Player Matchup

Artio
Artio
Nash9660
Artio
Level 157
God Stats
1W - 2L
1,470 SR
Queue Stats
128W - 135L
1,508 Elo+
Party 2
Set
Set
TRILLGANGSTER
Set
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 75L
1,464 Elo+
Party 2
Hera
Hera
Valitao
Hera
Level 186
God Stats
5W - 2L
1,653 SR
Queue Stats
71W - 77L
1,479 Elo+
Party 2
Team Averages
Level 153
1,541 SR
1,484 Elo+

VS

Team Averages
Level 125
1,531 SR
1,497 Elo+
Baron Samedi
Baron Samedi
BabyGronkRizz
Baron Samedi
Level 107
God Stats
0W - 1L
1,592 SR
Queue Stats
29W - 24L
1,527 Elo+
Solo
Arachne
Arachne
Sonfanna
Arachne
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 202L
1,481 Elo+
Party 1
Hercules
Hercules
Thepeppers
Hercules
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 176L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Nash9660
Artio
18
5 / 1 / 7
10,620
885
11,248
12,390
11,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 5
9,749
812
6,836
9,727
10,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hera
Valitao
Hera
17
3 / 3 / 7
10,659
888
11,515
6,600
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabyGronkRizz
Baron Samedi
15
1 / 6 / 1
9,330
778
6,430
10,582
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Sonfanna
Arachne
14
0 / 4 / 5
8,795
733
5,438
12,069
5,967
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
Thepeppers
Hercules
16
4 / 2 / 1
9,642
804
8,097
15,921
16,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BabyGronkRizz
Baron Samedi
1
6
1
0.25
W
Artio
Nash9660
Artio
5
1
7
8.5
L
Arachne
Sonfanna
Arachne
0
4
5
0.63
W
3
1
5
5.5
L
Hercules
Thepeppers
Hercules
4
2
1
2.25
W
Hera
Valitao
Hera
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
19,965
28,717
Taken
38,572
24,998
Mitigated
26,943
8,709
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BabyGronkRizz
Baron Samedi
6,430
415
200
1,176
10,582
4,663
33
5,467
5,087
38,990
1,924
W
Artio
Nash9660
Artio
11,248
641
1,837
5,374
12,390
11,851
567
2,829
8,953
26,860
0
L
Arachne
Sonfanna
Arachne
5,438
2,802
0
2,677
12,069
5,967
0
7,489
4,554
0
21,426
W
6,836
2,564
0
998
9,727
10,207
442
823
8,211
0
26,491
L
Hercules
Thepeppers
Hercules
8,097
1,994
255
6,097
15,921
16,313
0
9,754
6,113
0
20,378
W
Hera
Valitao
Hera
11,515
1,842
0
500
6,600
2,940
1,734
2,310
4,048
49,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
27,767
181
Minions Killed
127
0
Camps Cleared
0
697,889
Distance Traveled
652,739
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,330
778
72
6
0
198,377
0
W
Artio
10,620
885
35
3
0
238,157
5
L
Arachne
8,795
733
37
3
0
216,478
0
W
Set
9,749
812
39
3
0
232,564
0
L
Hercules
9,642
804
18
2
0
237,884
2
W
Hera
10,659
888
107
9
0
227,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role