Player Matchup

Khepri
Khepri
GeT X Droped
Khepri
Level 147
God Stats
3W - 6L
1,273 SR
Queue Stats
170W - 199L
1,501 Elo+
Solo
Raijin
Raijin
OnlyShelton
Raijin
Level 147
God Stats
1W - 0L
1,689 SR
Queue Stats
4W - 2L
1,623 Elo+
Solo
Nut
Nut
Oxles
Nut
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,259 Elo+
Solo
Chang'e
Chang'e
StuffButtPizza
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,411 Elo+
Solo
Chaac
Chaac
l Wyatt Derp l
Chaac
Level 145
God Stats
3W - 0L
1,702 SR
Queue Stats
59W - 67L
1,406 Elo+
Solo
Team Averages
Level 127
1,533 SR
1,440 Elo+

VS

Team Averages
Level 127
1,509 SR
1,466 Elo+
Chang'e
Chang'e
Alpha-Xel
Chang'e
Level 132
God Stats
11W - 16L
1,440 SR
Queue Stats
563W - 606L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
Havoc2026
Baba Yaga
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,459 Elo+
Party 1
Nike
Nike
KaryNeith
Nike
Level 155
God Stats
0W - 2L
1,335 SR
Queue Stats
178W - 201L
1,467 Elo+
Solo
Zeus
Zeus
TheScallywag355
Zeus
Level 127
God Stats
2W - 2L
1,730 SR
Queue Stats
119W - 119L
1,528 Elo+
Solo
Janus
Janus
dArK_wArLoCk92
Janus
Level 175
God Stats
2W - 6L
1,539 SR
Queue Stats
72W - 92L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
3 / 1 / 20
11,107
694
13,103
15,834
15,637
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
17
9 / 3 / 10
12,078
755
16,875
9,083
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nut
Oxles
Nut
19
5 / 0 / 24
11,672
730
13,613
11,324
5,540
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

20
9 / 1 / 18
12,146
759
13,097
16,016
7,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 2 / 21
12,507
782
23,063
23,848
30,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alpha-Xel
Chang'e
16
1 / 5 / 2
9,505
594
9,920
19,873
9,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Havoc2026
Baba Yaga
16
1 / 5 / 6
9,245
578
6,082
14,259
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
16
1 / 8 / 3
10,260
641
13,020
24,476
23,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 1
9,363
585
15,725
11,671
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
1 / 9 / 5
10,123
633
11,928
16,474
7,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
34
Kills
6
7
Deaths
34
93
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alpha-Xel
Chang'e
1
5
2
0.4
W
Khepri
3
1
20
13
L
Baba Yaga
Havoc2026
Baba Yaga
1
5
6
0.8
L
Nike
1
8
3
0.31
W
Raijin
9
3
10
4.67
W
Nut
Oxles
Nut
5
0
24
17
W
9
1
18
18
L
2
7
1
0.36
L
1
9
5
0.39
W
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,751
Damage
56,675
76,105
Taken
86,753
63,707
Mitigated
51,565
48,412
Healing
27,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alpha-Xel
Chang'e
9,920
960
10,399
10,518
19,873
9,627
0
9,446
9,797
23,971
0
W
Khepri
13,103
430
1,114
2,845
15,834
15,637
755
7,383
8,177
28,189
1,004
L
Baba Yaga
Havoc2026
Baba Yaga
6,082
1,159
544
1,737
14,259
6,767
0
6,880
6,916
11,233
0
L
Nike
13,020
2,033
726
2,431
24,476
23,363
0
11,046
12,784
0
25,953
W
Raijin
16,875
639
0
1,209
9,083
4,454
809
4,749
4,296
27,932
1,077
W
Nut
Oxles
Nut
13,613
7,211
580
1,829
11,324
5,540
1,417
7,246
3,896
0
32,337
W
13,097
1,427
19,378
11,521
16,016
7,323
1,847
9,505
6,262
28,969
0
L
15,725
397
147
0
11,671
4,785
0
4,426
6,826
29,041
628
L
11,928
465
358
945
16,474
7,023
0
7,930
7,655
31,368
53
W
23,063
1,852
1,084
8,852
23,848
30,753
1,967
13,359
10,200
0
45,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,510
Gold Earned
48,496
168
Minions Killed
139
0
Camps Cleared
0
1,415,021
Distance Traveled
1,231,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,505
594
28
2
0
292,950
0
W
Khepri
11,107
694
31
2
0
334,727
0
L
Baba Yaga
9,245
578
16
1
0
229,796
0
L
Nike
10,260
641
25
2
0
248,009
0
W
Raijin
12,078
755
26
2
0
156,343
0
W
Nut
11,672
730
48
3
0
291,214
0
W
Chang'e
12,146
759
29
2
0
298,455
0
L
Zeus
9,363
585
27
2
0
254,552
0
L
Janus
10,123
633
43
3
0
206,504
0
W
Chaac
12,507
782
34
2
0
334,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role