Player Matchup

Skadi
Skadi
GdeLeonAA
Skadi
Level 26
God Stats
0W - 1L
1,651 SR
Queue Stats
49W - 51L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Holy_Andraste
Tsukuyomi
Level 149
God Stats
2W - 3L
1,437 SR
Queue Stats
190W - 214L
1,526 Elo+
Party 1
Ix Chel
Ix Chel
J0zzzh_
Ix Chel
Level 307
God Stats
0W - 3L
1,193 SR
Queue Stats
57W - 54L
1,506 Elo+
Party 1
Thanatos
Thanatos
The Edgy Muffin
Thanatos
Level 152
God Stats
4W - 2L
1,560 SR
Queue Stats
290W - 311L
1,502 Elo+
Solo
Chiron
Chiron
scaredygh0sty
Chiron
Level 89
God Stats
1W - 2L
1,505 SR
Queue Stats
143W - 120L
1,590 Elo+
Solo
Team Averages
Level 145
1,469 SR
1,528 Elo+

VS

Team Averages
Level 137
1,458 SR
1,512 Elo+
Neith
Neith
CallingLime6038
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 53L
1,467 Elo+
Solo
Bacchus
Bacchus
Doggibert
Bacchus
Level 147
God Stats
2W - 1L
1,305 SR
Queue Stats
153W - 147L
1,560 Elo+
Solo
Horus
Horus
Quenteq
Horus
Level 158
God Stats
9W - 3L
1,683 SR
Queue Stats
273W - 296L
1,550 Elo+
Solo
Hun Batz
Hun Batz
TuTurambar
Hun Batz
Level 197
God Stats
7W - 7L
1,508 SR
Queue Stats
709W - 734L
1,455 Elo+
Solo
Jing Wei
Jing Wei
Wod66
Jing Wei
Level 160
God Stats
3W - 3L
1,294 SR
Queue Stats
266W - 274L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GdeLeonAA
Skadi
12
2 / 3 / 4
7,177
718
8,182
9,692
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Holy_Andraste
Tsukuyomi
12
2 / 4 / 4
7,167
717
6,441
8,430
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
J0zzzh_
Ix Chel
12
0 / 4 / 6
6,774
677
10,444
7,767
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
13
1 / 7 / 2
7,427
743
3,759
8,681
3,144
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 3
7,681
768
9,584
6,580
2,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
9,075
908
7,495
11,011
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Doggibert
Bacchus
15
5 / 1 / 11
9,167
917
11,091
13,260
14,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
Quenteq
Horus
15
4 / 2 / 14
8,934
893
7,768
12,417
11,351
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
TuTurambar
Hun Batz
14
5 / 2 / 8
8,736
874
6,733
6,351
4,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Wod66
Jing Wei
15
2 / 2 / 12
8,898
890
5,819
7,990
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
8
Kills
20
20
Deaths
9
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Bacchus
Doggibert
Bacchus
5
1
11
10.5
L
Skadi
GdeLeonAA
Skadi
2
3
4
1.33
L
Tsukuyomi
Holy_Andraste
Tsukuyomi
2
4
4
1
L
Ix Chel
J0zzzh_
Ix Chel
0
4
6
0.75
W
Horus
Quenteq
Horus
4
2
14
5.5
L
Thanatos
1
7
2
0.29
W
Hun Batz
TuTurambar
Hun Batz
5
2
8
4.5
W
Jing Wei
Wod66
Jing Wei
2
2
12
4
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,410
Damage
38,906
41,150
Taken
51,029
14,288
Mitigated
37,317
12,140
Healing
25,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,495
1,952
929
2,584
11,011
4,007
3,579
2,389
8,622
0
25,448
W
Bacchus
Doggibert
Bacchus
11,091
1,511
684
5,266
13,260
14,389
459
1,105
12,155
13,851
3,284
L
Skadi
GdeLeonAA
Skadi
8,182
1,750
1,081
1,898
9,692
3,058
0
3,907
5,505
0
16,964
L
Tsukuyomi
Holy_Andraste
Tsukuyomi
6,441
1,086
611
903
8,430
3,052
0
2,375
5,981
0
15,365
L
Ix Chel
J0zzzh_
Ix Chel
10,444
1,578
663
1,556
7,767
2,617
14
1,896
5,705
16,477
0
W
Horus
Quenteq
Horus
7,768
1,971
7,774
5,700
12,417
11,351
553
2,823
9,594
4,200
6,453
L
Thanatos
3,759
193
280
2,389
8,681
3,144
0
2,132
6,468
0
10,162
W
Hun Batz
TuTurambar
Hun Batz
6,733
696
437
891
6,351
4,315
444
942
5,409
0
12,753
W
Jing Wei
Wod66
Jing Wei
5,819
3,590
0
750
7,990
3,255
2,282
3,185
4,805
0
21,203
L
9,584
2,155
995
1,764
6,580
2,417
0
2,220
4,283
0
16,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,226
Gold Earned
44,810
93
Minions Killed
120
0
Camps Cleared
0
803,487
Distance Traveled
901,812
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,075
908
33
3
0
167,799
0
W
Bacchus
9,167
917
27
3
0
198,873
4
L
Skadi
7,177
718
22
2
0
153,415
0
L
Tsukuyomi
7,167
717
22
2
0
156,165
0
L
Ix Chel
6,774
677
16
2
0
164,643
0
W
Horus
8,934
893
4
0
0
175,209
0
L
Thanatos
7,427
743
16
2
0
158,686
0
W
Hun Batz
8,736
874
16
2
0
185,434
0
W
Jing Wei
8,898
890
40
4
0
174,497
0
L
Chiron
7,681
768
17
2
0
170,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role