Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AJVanO
Medusa
Level 151
God Stats
4W - 2L
1,591 SR
Queue Stats
398W - 362L
1,544 Elo+
Solo
Nox
Nox
Inthanity
Nox
Level 154
God Stats
1W - 0L
1,738 SR
Queue Stats
103W - 76L
1,655 Elo+
Solo
Ares
Ares
goku1207006
Ares
Level 104
God Stats
8W - 7L
1,483 SR
Queue Stats
494W - 443L
1,500 Elo+
Party 2
Thoth
Thoth
guarsvbdbes-guar
Thoth
Level 71
God Stats
2W - 2L
1,418 SR
Queue Stats
283W - 267L
1,504 Elo+
Party 2
Team Averages
Level 125
1,546 SR
1,541 Elo+

VS

Team Averages
Level 123
1,592 SR
1,376 Elo+
Fafnir
Fafnir
Ayee KILtit
Fafnir
Level 157
God Stats
3W - 3L
1,566 SR
Queue Stats
581W - 634L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
GGBOATNOre69
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 1
Hachiman
Hachiman
Squiggs2
Hachiman
Level 155
God Stats
0W - 1L
1,473 SR
Queue Stats
19W - 26L
1,510 Elo+
Solo
Tyr
Tyr
The-CyberKnight
Tyr
Level 150
God Stats
0W - 1L
1,924 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 1
King Arthur
King Arthur
aiolos08
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 1 / 7
6,219
1,244
5,496
4,199
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
AJVanO
Medusa
13
4 / 1 / 8
7,052
1,410
5,404
4,999
2,493
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 1 / 6
6,837
1,367
4,197
3,061
1,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 11
6,461
1,292
3,759
7,489
7,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 3 / 7
5,729
1,146
2,876
3,576
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 3 / 3
5,639
1,128
2,162
7,199
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
GGBOATNOre69
Zhong Kui
10
4 / 3 / 2
6,331
1,266
7,859
5,641
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Squiggs2
Hachiman
12
3 / 2 / 4
6,250
1,250
8,144
3,758
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 6
5,655
1,131
2,634
6,304
5,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
aiolos08
King Arthur
7
0 / 2 / 1
4,713
943
102
2,627
1,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
12
Kills
7
7
Deaths
12
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
7
5.5
W
Medusa
AJVanO
Medusa
4
1
8
8
L
Fafnir
0
3
3
0.5
L
Zhong Kui
GGBOATNOre69
Zhong Kui
4
3
2
1.67
W
4
1
6
7
L
Hachiman
Squiggs2
Hachiman
3
2
4
2.5
L
0
2
6
1.5
L
King Arthur
aiolos08
King Arthur
0
2
1
0.25
W
1
1
11
6.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
20,901
23,324
Taken
25,529
15,949
Mitigated
20,395
8,813
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,496
2,779
0
626
4,199
2,134
420
1,242
2,957
0
9,876
W
Medusa
AJVanO
Medusa
5,404
2,468
1,368
1,926
4,999
2,493
450
2,366
2,633
0
17,421
L
Fafnir
2,162
730
0
1,208
7,199
8,329
0
2,923
4,276
4,153
0
L
Zhong Kui
GGBOATNOre69
Zhong Kui
7,859
329
0
1,374
5,641
3,654
0
2,499
3,142
12,191
0
W
4,197
517
0
210
3,061
1,759
350
1,345
1,716
9,649
452
L
Hachiman
Squiggs2
Hachiman
8,144
4,378
512
809
3,758
1,401
0
1,467
2,291
0
20,732
L
2,634
318
0
1,654
6,304
5,535
0
1,757
4,547
0
5,162
L
King Arthur
aiolos08
King Arthur
102
51
176
124
2,627
1,476
0
1,495
1,132
0
651
W
3,759
269
806
3,100
7,489
7,884
0
3,581
3,908
5,098
386
W
2,876
202
533
244
3,576
1,679
0
1,487
2,089
6,056
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
28,588
68
Minions Killed
43
0
Camps Cleared
0
515,955
Distance Traveled
456,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,219
1,244
16
3
0
97,840
0
W
Medusa
7,052
1,410
21
4
0
119,423
0
L
Fafnir
5,639
1,128
6
1
0
91,957
0
L
Zhong Kui
6,331
1,266
11
2
0
84,131
0
W
Nox
6,837
1,367
19
4
0
93,155
0
L
Hachiman
6,250
1,250
21
4
0
104,353
0
L
Tyr
5,655
1,131
4
1
0
121,213
0
L
King Arthur
4,713
943
1
0
0
55,030
0
W
Ares
6,461
1,292
1
0
0
111,403
0
W
Thoth
5,729
1,146
11
2
0
94,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role