Player Matchup

Anhur
Anhur
DiveTheHilma
Anhur
Level 198
God Stats
3W - 4L
1,359 SR
Queue Stats
466W - 483L
1,429 Elo+
Solo
Horus
Horus
Itz Friskyyy
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,339 Elo+
Solo
Anubis
Anubis
LORDDAM_
Anubis
Level 180
God Stats
3W - 2L
1,540 SR
Queue Stats
345W - 344L
1,460 Elo+
Solo
Cthulhu
Cthulhu
OU812
Cthulhu
Level 104
God Stats
2W - 3L
1,374 SR
Queue Stats
296W - 344L
1,444 Elo+
Solo
Chaac
Chaac
xXdl0olbXx
Chaac
Level 183
God Stats
59W - 37L
1,555 SR
Queue Stats
1,275W - 1,342L
1,438 Elo+
Solo
Team Averages
Level 146
1,465 SR
1,422 Elo+

VS

Team Averages
Level 110
1,448 SR
1,430 Elo+
Nut
Nut
Avisthehood
Nut
Level 128
God Stats
10W - 7L
1,521 SR
Queue Stats
443W - 464L
1,487 Elo+
Solo
Tiamat
Tiamat
GuapoLT555
Tiamat
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,468 Elo+
Solo
Jing Wei
Jing Wei
Ophelia_Karma
Jing Wei
Level 149
God Stats
2W - 6L
1,280 SR
Queue Stats
264W - 301L
1,427 Elo+
Party 1
Chernobog
Chernobog
pynejames27
Chernobog
Level 100
God Stats
1W - 2L
1,695 SR
Queue Stats
86W - 122L
1,339 Elo+
Solo
Ix Chel
Ix Chel
xx_F8th_xxNomore
Ix Chel
Level 141
God Stats
1W - 2L
1,247 SR
Queue Stats
177W - 179L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
8,796
880
5,833
7,628
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 12
9,630
963
8,432
14,685
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
LORDDAM_
Anubis
16
1 / 1 / 12
8,914
891
4,482
4,638
2,009
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
OU812
Cthulhu
16
4 / 1 / 7
9,511
951
9,362
8,458
8,058
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
14
6 / 2 / 5
8,831
883
7,002
6,161
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,147
815
4,304
6,984
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
GuapoLT555
Tiamat
14
3 / 5 / 4
7,672
767
6,238
9,372
4,600
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Ophelia_Karma
Jing Wei
14
3 / 5 / 2
7,780
778
7,045
9,390
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
pynejames27
Chernobog
9
1 / 5 / 2
6,614
661
1,689
6,891
1,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 3
7,717
772
5,821
6,221
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
21
Kills
10
10
Deaths
21
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
4
3
11
3.17
L
Tiamat
GuapoLT555
Tiamat
3
5
4
1
W
6
3
12
4
W
Anubis
LORDDAM_
Anubis
1
1
12
7
W
Cthulhu
OU812
Cthulhu
4
1
7
7.5
L
Jing Wei
Ophelia_Karma
Jing Wei
3
5
2
0.8
L
Chernobog
pynejames27
Chernobog
1
5
2
0.4
W
Chaac
6
2
5
4.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
25,097
41,570
Taken
38,858
29,797
Mitigated
13,390
15,422
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,304
1,547
134
1,042
6,984
2,306
0
2,907
4,077
0
15,040
W
5,833
3,928
628
959
7,628
2,737
1,905
3,216
4,412
0
12,457
L
Tiamat
GuapoLT555
Tiamat
6,238
1,170
57
1,719
9,372
4,600
0
2,889
6,483
15,513
0
W
8,432
2,810
573
3,307
14,685
13,393
129
3,952
10,733
2,116
12,120
W
Anubis
LORDDAM_
Anubis
4,482
116
1,743
2,427
4,638
2,009
335
994
3,644
23,209
126
W
Cthulhu
OU812
Cthulhu
9,362
226
896
2,271
8,458
8,058
0
2,577
5,881
19,219
970
L
Jing Wei
Ophelia_Karma
Jing Wei
7,045
6,018
1,011
947
9,390
2,658
0
3,271
6,119
0
15,118
L
Chernobog
pynejames27
Chernobog
1,689
1,229
225
606
6,891
1,757
0
2,282
4,609
0
3,983
W
Chaac
7,002
472
1,063
1,555
6,161
3,600
391
1,320
4,841
0
10,452
L
5,821
438
2,343
563
6,221
2,069
0
3,620
2,601
12,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
37,930
114
Minions Killed
83
0
Camps Cleared
0
875,867
Distance Traveled
764,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,147
815
27
3
0
143,745
0
W
Anhur
8,796
880
26
3
0
149,372
0
L
Tiamat
7,672
767
17
2
0
158,893
0
W
Horus
9,630
963
10
1
0
181,102
0
W
Anubis
8,914
891
33
3
0
212,504
0
W
Cthulhu
9,511
951
37
4
0
224,001
0
L
Jing Wei
7,780
778
13
1
0
167,800
0
L
Chernobog
6,614
661
4
0
0
133,397
0
W
Chaac
8,831
883
8
1
0
108,888
0
L
Ix Chel
7,717
772
22
2
0
160,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role