Player Matchup

Kumbhakarna
Kumbhakarna
Freak9803
Kumbhakarna
Level 49
God Stats
13W - 9L
1,456 SR
Queue Stats
91W - 102L
1,453 Elo+
Solo
Bastet
Bastet
Jenrry1
Bastet
Level 159
God Stats
1W - 0L
1,531 SR
Queue Stats
104W - 102L
1,530 Elo+
Solo
Amaterasu
Amaterasu
Miguel_angelo140
Amaterasu
Level 181
God Stats
8W - 9L
1,475 SR
Queue Stats
189W - 181L
1,559 Elo+
Solo
Raijin
Raijin
SNZOR
Raijin
Level 87
God Stats
6W - 4L
1,499 SR
Queue Stats
299W - 297L
1,487 Elo+
Solo
Fenrir
Fenrir
Tzasus
Fenrir
Level 162
God Stats
1W - 0L
1,274 SR
Queue Stats
116W - 94L
1,514 Elo+
Solo
Team Averages
Level 128
1,447 SR
1,509 Elo+

VS

Team Averages
Level 127
1,513 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
ChelseaSmiIe
Morgan Le Fay
Level 67
God Stats
18W - 14L
1,605 SR
Queue Stats
240W - 237L
1,481 Elo+
Party 2
Nemesis
Nemesis
Miggyyy7
Nemesis
Level 97
God Stats
4W - 5L
1,552 SR
Queue Stats
222W - 213L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
N64
Sylvanus
Level 158
God Stats
1W - 1L
1,789 SR
Queue Stats
58W - 59L
1,508 Elo+
Party 1
Rama
Rama
Renn
Rama
Level 153
God Stats
1W - 6L
1,276 SR
Queue Stats
51W - 46L
1,528 Elo+
Party 1
Hades
Hades
XBD
Hades
Level 159
God Stats
0W - 1L
1,344 SR
Queue Stats
67W - 69L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Freak9803
Kumbhakarna
18
7 / 1 / 5
9,865
548
8,115
14,556
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Jenrry1
Bastet
13
0 / 5 / 4
7,709
428
7,060
13,679
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
17
2 / 1 / 4
10,000
556
15,797
22,040
17,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
SNZOR
Raijin
16
4 / 3 / 3
9,614
534
10,389
8,779
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Tzasus
Fenrir
14
4 / 3 / 8
9,037
502
10,465
16,895
14,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChelseaSmiIe
Morgan Le Fay
14
2 / 4 / 1
8,997
500
9,682
10,147
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Miggyyy7
Nemesis
17
1 / 4 / 6
9,056
503
8,706
14,942
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
N64
Sylvanus
12
4 / 4 / 6
8,600
478
7,935
19,955
17,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rama
Renn
Rama
15
5 / 3 / 5
9,557
531
12,404
10,669
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
XBD
Hades
16
1 / 3 / 1
9,536
530
11,811
18,703
14,182
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
17
Kills
13
13
Deaths
18
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChelseaSmiIe
Morgan Le Fay
2
4
1
0.63
W
Kumbhakarna
Freak9803
Kumbhakarna
7
1
5
9.5
W
Bastet
Jenrry1
Bastet
0
5
4
0.4
L
Nemesis
Miggyyy7
Nemesis
1
4
6
1
W
Amaterasu
2
1
4
4
L
Sylvanus
N64
Sylvanus
4
4
6
1.75
L
Rama
Renn
Rama
5
3
5
2.5
W
Raijin
SNZOR
Raijin
4
3
3
1.83
W
Fenrir
Tzasus
Fenrir
4
3
8
2.67
L
Hades
XBD
Hades
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,826
Damage
50,538
75,949
Taken
74,416
45,148
Mitigated
46,231
23,548
Healing
31,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChelseaSmiIe
Morgan Le Fay
9,682
573
0
1,596
10,147
4,104
495
5,237
4,862
72,792
0
W
Kumbhakarna
Freak9803
Kumbhakarna
8,115
591
0
5,469
14,556
6,496
0
4,559
9,997
75,538
747
W
Bastet
Jenrry1
Bastet
7,060
1,705
0
5,380
13,679
4,096
0
2,506
11,173
0
44,012
L
Nemesis
Miggyyy7
Nemesis
8,706
2,983
0
6,950
14,942
5,745
0
3,204
11,698
0
80,944
W
Amaterasu
15,797
7,227
0
10,099
22,040
17,618
0
11,942
10,098
1,125
88,859
L
Sylvanus
N64
Sylvanus
7,935
2,438
3,194
6,330
19,955
17,908
505
6,236
13,671
27,343
3,552
L
Rama
Renn
Rama
12,404
10,787
0
2,992
10,669
4,292
1,269
2,481
8,188
0
72,002
W
Raijin
SNZOR
Raijin
10,389
927
0
375
8,779
2,828
201
4,489
4,290
71,682
708
W
Fenrir
Tzasus
Fenrir
10,465
3,021
0
2,225
16,895
14,110
0
5,771
11,124
0
26,050
L
Hades
XBD
Hades
11,811
1,882
0
10,881
18,703
14,182
0
1,574
15,825
76,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,225
Gold Earned
45,746
542
Minions Killed
559
0
Camps Cleared
0
1,744,876
Distance Traveled
1,571,656
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,997
500
146
8
0
310,971
4
W
Kumbhakarna
9,865
548
112
6
0
394,839
0
W
Bastet
7,709
428
90
5
0
292,152
3
L
Nemesis
9,056
503
122
7
0
380,372
0
W
Amaterasu
10,000
556
159
9
0
362,810
6
L
Sylvanus
8,600
478
28
2
0
279,903
2
L
Rama
9,557
531
124
7
0
313,573
3
W
Raijin
9,614
534
146
8
0
346,061
0
W
Fenrir
9,037
502
35
2
0
349,014
2
L
Hades
9,536
530
139
8
0
286,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role