Player Matchup

Atlas
Atlas
BethesdaSoft
Atlas
Level 18
God Stats
9W - 9L
1,496 SR
Queue Stats
15W - 18L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
Chefchelle24
Nu Wa
Level 119
God Stats
408W - 403L
1,555 SR
Queue Stats
419W - 427L
1,478 Elo+
Party 1
Shiva
Shiva
HepHopAnonymous
Shiva
Level 121
God Stats
403W - 408L
1,565 SR
Queue Stats
408W - 413L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
graphic_urchin44
Cu Chulainn
Level 60
God Stats
100W - 63L
1,672 SR
Queue Stats
159W - 147L
1,559 Elo+
Solo
Danzaburou
Danzaburou
đeafeneđ
Danzaburou
Level 122
God Stats
19W - 11L
1,607 SR
Queue Stats
136W - 121L
1,578 Elo+
Solo
Team Averages
Level 88
1,579 SR
1,517 Elo+

VS

Team Averages
Level 131
1,298 SR
1,462 Elo+
Apollo
Apollo
 
Apollo
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Chempo-Perez
Mulan
Level 44
God Stats
0W - 1L
1,180 SR
Queue Stats
4W - 9L
1,323 Elo+
Solo
Kukulkan
Kukulkan
Iso_bucket_302
Kukulkan
Level 155
God Stats
0W - 3L
1,232 SR
Queue Stats
162W - 145L
1,533 Elo+
Party 2
Nemesis
Nemesis
Ripazha1900
Nemesis
Level 128
God Stats
10W - 12L
1,449 SR
Queue Stats
97W - 88L
1,513 Elo+
Solo
Bellona
Bellona
iiPurpleSkittle
Bellona
Level 159
God Stats
1W - 7L
1,127 SR
Queue Stats
197W - 192L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,204
620
3,138
6,979
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 4
6,348
635
3,662
2,240
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 1 / 5
6,348
635
9,134
8,186
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cu Chulainn
graphic_urchin44
Cu Chulainn
12
4 / 1 / 2
6,852
685
7,194
7,205
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
đeafeneđ
Danzaburou
10
3 / 2 / 3
5,886
589
4,964
6,290
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 4 / 1
5,110
511
3,237
8,335
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 6 / 2
4,910
491
3,976
9,505
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
10
0 / 2 / 0
5,392
539
1,799
3,773
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Ripazha1900
Nemesis
8
1 / 4 / 0
4,731
473
2,265
8,203
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 3 / 0
5,107
511
2,948
9,734
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
1
0.63
W
4
0
3
5.5
W
2
0
4
4
L
0
6
2
0.17
W
6
1
5
8.5
L
Kukulkan
0
2
0
0
L
Nemesis
Ripazha1900
Nemesis
1
4
0
0.25
W
Cu Chulainn
graphic_urchin44
Cu Chulainn
4
1
2
5
L
1
3
0
0.33
W
Danzaburou
đeafeneđ
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,092
Damage
14,225
30,900
Taken
39,550
14,663
Mitigated
17,546
9,810
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,237
1,910
0
2,540
8,335
2,034
0
538
7,439
0
27,979
W
3,138
725
0
2,928
6,979
2,744
0
1,203
5,776
30,015
14,091
W
3,662
826
0
960
2,240
574
440
530
1,710
33,473
470
L
3,976
996
165
1,484
9,505
4,771
0
179
8,952
0
18,487
W
9,134
1,782
0
2,596
8,186
3,851
0
0
8,186
0
35,169
L
Kukulkan
1,799
221
0
506
3,773
995
0
2,801
701
41,135
1,021
L
Nemesis
Ripazha1900
Nemesis
2,265
600
0
952
8,203
2,533
0
1,837
6,266
0
33,677
W
Cu Chulainn
graphic_urchin44
Cu Chulainn
7,194
1,947
0
1,065
7,205
5,414
0
0
7,205
497
46,153
L
2,948
1,106
0
2,085
9,734
7,213
0
1,076
8,614
0
32,546
W
Danzaburou
đeafeneđ
Danzaburou
4,964
2,194
0
2,261
6,290
2,080
130
0
6,290
0
28,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
25,250
344
Minions Killed
270
0
Camps Cleared
0
1,024,312
Distance Traveled
953,530
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,110
511
45
5
0
174,215
4
W
Atlas
6,204
620
79
8
0
224,217
0
W
Nu Wa
6,348
635
78
8
0
205,963
3
L
Mulan
4,910
491
37
4
0
200,436
0
W
Shiva
6,348
635
38
4
0
213,229
5
L
Kukulkan
5,392
539
78
8
0
174,201
3
L
Nemesis
4,731
473
52
5
0
233,239
0
W
Cu Chulainn
6,852
685
89
9
0
183,234
1
L
Bellona
5,107
511
58
6
0
171,439
0
W
Danzaburou
5,886
589
60
6
0
197,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role