Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CuriousPaul
Anubis
Level 196
God Stats
0W - 1L
1,667 SR
Queue Stats
284W - 256L
1,529 Elo+
Party 2
Pele
Pele
MâdeYouLoOk
Pele
Level 153
God Stats
5W - 4L
1,623 SR
Queue Stats
252W - 297L
1,436 Elo+
Party 3
Nox
Nox
SeleniteValkyrie
Nox
Level 149
God Stats
6W - 5L
1,526 SR
Queue Stats
46W - 53L
1,520 Elo+
Party 2
Cerberus
Cerberus
commonresponse
Cerberus
Level 157
God Stats
37W - 37L
1,477 SR
Queue Stats
216W - 245L
1,446 Elo+
Party 3
Team Averages
Level 163
1,558 SR
1,486 Elo+

VS

Team Averages
Level 142
1,615 SR
1,516 Elo+
Charybdis
Charybdis
 
Charybdis
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AlexFireLord
Baron Samedi
Level 168
God Stats
8W - 4L
1,596 SR
Queue Stats
427W - 469L
1,463 Elo+
Solo
Chronos
Chronos
LocKey2000
Chronos
Level 159
God Stats
1W - 0L
1,676 SR
Queue Stats
54W - 70L
1,546 Elo+
Solo
Nu Wa
Nu Wa
OiveOli
Nu Wa
Level 122
God Stats
80W - 66L
1,604 SR
Queue Stats
97W - 83L
1,529 Elo+
Party 1
Mulan
Mulan
ScarexGOD
Mulan
Level 82
God Stats
4W - 3L
1,701 SR
Queue Stats
83W - 69L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
5
0 / 0 / 0
4,365
873
982
458
112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
10
1 / 3 / 0
5,077
1,015
2,277
4,030
1,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
5,172
1,034
4,556
5,237
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 1 / 0
4,806
961
648
2,335
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
0 / 1 / 2
4,825
965
2,079
4,577
3,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 2 / 5
5,324
1,065
2,881
3,470
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
AlexFireLord
Baron Samedi
11
4 / 0 / 3
5,937
1,187
3,337
1,063
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
LocKey2000
Chronos
10
1 / 1 / 7
5,387
1,077
3,171
4,477
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
OiveOli
Nu Wa
9
0 / 0 / 7
5,005
1,001
2,140
1,643
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ScarexGOD
Mulan
11
2 / 0 / 4
5,426
1,085
2,544
4,275
3,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
8
8
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
W
Charybdis
 
Charybdis
1
2
5
1.75
W
Baron Samedi
AlexFireLord
Baron Samedi
4
0
3
5.5
L
Anubis
1
3
0
0.33
W
Chronos
LocKey2000
Chronos
1
1
7
4.5
L
2
3
0
0.67
W
Nu Wa
OiveOli
Nu Wa
0
0
7
3.5
W
Mulan
ScarexGOD
Mulan
2
0
4
4
L
0
1
0
0
L
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,542
Damage
14,073
16,637
Taken
14,928
7,664
Mitigated
8,187
2,574
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
982
220
0
176
458
112
0
84
360
0
2,150
W
Charybdis
 
Charybdis
2,881
1,661
0
588
3,470
943
946
1,679
1,722
0
13,786
W
Baron Samedi
AlexFireLord
Baron Samedi
3,337
186
499
641
1,063
462
0
352
680
8,955
0
L
Anubis
2,277
213
0
988
4,030
1,688
0
2,053
1,826
13,452
313
W
Chronos
LocKey2000
Chronos
3,171
647
0
1,899
4,477
2,791
1,176
1,021
3,423
8,815
1,519
L
4,556
203
0
302
5,237
1,798
0
2,219
2,836
0
14,693
W
Nu Wa
OiveOli
Nu Wa
2,140
651
0
370
1,643
416
146
221
1,422
8,364
0
W
Mulan
ScarexGOD
Mulan
2,544
487
0
1,313
4,275
3,575
282
1,404
2,754
0
11,764
L
648
89
0
487
2,335
788
0
1,282
926
7,676
0
L
Cerberus
2,079
37
0
621
4,577
3,278
0
2,062
2,233
8,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
27,079
90
Minions Killed
114
0
Camps Cleared
0
452,505
Distance Traveled
514,694
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,365
873
4
1
0
22,068
0
W
Charybdis
5,324
1,065
30
6
0
93,338
0
W
Baron Samedi
5,937
1,187
25
5
0
101,377
2
L
Anubis
5,077
1,015
27
5
0
91,784
0
W
Chronos
5,387
1,077
23
5
0
106,339
0
L
Pele
5,172
1,034
20
4
0
110,663
0
W
Nu Wa
5,005
1,001
10
2
0
104,210
0
W
Mulan
5,426
1,085
26
5
0
109,430
0
L
Nox
4,806
961
27
5
0
111,644
0
L
Cerberus
4,825
965
12
2
0
116,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role