Player Matchup

Cthulhu
Cthulhu
C3mill90
Cthulhu
Level 97
God Stats
2W - 0L
1,664 SR
Queue Stats
136W - 125L
1,515 Elo+
Solo
Skadi
Skadi
CobraBite1
Skadi
Level 107
God Stats
17W - 15L
1,517 SR
Queue Stats
250W - 233L
1,465 Elo+
Solo
He Bo
He Bo
GrizloOnDaBeat
He Bo
Level 89
God Stats
12W - 7L
1,346 SR
Queue Stats
410W - 414L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Peρsi
Ne Zha
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,744 Elo+
Solo
Cu Chulainn
Cu Chulainn
Villarreal892
Cu Chulainn
Level 113
God Stats
29W - 24L
1,573 SR
Queue Stats
36W - 39L
1,481 Elo+
Solo
Team Averages
Level 115
1,520 SR
1,543 Elo+

VS

Team Averages
Level 118
1,536 SR
1,517 Elo+
Bake Kujira
Bake Kujira
Lil Saint130
Bake Kujira
Level 146
God Stats
8W - 5L
1,653 SR
Queue Stats
197W - 213L
1,474 Elo+
Solo
Medusa
Medusa
LuckyKingMO
Medusa
Level 162
God Stats
2W - 9L
1,267 SR
Queue Stats
935W - 813L
1,544 Elo+
Solo
Jormungandr
Jormungandr
PAIN858
Jormungandr
Level 105
God Stats
11W - 10L
1,576 SR
Queue Stats
87W - 84L
1,436 Elo+
Solo
Thor
Thor
Skyrus626
Thor
Level 89
God Stats
1W - 1L
1,705 SR
Queue Stats
4W - 5L
1,645 Elo+
Solo
Janus
Janus
gallego-chicoana
Janus
Level 89
God Stats
11W - 13L
1,481 SR
Queue Stats
323W - 305L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C3mill90
Cthulhu
10
1 / 0 / 3
5,861
586
4,237
7,242
4,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
9
1 / 2 / 1
5,156
516
3,299
5,065
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 1 / 0
5,876
588
3,316
6,020
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Peρsi
Ne Zha
12
5 / 2 / 1
6,887
689
9,448
7,379
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Villarreal892
Cu Chulainn
12
4 / 1 / 1
7,090
709
7,208
10,712
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Lil Saint130
Bake Kujira
10
1 / 5 / 0
6,233
623
6,582
10,171
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
10
1 / 2 / 1
5,308
531
5,787
5,531
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
PAIN858
Jormungandr
9
1 / 1 / 0
5,319
532
3,862
8,520
6,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
9
1 / 1 / 0
4,998
500
1,862
7,601
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 1
5,719
572
3,132
6,836
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
14
Kills
5
6
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C3mill90
Cthulhu
1
0
3
2.5
W
Skadi
1
2
1
0.75
W
3
1
0
3
L
Bake Kujira
Lil Saint130
Bake Kujira
1
5
0
0.2
L
Medusa
1
2
1
0.75
L
Jormungandr
PAIN858
Jormungandr
1
1
0
1
W
Ne Zha
Peρsi
Ne Zha
5
2
1
2.75
L
Thor
1
1
0
1
W
Cu Chulainn
Villarreal892
Cu Chulainn
4
1
1
4.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,508
Damage
21,225
36,418
Taken
38,659
14,990
Mitigated
22,503
10,023
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C3mill90
Cthulhu
4,237
759
55
1,466
7,242
4,184
0
1,987
5,215
21,172
0
W
Skadi
3,299
1,189
0
746
5,065
1,618
0
1,247
3,818
0
31,468
W
3,316
516
0
3,516
6,020
1,533
0
673
5,299
48,373
0
L
Bake Kujira
Lil Saint130
Bake Kujira
6,582
2,692
0
1,384
10,171
9,926
0
509
9,662
41,002
2,409
L
Medusa
5,787
2,360
0
939
5,531
1,780
0
2,058
3,473
0
34,639
L
Jormungandr
PAIN858
Jormungandr
3,862
1,106
0
1,487
8,520
6,334
0
3,543
4,977
25,110
1,320
W
Ne Zha
Peρsi
Ne Zha
9,448
3,871
0
2,490
7,379
2,418
0
2,711
4,434
0
48,913
L
Thor
1,862
641
0
1,826
7,601
2,460
0
1,133
6,468
0
23,470
W
Cu Chulainn
Villarreal892
Cu Chulainn
7,208
1,773
0
1,750
10,712
5,237
0
5,263
4,991
0
51,158
L
3,132
243
0
685
6,836
2,003
0
310
6,526
27,943
1,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
27,577
365
Minions Killed
309
0
Camps Cleared
0
1,049,711
Distance Traveled
1,047,029
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,861
586
38
4
0
213,173
4
W
Skadi
5,156
516
68
7
0
184,614
4
W
He Bo
5,876
588
90
9
0
237,762
0
L
Bake Kujira
6,233
623
82
8
0
179,223
0
L
Medusa
5,308
531
65
7
0
232,415
4
L
Jormungandr
5,319
532
46
5
0
203,642
1
W
Ne Zha
6,887
689
71
7
0
225,621
0
L
Thor
4,998
500
41
4
0
238,017
0
W
Cu Chulainn
7,090
709
98
10
0
188,541
0
L
Janus
5,719
572
75
8
0
193,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role