Player Matchup

Osiris
Osiris
BalooGamer123
Osiris
Level 135
God Stats
2W - 4L
1,230 SR
Queue Stats
96W - 92L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
Bnasty0131
Gilgamesh
Level 156
God Stats
7W - 6L
1,650 SR
Queue Stats
478W - 460L
1,499 Elo+
Party 2
Hera
Hera
FoxyMiriAri11
Hera
Level 74
God Stats
10W - 6L
1,551 SR
Queue Stats
220W - 209L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
OnYourLeft9699
Jormungandr
Level 123
God Stats
11W - 6L
1,635 SR
Queue Stats
97W - 85L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
spoopy0666
Danzaburou
Level 105
God Stats
12W - 7L
1,614 SR
Queue Stats
175W - 176L
1,401 Elo+
Solo
Team Averages
Level 119
1,536 SR
1,463 Elo+

VS

Team Averages
Level 138
1,586 SR
1,512 Elo+
Janus
Janus
ChaotiKaiju
Janus
Level 176
God Stats
2W - 2L
1,616 SR
Queue Stats
111W - 102L
1,520 Elo+
Solo
Aphrodite
Aphrodite
KigOBitties
Aphrodite
Level 155
God Stats
16W - 17L
1,533 SR
Queue Stats
435W - 434L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Oni General
Danzaburou
Level 123
God Stats
15W - 19L
1,506 SR
Queue Stats
68W - 78L
1,501 Elo+
Solo
Bellona
Bellona
dawgforlife1001
Bellona
Level 150
God Stats
138W - 130L
1,508 SR
Queue Stats
172W - 176L
1,466 Elo+
Solo
Bakasura
Bakasura
svart-titan
Bakasura
Level 84
God Stats
1W - 1L
1,770 SR
Queue Stats
5W - 3L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,532
609
10,791
14,881
12,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gilgamesh
Bnasty0131
Gilgamesh
14
7 / 0 / 4
8,575
613
6,046
9,977
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 0 / 3
8,732
624
3,967
3,612
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OnYourLeft9699
Jormungandr
13
2 / 1 / 6
8,260
590
5,008
10,397
7,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
spoopy0666
Danzaburou
13
0 / 4 / 2
7,168
512
5,679
7,161
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,142
510
4,566
5,060
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
KigOBitties
Aphrodite
11
1 / 4 / 4
6,648
475
3,202
10,242
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Oni General
Danzaburou
11
4 / 3 / 1
6,917
494
9,713
7,784
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 7 / 0
6,717
480
8,612
16,088
13,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
svart-titan
Bakasura
11
0 / 2 / 0
6,289
449
1,072
9,515
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
6
6
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Gilgamesh
Bnasty0131
Gilgamesh
7
0
4
9
L
0
1
1
0.5
W
4
0
3
5.5
L
Aphrodite
KigOBitties
Aphrodite
1
4
4
0.75
W
Jormungandr
OnYourLeft9699
Jormungandr
2
1
6
5
L
Danzaburou
Oni General
Danzaburou
4
3
1
1.5
L
1
7
0
0.14
W
Danzaburou
spoopy0666
Danzaburou
0
4
2
0.25
L
Bakasura
svart-titan
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
27,165
46,028
Taken
48,689
29,334
Mitigated
29,323
16,001
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,791
4,861
0
8,820
14,881
12,388
552
1,325
13,378
0
58,844
W
Gilgamesh
Bnasty0131
Gilgamesh
6,046
2,075
0
1,421
9,977
5,859
0
2,135
7,647
638
61,505
L
4,566
52
0
2,213
5,060
1,425
0
1,987
3,073
53,547
0
W
3,967
468
0
1,020
3,612
1,050
456
717
2,805
55,664
1,147
L
Aphrodite
KigOBitties
Aphrodite
3,202
498
1,542
4,903
10,242
7,826
0
3,592
6,650
19,006
0
W
Jormungandr
OnYourLeft9699
Jormungandr
5,008
1,104
265
3,051
10,397
7,605
185
2,363
7,946
42,504
0
L
Danzaburou
Oni General
Danzaburou
9,713
4,606
0
1,542
7,784
2,933
0
2,395
5,389
0
47,592
L
8,612
4,753
0
5,157
16,088
13,190
149
602
15,486
584
46,028
W
Danzaburou
spoopy0666
Danzaburou
5,679
1,378
0
1,424
7,161
2,432
974
1,653
5,468
0
40,008
L
Bakasura
svart-titan
Bakasura
1,072
679
0
2,600
9,515
3,949
0
448
9,067
0
35,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
33,713
447
Minions Killed
400
0
Camps Cleared
0
1,411,879
Distance Traveled
1,283,342
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,532
609
94
7
0
268,049
2
W
Gilgamesh
8,575
613
94
7
0
321,724
0
L
Janus
7,142
510
122
9
0
295,138
2
W
Hera
8,732
624
114
8
0
304,311
0
L
Aphrodite
6,648
475
30
2
0
233,783
3
W
Jormungandr
8,260
590
65
5
0
281,507
7
L
Danzaburou
6,917
494
74
5
0
264,600
0
L
Bellona
6,717
480
87
6
0
185,687
0
W
Danzaburou
7,168
512
80
6
0
236,288
0
L
Bakasura
6,289
449
87
6
0
304,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role