Player Matchup

Athena
Athena
DDevil1169
Athena
Level 147
God Stats
5W - 6L
1,509 SR
Queue Stats
224W - 249L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
HELLSTORMFENIX
Nu Wa
Level 127
God Stats
14W - 14L
1,587 SR
Queue Stats
196W - 184L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
LMarinh0
Jing Wei
Level 151
God Stats
1W - 2L
1,494 SR
Queue Stats
170W - 207L
1,483 Elo+
Party 1
Bellona
Bellona
LordVhardo
Bellona
Level 100
God Stats
53W - 41L
1,540 SR
Queue Stats
458W - 439L
1,476 Elo+
Party 2
Da Ji
Da Ji
zKameloTT
Da Ji
Level 154
God Stats
15W - 12L
1,548 SR
Queue Stats
221W - 255L
1,489 Elo+
Party 1
Team Averages
Level 136
1,536 SR
1,487 Elo+

VS

Team Averages
Level 83
1,542 SR
1,453 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CDip
Danzaburou
Level 67
God Stats
59W - 51L
1,527 SR
Queue Stats
203W - 192L
1,411 Elo+
Solo
Anubis
Anubis
ColumnedNine
Anubis
Level 120
God Stats
8W - 5L
1,635 SR
Queue Stats
226W - 209L
1,527 Elo+
Solo
Arachne
Arachne
WeinerInMySalad
Arachne
Level 67
God Stats
60W - 52L
1,539 SR
Queue Stats
160W - 149L
1,445 Elo+
Solo
Cabrakan
Cabrakan
quincijtwpw
Cabrakan
Level 43
God Stats
2W - 1L
1,508 SR
Queue Stats
32W - 58L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DDevil1169
Athena
10
3 / 3 / 1
6,526
544
4,536
9,078
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 1 / 2
6,568
547
6,258
4,061
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
LMarinh0
Jing Wei
9
1 / 5 / 3
5,657
471
4,332
7,883
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LordVhardo
Bellona
11
0 / 5 / 2
6,249
521
6,365
12,302
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
zKameloTT
Da Ji
11
2 / 4 / 1
5,976
498
3,034
10,499
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
5 / 0 / 4
7,828
652
9,505
11,471
13,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
CDip
Danzaburou
11
7 / 2 / 4
7,779
648
9,831
7,380
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
3 / 1 / 0
7,510
626
3,466
6,327
2,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 3 / 6
6,816
568
4,108
7,856
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
quincijtwpw
Cabrakan
10
0 / 2 / 10
6,331
528
4,517
8,638
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
18
18
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
5
0
4
7
W
Danzaburou
CDip
Danzaburou
7
2
4
4.5
W
Anubis
3
1
0
3
L
Athena
DDevil1169
Athena
3
3
1
1.17
L
2
1
2
3
L
Jing Wei
LMarinh0
Jing Wei
1
5
3
0.5
L
Bellona
LordVhardo
Bellona
0
5
2
0.2
W
3
3
6
2
W
Cabrakan
quincijtwpw
Cabrakan
0
2
10
2.5
L
Da Ji
zKameloTT
Da Ji
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
31,427
43,823
Taken
41,672
23,270
Mitigated
28,683
10,148
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
9,505
4,351
0
3,630
11,471
13,428
0
1,135
9,560
52,740
1,972
W
Danzaburou
CDip
Danzaburou
9,831
4,978
0
3,065
7,380
2,313
347
3,017
4,177
0
36,921
W
Anubis
3,466
161
0
3,477
6,327
2,242
0
2,595
3,482
62,007
986
L
Athena
DDevil1169
Athena
4,536
558
0
1,615
9,078
7,834
0
2,176
6,902
13,921
0
L
6,258
1,904
0
250
4,061
1,039
0
2,692
1,369
37,591
0
L
Jing Wei
LMarinh0
Jing Wei
4,332
3,823
0
1,684
7,883
2,397
0
2,501
5,382
0
30,842
L
Bellona
LordVhardo
Bellona
6,365
1,869
0
2,020
12,302
8,327
0
6,783
5,519
0
40,481
W
4,108
2,969
190
2,899
7,856
2,748
0
1,074
6,713
0
48,653
W
Cabrakan
quincijtwpw
Cabrakan
4,517
1,305
0
2,184
8,638
7,952
108
2,838
5,663
18,388
1,556
L
Da Ji
zKameloTT
Da Ji
3,034
515
0
4,579
10,499
3,673
0
2,927
7,572
0
40,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
36,264
300
Minions Killed
371
0
Camps Cleared
0
1,211,463
Distance Traveled
1,178,860
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,828
652
95
8
0
229,732
2
W
Danzaburou
7,779
648
61
5
0
218,908
0
W
Anubis
7,510
626
113
9
0
239,549
5
L
Athena
6,526
544
23
2
0
265,180
2
L
Nu Wa
6,568
547
74
6
0
234,781
0
L
Jing Wei
5,657
471
59
5
0
238,962
3
L
Bellona
6,249
521
69
6
0
226,009
2
W
Arachne
6,816
568
74
6
0
253,228
0
W
Cabrakan
6,331
528
28
2
0
237,443
4
L
Da Ji
5,976
498
75
6
0
246,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role