Player Matchup

Ratatoskr
Ratatoskr
AlmightyRNGesus
Ratatoskr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,820 Elo+
Party 1
Merlin
Merlin
AngelWithA
Merlin
Level 159
God Stats
4W - 2L
1,599 SR
Queue Stats
239W - 40L
1,862 Elo+
Party 1
Hun Batz
Hun Batz
Eakwing
Hun Batz
Level 88
God Stats
2W - 0L
1,826 SR
Queue Stats
105W - 9L
1,957 Elo+
Party 1
Rama
Rama
Gapoolman
Rama
Level 185
God Stats
1W - 0L
1,346 SR
Queue Stats
286W - 64L
1,791 Elo+
Party 1
Thoth
Thoth
Xióvi
Thoth
Level 159
God Stats
7W - 1L
2,004 SR
Queue Stats
264W - 36L
1,917 Elo+
Party 1
Team Averages
Level 150
1,655 SR
1,870 Elo+

VS

Team Averages
Level 117
1,519 SR
1,454 Elo+
Tyr
Tyr
AmaelDM
Tyr
Level 126
God Stats
1W - 1L
1,592 SR
Queue Stats
117W - 123L
1,465 Elo+
Solo
Ishtar
Ishtar
TENNIBEL
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,374 Elo+
Solo
Zeus
Zeus
The Phatso
Zeus
Level 182
God Stats
7W - 5L
1,548 SR
Queue Stats
178W - 168L
1,538 Elo+
Solo
Scylla
Scylla
tender_temper71
Scylla
Level 100
God Stats
9W - 12L
1,454 SR
Queue Stats
742W - 734L
1,466 Elo+
Solo
Charybdis
Charybdis
woodrowilson
Charybdis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 132L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlmightyRNGesus
Ratatoskr
13
5 / 4 / 12
8,803
1,100
5,147
9,026
8,192
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
AngelWithA
Merlin
12
1 / 2 / 13
7,503
938
4,181
3,980
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Eakwing
Hun Batz
13
4 / 2 / 14
8,749
1,094
5,656
8,789
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
14
5 / 2 / 12
8,269
1,034
2,710
5,118
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Xióvi
Thoth
16
11 / 2 / 12
9,524
1,191
16,037
6,127
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
2 / 1 / 3
6,708
839
2,514
4,047
4,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
TENNIBEL
Ishtar
10
1 / 6 / 3
6,189
774
3,919
7,158
1,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
2 / 10 / 1
6,450
806
4,951
9,386
1,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 4 / 6
6,673
834
3,993
6,274
1,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
woodrowilson
Charybdis
13
5 / 6 / 1
7,856
982
3,703
9,058
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
26
Kills
10
12
Deaths
27
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AlmightyRNGesus
Ratatoskr
5
4
12
2.75
L
Tyr
2
1
3
3.5
W
Merlin
AngelWithA
Merlin
1
2
13
3.75
W
Hun Batz
Eakwing
Hun Batz
4
2
14
5.5
W
Rama
5
2
12
5.5
L
Ishtar
TENNIBEL
Ishtar
1
6
3
0.42
L
2
10
1
0.25
W
Thoth
Xióvi
Thoth
11
2
12
8.5
L
0
4
6
0.75
L
Charybdis
woodrowilson
Charybdis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,731
Damage
19,080
33,040
Taken
35,923
22,591
Mitigated
11,408
9,609
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AlmightyRNGesus
Ratatoskr
5,147
654
370
2,687
9,026
8,192
297
2,038
6,838
0
9,031
L
Tyr
2,514
116
0
1,979
4,047
4,093
0
760
3,287
0
5,491
W
Merlin
AngelWithA
Merlin
4,181
289
1,105
883
3,980
1,407
1,725
1,038
2,906
13,920
759
W
Hun Batz
Eakwing
Hun Batz
5,656
384
0
1,506
8,789
8,826
465
1,339
7,413
0
13,508
W
Rama
2,710
1,403
0
1,228
5,118
1,810
3,442
2,048
3,070
0
14,511
L
Ishtar
TENNIBEL
Ishtar
3,919
1,250
64
161
7,158
1,451
0
5,131
2,027
0
9,539
L
4,951
180
0
295
9,386
1,751
0
6,675
2,711
9,393
0
W
Thoth
Xióvi
Thoth
16,037
463
271
1,559
6,127
2,356
2,270
2,481
3,610
32,372
0
L
3,993
377
590
1,186
6,274
1,480
0
3,799
2,475
15,027
0
L
Charybdis
woodrowilson
Charybdis
3,703
1,489
170
703
9,058
2,633
0
3,713
5,345
0
10,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
33,876
93
Minions Killed
67
0
Camps Cleared
0
741,088
Distance Traveled
572,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,803
1,100
7
1
0
165,518
0
L
Tyr
6,708
839
9
1
0
103,956
0
W
Merlin
7,503
938
23
3
0
125,324
0
W
Hun Batz
8,749
1,094
14
2
0
168,309
0
W
Rama
8,269
1,034
21
3
0
132,658
0
L
Ishtar
6,189
774
6
1
0
115,097
0
L
Zeus
6,450
806
5
1
0
102,804
0
W
Thoth
9,524
1,191
28
4
0
149,279
0
L
Scylla
6,673
834
28
4
0
134,682
0
L
Charybdis
7,856
982
19
2
0
115,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role