Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AiGriMz
Nut
Level 127
God Stats
1W - 2L
1,392 SR
Queue Stats
64W - 67L
1,495 Elo+
Party 1
Ymir
Ymir
AiKratos
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 100L
1,573 Elo+
Party 1
Cliodhna
Cliodhna
BoogaSugga
Cliodhna
Level 143
God Stats
3W - 0L
1,735 SR
Queue Stats
56W - 62L
1,481 Elo+
Party 1
Ra
Ra
uzidv
Ra
Level 64
God Stats
45W - 59L
1,492 SR
Queue Stats
181W - 204L
1,439 Elo+
Solo
Team Averages
Level 121
1,524 SR
1,497 Elo+

VS

Team Averages
Level 132
1,605 SR
1,484 Elo+
Danzaburou
Danzaburou
JointedHook3375
Danzaburou
Level 124
God Stats
15W - 11L
1,628 SR
Queue Stats
104W - 106L
1,455 Elo+
Party 2
Bacchus
Bacchus
Nidusqang
Bacchus
Level 127
God Stats
6W - 8L
1,382 SR
Queue Stats
46W - 43L
1,558 Elo+
Party 2
Achilles
Achilles
SnicklleFritzz
Achilles
Level 116
God Stats
7W - 3L
1,858 SR
Queue Stats
45W - 44L
1,530 Elo+
Solo
Chaac
Chaac
SoggyNanners
Chaac
Level 127
God Stats
16W - 21L
1,541 SR
Queue Stats
304W - 381L
1,424 Elo+
Solo
Nu Wa
Nu Wa
zeus_vibrant
Nu Wa
Level 164
God Stats
104W - 87L
1,613 SR
Queue Stats
835W - 817L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 1
5,863
586
3,771
10,089
7,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
10
3 / 4 / 3
5,871
587
4,001
5,195
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
3 / 2 / 4
6,537
654
4,928
9,003
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
BoogaSugga
Cliodhna
10
2 / 1 / 1
5,485
549
1,715
7,078
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ra
13
3 / 0 / 0
6,808
681
3,201
4,862
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JointedHook3375
Danzaburou
9
1 / 4 / 3
5,074
507
3,779
5,381
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Nidusqang
Bacchus
8
2 / 2 / 3
5,372
537
1,304
5,420
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
12
6 / 0 / 0
6,444
644
5,458
6,646
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 1
6,123
612
4,601
7,665
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 3 / 1
5,089
509
3,516
4,470
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
11
Kills
10
10
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
1
0.17
W
Nut
3
4
3
1.13
W
Ymir
3
2
4
2.5
W
Cliodhna
BoogaSugga
Cliodhna
2
1
1
2.5
L
Danzaburou
JointedHook3375
Danzaburou
1
4
3
0.63
L
Bacchus
Nidusqang
Bacchus
2
2
3
1.75
L
Achilles
6
0
0
6
L
1
2
1
0.75
W
Ra
3
0
0
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,616
Damage
18,658
36,227
Taken
29,582
17,608
Mitigated
12,769
11,515
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,771
526
0
2,152
10,089
7,331
0
190
9,899
0
41,092
W
Nut
4,001
2,559
0
959
5,195
1,534
672
802
4,393
0
27,628
W
Ymir
4,928
1,316
0
1,879
9,003
5,167
272
1,162
7,841
25,825
1,107
W
Cliodhna
BoogaSugga
Cliodhna
1,715
375
0
3,848
7,078
2,070
235
1,161
5,917
0
27,408
L
Danzaburou
JointedHook3375
Danzaburou
3,779
1,210
0
270
5,381
1,649
0
1,514
3,867
0
24,808
L
Bacchus
Nidusqang
Bacchus
1,304
211
0
1,522
5,420
3,360
0
1,840
3,580
8,735
0
L
Achilles
5,458
1,820
0
4,199
6,646
2,369
0
1,032
5,614
0
41,938
L
4,601
804
0
2,094
7,665
4,063
0
844
6,821
0
41,439
W
Ra
3,201
360
482
2,195
4,862
1,506
0
1,457
3,405
58,846
928
L
3,516
937
0
343
4,470
1,328
0
2,648
1,822
26,417
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
28,102
314
Minions Killed
241
0
Camps Cleared
0
1,023,644
Distance Traveled
1,020,359
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,863
586
73
7
0
207,506
1
W
Nut
5,871
587
52
5
0
184,398
4
W
Ymir
6,537
654
37
4
0
179,262
2
W
Cliodhna
5,485
549
49
5
0
233,523
0
L
Danzaburou
5,074
507
35
4
0
177,769
2
L
Bacchus
5,372
537
17
2
0
160,564
0
L
Achilles
6,444
644
70
7
0
256,605
2
L
Chaac
6,123
612
78
8
0
230,451
2
W
Ra
6,808
681
103
10
0
218,955
3
L
Nu Wa
5,089
509
41
4
0
194,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role