Player Matchup

Achilles
Achilles
Exmer1999
Achilles
Level 28
God Stats
1W - 2L
1,221 SR
Queue Stats
14W - 15L
1,502 Elo+
Party 2
Nox
Nox
LithsAspect
Nox
Level 107
God Stats
2W - 1L
1,782 SR
Queue Stats
51W - 54L
1,481 Elo+
Party 2
Anhur
Anhur
xPithius
Anhur
Level 53
God Stats
3W - 1L
1,897 SR
Queue Stats
32W - 40L
1,460 Elo+
Party 2
Team Averages
Level 63
1,633 SR
1,481 Elo+

VS

Team Averages
Level 100
1,449 SR
1,475 Elo+
Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Katpitz7
Charybdis
Level 159
God Stats
2W - 4L
1,408 SR
Queue Stats
337W - 257L
1,464 Elo+
Party 1
Scylla
Scylla
ThackeryDoo
Scylla
Level 73
God Stats
2W - 3L
1,438 SR
Queue Stats
204W - 171L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Exmer1999
Achilles
16
3 / 2 / 3
9,862
822
4,388
10,763
8,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 0 / 5
10,727
894
9,886
8,469
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
xPithius
Anhur
15
2 / 2 / 5
9,599
800
9,042
11,891
4,007
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
4 / 2 / 0
9,611
801
9,827
13,739
14,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Katpitz7
Charybdis
15
0 / 6 / 0
9,142
762
9,233
10,944
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
12
0 / 1 / 1
7,976
665
1,756
3,770
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
4
4
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
4
2
0
2
W
Achilles
Exmer1999
Achilles
3
2
3
2.25
L
Charybdis
Katpitz7
Charybdis
0
6
0
0
W
4
0
5
6.5
L
Scylla
0
1
1
0.5
W
Anhur
xPithius
Anhur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,316
Damage
20,816
31,123
Taken
28,453
15,788
Mitigated
18,776
8,408
Healing
2,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
9,827
932
0
250
13,739
14,129
70
3,974
9,517
19,578
1,227
W
Achilles
Exmer1999
Achilles
4,388
627
162
2,331
10,763
8,288
52
4,139
6,451
0
16,126
L
Charybdis
Katpitz7
Charybdis
9,233
4,068
0
1,502
10,944
3,631
567
4,677
6,267
0
48,209
W
9,886
574
0
2,597
8,469
3,493
520
3,601
4,802
34,817
742
L
Scylla
1,756
0
0
500
3,770
1,016
0
1,176
2,594
19,633
348
W
Anhur
xPithius
Anhur
9,042
3,519
0
3,318
11,891
4,007
644
3,342
8,441
0
38,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
26,729
135
Minions Killed
128
0
Camps Cleared
0
659,702
Distance Traveled
530,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,611
801
21
2
0
231,414
0
W
Achilles
9,862
822
18
2
0
228,644
0
L
Charybdis
9,142
762
67
6
0
172,418
0
W
Nox
10,727
894
69
6
0
231,184
0
L
Scylla
7,976
665
40
3
0
126,790
0
W
Anhur
9,599
800
48
4
0
199,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role