Player Matchup

Horus
Horus
CLAAF
Horus
Level 158
God Stats
9W - 7L
1,632 SR
Queue Stats
471W - 488L
1,533 Elo+
Solo
Hades
Hades
DrengrOfRagnar
Hades
Level 156
God Stats
6W - 13L
1,410 SR
Queue Stats
359W - 370L
1,567 Elo+
Party 1
Amaterasu
Amaterasu
Ozmidas
Amaterasu
Level 121
God Stats
1W - 6L
1,272 SR
Queue Stats
375W - 376L
1,588 Elo+
Party 1
Nox
Nox
SauceGod26_
Nox
Level 125
God Stats
2W - 3L
1,624 SR
Queue Stats
207W - 188L
1,487 Elo+
Solo
Pele
Pele
burtblack
Pele
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 84L
1,550 Elo+
Solo
Team Averages
Level 148
1,488 SR
1,545 Elo+

VS

Team Averages
Level 160
1,479 SR
1,525 Elo+
Mulan
Mulan
EdFitzgerald161
Mulan
Level 112
God Stats
10W - 3L
1,673 SR
Queue Stats
228W - 247L
1,520 Elo+
Solo
Anubis
Anubis
HEYimHOBO
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 78L
1,561 Elo+
Solo
Ix Chel
Ix Chel
NotoriousDj4
Ix Chel
Level 69
God Stats
2W - 1L
1,221 SR
Queue Stats
103W - 100L
1,466 Elo+
Solo
Ares
Ares
PriorMagician96
Ares
Level 363
God Stats
29W - 21L
1,562 SR
Queue Stats
1,998W - 2,034L
1,602 Elo+
Solo
Neith
Neith
felaifor
Neith
Level 109
God Stats
3W - 5L
1,439 SR
Queue Stats
243W - 259L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CLAAF
Horus
1
0 / 0 / 0
1,375
275
0
0
0
9
1 / 5 / 5
4,931
986
4,403
8,072
6,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Ozmidas
Amaterasu
11
2 / 3 / 4
5,697
1,139
2,622
7,904
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 2
5,398
1,080
3,441
3,933
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pele
9
1 / 5 / 4
5,376
1,075
4,447
6,415
1,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 6
6,102
1,220
5,253
5,330
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
HEYimHOBO
Anubis
10
6 / 2 / 5
6,452
1,290
4,922
3,866
1,856
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
NotoriousDj4
Ix Chel
12
1 / 1 / 13
6,428
1,286
4,890
4,440
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 11
6,503
1,301
2,291
6,408
5,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
felaifor
Neith
12
4 / 1 / 8
6,769
1,354
6,450
3,983
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
5
Kills
15
15
Deaths
7
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
CLAAF
Horus
0
0
0
0
L
1
5
5
0.7
W
3
2
6
3
W
Anubis
HEYimHOBO
Anubis
6
2
5
4.25
W
Ix Chel
NotoriousDj4
Ix Chel
1
1
13
7.5
L
Amaterasu
Ozmidas
Amaterasu
2
3
4
1.33
W
1
1
11
6.5
L
1
2
2
1
L
Pele
1
5
4
0.6
W
Neith
felaifor
Neith
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
23,806
26,324
Taken
24,027
14,940
Mitigated
16,326
7,267
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CLAAF
Horus
0
0
0
0
0
0
0
0
0
0
0
L
4,403
65
194
1,109
8,072
6,575
0
3,753
4,319
7,846
0
W
5,253
360
675
189
5,330
5,055
123
1,394
3,860
182
8,005
W
Anubis
HEYimHOBO
Anubis
4,922
55
142
146
3,866
1,856
0
1,249
2,577
8,910
332
W
Ix Chel
NotoriousDj4
Ix Chel
4,890
620
2,574
1,844
4,440
1,944
164
1,726
2,681
13,479
523
L
Amaterasu
Ozmidas
Amaterasu
2,622
328
498
2,502
7,904
5,275
0
2,814
5,090
0
5,625
W
2,291
36
0
1,123
6,408
5,760
543
1,371
4,961
4,683
0
L
3,441
58
1,052
1,070
3,933
1,304
0
1,713
2,220
11,695
0
L
Pele
4,447
635
255
587
6,415
1,786
0
3,607
2,808
0
7,215
W
Neith
felaifor
Neith
6,450
2,070
471
1,190
3,983
1,711
0
2,104
1,808
0
13,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,777
Gold Earned
32,254
38
Minions Killed
57
0
Camps Cleared
0
382,599
Distance Traveled
493,546
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
1,375
275
0
0
0
0
0
L
Hades
4,931
986
7
1
0
86,193
0
W
Mulan
6,102
1,220
3
1
0
99,984
0
W
Anubis
6,452
1,290
8
2
0
90,605
0
W
Ix Chel
6,428
1,286
27
5
0
104,581
0
L
Amaterasu
5,697
1,139
6
1
0
105,562
0
W
Ares
6,503
1,301
1
0
0
108,055
0
L
Nox
5,398
1,080
11
2
0
85,467
0
L
Pele
5,376
1,075
14
3
0
105,377
0
W
Neith
6,769
1,354
18
4
0
90,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role