Player Matchup

Hades
Hades
Gold III
Empjrz21
Hades
Gold III
Level 69
God Stats
3W - 2L
1,544 SR
Queue Stats
125W - 120L
1,557 MMR
Solo
Zeus
Zeus
Gold III
King_co15
Zeus
Gold III
Level 153
God Stats
17W - 18L
1,538 SR
Queue Stats
81W - 84L
1,592 MMR
Party 2
Izanami
Izanami
Gold V
Oki_Kashikoi
Izanami
Gold V
Level 148
God Stats
10W - 11L
1,587 SR
Queue Stats
161W - 165L
1,485 MMR
Party 2
Ares
Ares
Platinum V
Tsupremacy
Ares
Platinum V
Level 129
God Stats
24W - 24L
1,633 SR
Queue Stats
309W - 305L
1,558 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Wxgerr
Kumbhakarna
Gold III
Level 124
God Stats
3W - 2L
1,713 SR
Queue Stats
210W - 218L
1,536 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,603 SR
1,546 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 166
1,682 SR
1,551 MMR
Hel
Hel
Gold V
 
Hel
Gold V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold III
HaZarD Genesis
Bakasura
Gold III
Level 162
God Stats
2W - 0L
1,857 SR
Queue Stats
16W - 11L
1,769 MMR
Party 1
Fenrir
Fenrir
Gold IV
Sairoglou13
Fenrir
Gold IV
Level 184
God Stats
8W - 4L
1,820 SR
Queue Stats
35W - 29L
1,556 MMR
Solo
Hachiman
Hachiman
Bronze V
Shieldwolf19
Hachiman
Bronze V
Level 149
God Stats
1W - 0L
1,517 SR
Queue Stats
8W - 7L
1,397 MMR
Solo
Discordia
Discordia
Gold II
vDecay-l
Discordia
Gold II
Level 156
God Stats
10W - 4L
1,717 SR
Queue Stats
194W - 181L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Empjrz21
Hades
10
0 / 6 / 0
5,686
517
3,848
10,617
4,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
10
0 / 6 / 1
5,558
505
1,254
7,466
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Oki_Kashikoi
Izanami
11
2 / 3 / 0
6,240
567
4,529
7,291
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 4 / 0
5,793
527
8,263
10,633
8,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
Wxgerr
Kumbhakarna
9
0 / 1 / 1
5,541
504
3,181
9,589
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PoseidonRatatoskrLoki

VS

Bans
SurtrCthulhuLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 3
5,857
532
4,289
5,032
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
13
6 / 0 / 3
8,224
748
8,418
12,915
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
13
7 / 1 / 3
7,030
639
9,167
8,847
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Shieldwolf19
Hachiman
12
3 / 2 / 0
6,658
605
6,979
8,536
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
vDecay-l
Discordia
13
3 / 1 / 3
7,562
687
4,288
4,271
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
20
20
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
3
2.5
L
Hades
Empjrz21
Hades
0
6
0
0
W
Bakasura
6
0
3
7.5
L
Zeus
0
6
1
0.08
L
Izanami
Oki_Kashikoi
Izanami
2
3
0
0.67
W
Fenrir
7
1
3
8.5
W
Hachiman
Shieldwolf19
Hachiman
3
2
0
1.5
L
2
4
0
0.5
L
Kumbhakarna
Wxgerr
Kumbhakarna
0
1
1
0.5
W
Discordia
vDecay-l
Discordia
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,075
Damage
33,141
45,596
Taken
39,601
22,755
Mitigated
16,256
9,754
Healing
21,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,289
46
4,516
3,572
5,032
1,460
227
1,838
3,194
30,401
291
L
Hades
Empjrz21
Hades
3,848
771
65
4,181
10,617
4,540
0
0
9,620
40,140
316
W
Bakasura
8,418
6,161
0
9,583
12,915
7,408
6
6,851
6,064
0
39,432
L
Zeus
1,254
180
0
1,431
7,466
1,909
0
2,518
4,622
32,476
0
L
Izanami
Oki_Kashikoi
Izanami
4,529
3,083
0
1,769
7,291
2,210
0
1,265
6,026
0
43,169
W
Fenrir
9,167
2,626
0
1,156
8,847
3,592
0
3,759
5,088
0
52,489
W
Hachiman
Shieldwolf19
Hachiman
6,979
4,082
0
2,073
8,536
2,449
954
1,275
7,261
0
44,977
L
8,263
642
0
506
10,633
8,194
0
1,689
8,366
43,990
0
L
Kumbhakarna
Wxgerr
Kumbhakarna
3,181
199
0
1,802
9,589
5,902
0
2,539
6,948
21,738
1,897
W
Discordia
vDecay-l
Discordia
4,288
408
0
896
4,271
1,347
0
2,645
1,626
51,277
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
35,331
347
Minions Killed
416
0
Camps Cleared
0
1,033,820
Distance Traveled
1,162,573
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,857
532
51
5
0
253,006
0
L
Hades
5,686
517
88
8
0
183,228
0
W
Bakasura
8,224
748
100
9
0
218,766
2
L
Zeus
5,558
505
71
6
0
188,104
0
L
Izanami
6,240
567
89
8
0
211,378
0
W
Fenrir
7,030
639
71
6
0
265,040
0
W
Hachiman
6,658
605
77
7
0
208,449
0
L
Ares
5,793
527
50
5
0
230,119
0
L
Kumbhakarna
5,541
504
49
4
0
220,991
3
W
Discordia
7,562
687
117
11
0
217,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role