Player Matchup

Neith
Neith
AHG_GOOSE
Neith
Level 96
God Stats
4W - 2L
1,574 SR
Queue Stats
105W - 92L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Hero35600
Ne Zha
Level 53
God Stats
13W - 16L
1,490 SR
Queue Stats
124W - 130L
1,444 Elo+
Solo
Ra
Ra
Schevy3000
Ra
Level 43
God Stats
4W - 0L
1,866 SR
Queue Stats
44W - 64L
1,427 Elo+
Solo
Aphrodite
Aphrodite
Tizzy Actual
Aphrodite
Level 129
God Stats
5W - 4L
1,410 SR
Queue Stats
350W - 363L
1,403 Elo+
Solo
Mulan
Mulan
lanareu
Mulan
Level 89
God Stats
14W - 16L
1,501 SR
Queue Stats
222W - 225L
1,451 Elo+
Solo
Team Averages
Level 82
1,568 SR
1,435 Elo+

VS

Team Averages
Level 102
1,472 SR
1,391 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BigPink Audio
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,220 Elo+
Party 1
Mulan
Mulan
Kreempielgnd449
Mulan
Level 41
God Stats
2W - 6L
1,354 SR
Queue Stats
38W - 56L
1,397 Elo+
Solo
Danzaburou
Danzaburou
NextMario97
Danzaburou
Level 90
God Stats
0W - 3L
1,370 SR
Queue Stats
25W - 43L
1,326 Elo+
Party 1
Loki
Loki
PRINCE_SGKD777
Loki
Level 156
God Stats
10W - 8L
1,636 SR
Queue Stats
61W - 49L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AHG_GOOSE
Neith
14
4 / 3 / 7
8,427
562
10,757
10,695
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Hero35600
Ne Zha
15
6 / 1 / 4
9,317
621
5,209
7,956
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 3
8,740
583
3,922
9,715
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Tizzy Actual
Aphrodite
12
4 / 2 / 5
8,848
590
6,945
11,593
5,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
lanareu
Mulan
15
7 / 0 / 5
10,214
681
8,937
10,877
8,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 3 / 1
6,499
433
5,087
4,919
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
11
4 / 5 / 2
7,741
516
6,674
14,697
12,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 8 / 1
5,740
383
3,492
10,757
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
NextMario97
Danzaburou
11
1 / 5 / 5
6,890
459
8,786
10,385
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 3
7,023
468
7,040
13,906
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
25
Kills
10
10
Deaths
25
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
1
1.17
W
Neith
AHG_GOOSE
Neith
4
3
7
2.5
L
Kuzenbo
4
5
2
1
W
Ne Zha
Hero35600
Ne Zha
6
1
4
8
L
0
8
1
0.06
L
Danzaburou
NextMario97
Danzaburou
1
5
5
0.7
L
2
4
3
0.88
W
4
4
3
1.38
W
Aphrodite
Tizzy Actual
Aphrodite
4
2
5
3.25
W
Mulan
lanareu
Mulan
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,770
Damage
31,079
50,836
Taken
54,664
25,691
Mitigated
26,294
19,638
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,087
320
0
1,092
4,919
1,323
212
416
4,417
29,037
0
W
Neith
AHG_GOOSE
Neith
10,757
4,601
0
2,048
10,695
4,067
1,343
1,360
9,335
0
66,957
L
Kuzenbo
6,674
2,515
129
2,887
14,697
12,963
0
4,647
9,994
21,255
1,476
W
Ne Zha
Hero35600
Ne Zha
5,209
1,300
0
1,651
7,956
3,603
0
1,272
6,566
0
59,202
L
3,492
541
16
1,357
10,757
4,350
0
2,006
8,593
0
22,236
L
Danzaburou
NextMario97
Danzaburou
8,786
3,197
0
2,919
10,385
3,357
0
2,158
8,227
0
44,732
L
7,040
1,744
0
5,062
13,906
4,301
0
1,262
12,566
0
50,894
W
3,922
213
180
2,621
9,715
3,527
156
3,606
5,599
54,797
0
W
Aphrodite
Tizzy Actual
Aphrodite
6,945
905
3,016
7,189
11,593
5,775
486
2,904
8,689
39,137
0
W
Mulan
lanareu
Mulan
8,937
896
0
2,933
10,877
8,719
1,041
2,230
8,481
0
75,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
33,893
528
Minions Killed
270
0
Camps Cleared
0
1,476,743
Distance Traveled
1,182,240
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,499
433
64
4
0
199,678
0
W
Neith
8,427
562
104
7
0
262,852
0
L
Kuzenbo
7,741
516
36
2
0
264,547
0
W
Ne Zha
9,317
621
106
7
0
346,049
5
L
Mulan
5,740
383
32
2
0
171,931
0
L
Danzaburou
6,890
459
67
4
0
253,982
0
L
Loki
7,023
468
71
5
0
292,102
5
W
Ra
8,740
583
110
7
0
323,033
0
W
Aphrodite
8,848
590
73
5
0
266,046
2
W
Mulan
10,214
681
135
9
0
278,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role