Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cornbit 360
Sobek
Level 147
God Stats
1W - 4L
1,517 SR
Queue Stats
102W - 102L
1,505 Elo+
Solo
Ravana
Ravana
GetBiggy
Ravana
Level 69
God Stats
2W - 5L
1,487 SR
Queue Stats
53W - 45L
1,501 Elo+
Solo
Medusa
Medusa
OnePolarExpress
Medusa
Level 155
God Stats
8W - 7L
1,565 SR
Queue Stats
250W - 255L
1,458 Elo+
Solo
Osiris
Osiris
jona1039
Osiris
Level 115
God Stats
0W - 1L
1,541 SR
Queue Stats
3W - 4L
1,495 Elo+
Solo
Team Averages
Level 134
1,522 SR
1,492 Elo+

VS

Team Averages
Level 125
1,491 SR
1,492 Elo+
Ymir
Ymir
ALvL1Ninjask
Ymir
Level 156
God Stats
2W - 3L
1,383 SR
Queue Stats
152W - 200L
1,509 Elo+
Party 1
Bastet
Bastet
Flux1876
Bastet
Level 123
God Stats
2W - 0L
1,602 SR
Queue Stats
39W - 29L
1,590 Elo+
Party 1
Apollo
Apollo
TheFreedomDood
Apollo
Level 129
God Stats
5W - 10L
1,292 SR
Queue Stats
279W - 250L
1,451 Elo+
Solo
Bellona
Bellona
dawgforlife1001
Bellona
Level 150
God Stats
138W - 128L
1,497 SR
Queue Stats
172W - 173L
1,455 Elo+
Solo
Hera
Hera
gaguelson
Hera
Level 66
God Stats
3W - 5L
1,683 SR
Queue Stats
104W - 122L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 4 / 0
5,410
541
3,770
6,436
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
4,715
472
2,879
8,503
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
GetBiggy
Ravana
8
2 / 4 / 0
4,885
489
2,668
5,853
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
4,833
483
2,518
5,007
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
jona1039
Osiris
10
1 / 3 / 1
5,458
546
5,669
11,228
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
6,189
619
4,907
7,591
4,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Flux1876
Bastet
13
6 / 1 / 2
6,565
657
5,501
6,733
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 1 / 1
6,478
648
4,209
3,455
1,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 3
6,581
658
7,154
8,980
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hera
10
1 / 1 / 2
5,710
571
2,557
3,703
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
15
16
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
W
2
0
7
5.5
L
1
3
0
0.33
W
Bastet
Flux1876
Bastet
6
1
2
7
L
Ravana
GetBiggy
Ravana
2
4
0
0.5
L
0
2
0
0
W
4
1
1
4.5
W
2
2
3
1.75
W
Hera
1
1
2
2
L
Osiris
jona1039
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,504
Damage
24,328
37,027
Taken
30,462
18,302
Mitigated
15,604
6,972
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,770
138
33
1,153
6,436
2,911
0
1,876
4,560
30,633
0
W
4,907
1,563
0
2,018
7,591
4,903
0
2,103
5,091
16,303
0
L
2,879
225
0
1,948
8,503
4,430
0
2,899
5,604
18,876
0
W
Bastet
Flux1876
Bastet
5,501
1,606
0
2,324
6,733
2,465
0
2,170
4,551
0
49,123
L
Ravana
GetBiggy
Ravana
2,668
767
0
373
5,853
2,185
0
1,582
4,271
0
26,112
L
2,518
1,107
0
560
5,007
1,302
0
1,084
3,923
0
30,581
W
4,209
2,377
0
628
3,455
1,114
967
449
2,844
0
40,566
W
7,154
2,966
0
4,549
8,980
6,172
0
0
8,980
0
43,089
W
Hera
2,557
283
0
1,301
3,703
950
0
1,356
2,347
34,103
478
L
Osiris
jona1039
Osiris
5,669
1,508
0
2,905
11,228
7,474
0
0
11,228
0
38,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
31,523
283
Minions Killed
326
0
Camps Cleared
0
952,324
Distance Traveled
1,012,485
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,410
541
71
7
0
172,197
0
W
Ymir
6,189
619
14
1
0
204,998
3
L
Sobek
4,715
472
30
3
0
193,837
0
W
Bastet
6,565
657
79
8
0
239,591
0
L
Ravana
4,885
489
44
4
0
189,219
0
L
Medusa
4,833
483
66
7
0
187,583
3
W
Apollo
6,478
648
85
9
0
202,534
0
W
Bellona
6,581
658
83
8
0
175,007
0
W
Hera
5,710
571
65
7
0
190,355
0
L
Osiris
5,458
546
72
7
0
209,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role