103,650
0
L
Ao Kuang
4,863
973
2
0
0
113,006
0
L
Ymir
1,232
246
0
0
0
0
0
W
Charybdis
5,987
1,197
14
3
0
96,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role