Player Matchup

Chaac
Chaac
Borasco
Chaac
Level 120
God Stats
3W - 3L
1,428 SR
Queue Stats
23W - 25L
1,486 Elo+
Party 1
Bastet
Bastet
PAAAAAAAAAAAAAPI
Bastet
Level 140
God Stats
39W - 25L
1,620 SR
Queue Stats
439W - 430L
1,459 Elo+
Party 1
Bacchus
Bacchus
SLIMEDALLR
Bacchus
Level 76
God Stats
46W - 30L
1,576 SR
Queue Stats
204W - 239L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
hadeedh
Nu Wa
Level 125
God Stats
3W - 6L
1,368 SR
Queue Stats
116W - 121L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
noobslikemerock1
Cernunnos
Level 89
God Stats
6W - 1L
1,704 SR
Queue Stats
47W - 58L
1,453 Elo+
Party 1
Team Averages
Level 110
1,539 SR
1,468 Elo+

VS

Team Averages
Level 134
1,563 SR
1,460 Elo+
Set
Set
 
Set
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Raptoruk02
Kuzenbo
Level 141
God Stats
14W - 19L
1,546 SR
Queue Stats
141W - 110L
1,575 Elo+
Solo
Maman Brigitte
Maman Brigitte
SkudTheSlug
Maman Brigitte
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,265 Elo+
Solo
Medusa
Medusa
StoneDrg
Medusa
Level 134
God Stats
1W - 1L
1,771 SR
Queue Stats
489W - 478L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Borasco
Chaac
17
5 / 1 / 8
10,617
708
14,455
15,595
14,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
9 / 1 / 6
9,229
615
10,689
12,821
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SLIMEDALLR
Bacchus
13
1 / 3 / 8
7,881
525
5,717
13,666
13,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
hadeedh
Nu Wa
16
5 / 0 / 6
9,720
648
9,270
3,996
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
15
5 / 1 / 5
8,874
592
11,007
10,127
3,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 6 / 0
7,987
532
5,793
13,801
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
12
0 / 2 / 1
7,176
478
2,606
5,442
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Raptoruk02
Kuzenbo
12
2 / 4 / 1
7,618
508
8,619
17,266
21,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
SkudTheSlug
Maman Brigitte
13
2 / 7 / 0
7,024
468
6,774
16,204
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
StoneDrg
Medusa
13
1 / 6 / 1
7,082
472
7,490
11,793
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
25
Kills
6
6
Deaths
25
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
6
0
0.17
L
Scylla
 
Scylla
0
2
1
0.25
W
Chaac
Borasco
Chaac
5
1
8
9
W
9
1
6
12
L
Kuzenbo
Raptoruk02
Kuzenbo
2
4
1
0.63
W
Bacchus
SLIMEDALLR
Bacchus
1
3
8
1.67
L
Maman Brigitte
SkudTheSlug
Maman Brigitte
2
7
0
0.29
L
Medusa
StoneDrg
Medusa
1
6
1
0.25
W
Nu Wa
hadeedh
Nu Wa
5
0
6
8
W
Cernunnos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,138
Damage
31,282
56,205
Taken
64,506
37,049
Mitigated
39,385
25,231
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,793
2,646
0
3,161
13,801
6,838
615
2,380
11,370
0
61,798
L
Scylla
 
Scylla
2,606
128
0
421
5,442
1,487
0
1,934
3,295
49,747
971
W
Chaac
Borasco
Chaac
14,455
3,127
0
7,563
15,595
14,345
1,461
3,490
12,105
0
81,638
W
10,689
1,940
0
7,663
12,821
4,473
935
3,328
9,405
0
71,963
L
Kuzenbo
Raptoruk02
Kuzenbo
8,619
1,848
0
3,899
17,266
21,523
8
4,561
12,494
31,846
1,404
W
Bacchus
SLIMEDALLR
Bacchus
5,717
476
501
3,613
13,666
13,297
187
3,297
10,369
20,947
1,952
L
Maman Brigitte
SkudTheSlug
Maman Brigitte
6,774
643
0
5,705
16,204
5,558
0
2,059
14,044
49,230
0
L
Medusa
StoneDrg
Medusa
7,490
1,953
0
1,407
11,793
3,979
0
3,073
8,668
0
52,022
W
Nu Wa
hadeedh
Nu Wa
9,270
1,984
262
1,126
3,996
1,145
1,585
2,234
1,626
61,456
1,182
W
Cernunnos
11,007
6,708
0
4,503
10,127
3,789
2,509
5,274
4,853
0
66,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
36,887
506
Minions Killed
447
0
Camps Cleared
0
1,605,854
Distance Traveled
1,451,881
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,987
532
112
7
0
292,626
0
L
Scylla
7,176
478
118
8
0
249,870
0
W
Chaac
10,617
708
124
8
0
270,106
3
W
Bastet
9,229
615
119
8
0
421,366
0
L
Kuzenbo
7,618
508
36
2
0
324,322
3
W
Bacchus
7,881
525
24
2
0
314,360
2
L
Maman Brigitte
7,024
468
81
5
0
298,271
1
L
Medusa
7,082
472
100
7
0
286,792
0
W
Nu Wa
9,720
648
114
8
0
316,723
0
W
Cernunnos
8,874
592
125
8
0
283,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role