Player Matchup

Bake Kujira
Bake Kujira
Furyoo5565
Bake Kujira
Level 98
God Stats
2W - 1L
1,643 SR
Queue Stats
249W - 232L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
RooflessKarel
Erlang Shen
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 74L
1,620 Elo+
Solo
Horus
Horus
Svärok
Horus
Level 89
God Stats
1W - 1L
1,692 SR
Queue Stats
185W - 191L
1,440 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TenkIr
Tsukuyomi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 297L
1,541 Elo+
Solo
Sol
Sol
terror223221
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,507 Elo+
Solo
Team Averages
Level 107
1,567 SR
1,523 Elo+

VS

Team Averages
Level 109
1,511 SR
1,476 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CutegirlUWU
Ra
Level 49
God Stats
2W - 0L
1,408 SR
Queue Stats
166W - 157L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
Spearced
Kuzenbo
Level 69
God Stats
1W - 0L
1,305 SR
Queue Stats
29W - 27L
1,440 Elo+
Party 1
Hun Batz
Hun Batz
TomST13
Hun Batz
Level 102
God Stats
3W - 0L
1,840 SR
Queue Stats
47W - 49L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Furyoo5565
Bake Kujira
16
3 / 5 / 6
8,836
736
9,448
18,798
22,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
RooflessKarel
Erlang Shen
14
1 / 6 / 6
7,744
645
8,515
15,039
12,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Horus
Svärok
Horus
14
3 / 6 / 4
8,363
697
5,450
28,366
24,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
TenkIr
Tsukuyomi
1
0 / 0 / 0
3,000
250
0
0
0
15
2 / 5 / 4
7,863
655
13,781
10,961
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
7 / 1 / 9
11,232
936
14,273
9,583
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
 
Jing Wei
16
3 / 1 / 11
9,878
823
20,029
11,725
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 13
8,999
750
10,035
8,230
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kuzenbo
Spearced
Kuzenbo
13
1 / 4 / 9
9,196
766
7,960
14,353
20,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
TomST13
Hun Batz
17
10 / 2 / 7
10,578
882
13,432
9,371
4,685
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
9
Kills
22
22
Deaths
11
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
9
11.5
W
Jing Wei
 
Jing Wei
3
1
11
8.5
W
1
3
13
2.5
L
Bake Kujira
Furyoo5565
Bake Kujira
3
5
6
1.2
L
Erlang Shen
RooflessKarel
Erlang Shen
1
6
6
0.67
W
Kuzenbo
Spearced
Kuzenbo
1
4
9
1.38
L
Horus
Svärok
Horus
3
6
4
0.83
L
Tsukuyomi
TenkIr
Tsukuyomi
0
0
0
0
W
Hun Batz
TomST13
Hun Batz
10
2
7
6.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,194
Damage
65,729
73,164
Taken
53,262
64,670
Mitigated
38,684
24,355
Healing
23,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,273
896
456
3,062
9,583
4,678
1,000
3,724
5,774
36,664
0
W
Jing Wei
 
Jing Wei
20,029
14,989
894
4,334
11,725
5,064
3,174
6,246
5,327
0
33,747
W
10,035
458
3,989
2,590
8,230
3,508
584
2,791
5,394
19,141
304
L
Bake Kujira
Furyoo5565
Bake Kujira
9,448
4,091
1,029
4,408
18,798
22,801
0
10,025
8,691
16,623
761
L
Erlang Shen
RooflessKarel
Erlang Shen
8,515
1,669
939
2,437
15,039
12,520
0
5,708
9,182
0
18,133
W
Kuzenbo
Spearced
Kuzenbo
7,960
2,349
1,340
2,468
14,353
20,749
0
5,452
8,553
11,298
2,717
L
Horus
Svärok
Horus
5,450
2,448
2,436
9,678
28,366
24,699
0
10,341
17,898
0
10,934
L
Tsukuyomi
TenkIr
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
TomST13
Hun Batz
13,432
2,379
1,700
2,898
9,371
4,685
991
3,037
6,167
0
29,600
L
13,781
1,865
339
3,089
10,961
4,650
0
4,174
6,741
28,660
660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
49,883
84
Minions Killed
135
0
Camps Cleared
0
823,730
Distance Traveled
1,175,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,232
936
44
4
0
228,328
0
W
Jing Wei
9,878
823
25
2
0
228,851
0
W
Ra
8,999
750
27
2
0
237,569
0
L
Bake Kujira
8,836
736
21
2
0
226,188
0
L
Erlang Shen
7,744
645
17
1
0
207,642
0
W
Kuzenbo
9,196
766
7
1
0
233,115
0
L
Horus
8,363
697
6
1
0
191,774
0
L
Tsukuyomi
3,000
250
0
0
0
0
0
W
Hun Batz
10,578
882
32
3
0
247,898
0
L
Sol
7,863
655
40
3
0
198,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role