Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CesareBorgia8
Anubis
Level 20
God Stats
1W - 6L
1,209 SR
Queue Stats
11W - 38L
1,223 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PsYchoX23
Ah Muzen Cab
Level 46
God Stats
4W - 1L
1,640 SR
Queue Stats
17W - 53L
1,221 Elo+
Party 2
Nu Wa
Nu Wa
Sorani1
Nu Wa
Level 109
God Stats
57W - 50L
1,538 SR
Queue Stats
185W - 204L
1,397 Elo+
Solo
Cerberus
Cerberus
Yunero218
Cerberus
Level 101
God Stats
3W - 5L
1,486 SR
Queue Stats
84W - 104L
1,419 Elo+
Solo
Team Averages
Level 81
1,475 SR
1,352 Elo+

VS

Team Averages
Level 70
1,529 SR
1,466 Elo+
Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FrogetMogget
Cthulhu
Level 67
God Stats
5W - 8L
1,500 SR
Queue Stats
117W - 114L
1,481 Elo+
Solo
Nut
Nut
Matt_2_Ser
Nut
Level 87
God Stats
25W - 20L
1,505 SR
Queue Stats
363W - 382L
1,443 Elo+
Party 1
Mercury
Mercury
Tuuudor05
Mercury
Level 26
God Stats
8W - 5L
1,642 SR
Queue Stats
35W - 44L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 2 / 3
6,443
644
6,881
5,563
1,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 1 / 2
5,703
570
1,310
5,285
1,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Muzen Cab
PsYchoX23
Ah Muzen Cab
9
1 / 2 / 1
5,546
555
2,279
4,542
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Sorani1
Nu Wa
10
2 / 2 / 2
5,749
575
4,313
4,481
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Yunero218
Cerberus
8
2 / 2 / 4
4,958
496
3,935
8,978
6,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 2 / 0
5,661
566
2,596
5,439
1,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
 
Hades
7
1 / 5 / 1
4,646
465
1,478
5,457
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
FrogetMogget
Cthulhu
9
2 / 2 / 0
5,539
554
2,431
7,583
3,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
5,253
525
4,545
7,029
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
Tuuudor05
Mercury
10
3 / 0 / 3
5,658
566
3,515
5,587
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
9
9
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
3
3.25
L
Anubis
 
Anubis
3
2
0
1.5
L
Hades
 
Hades
1
5
1
0.3
W
2
1
2
3
L
Cthulhu
FrogetMogget
Cthulhu
2
2
0
1
L
0
3
1
0.17
W
Ah Muzen Cab
PsYchoX23
Ah Muzen Cab
1
2
1
0.75
W
Nu Wa
Sorani1
Nu Wa
2
2
2
1.5
L
Mercury
Tuuudor05
Mercury
3
0
3
4.5
W
Cerberus
Yunero218
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
14,565
28,849
Taken
31,095
12,504
Mitigated
10,343
7,686
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,881
3,429
92
2,884
5,563
1,696
287
1,306
4,257
0
42,063
L
Anubis
 
Anubis
2,596
106
0
2,158
5,439
1,540
0
1,294
4,059
31,274
0
L
Hades
 
Hades
1,478
201
20
466
5,457
1,776
144
1,600
3,788
11,853
0
W
1,310
33
0
1,938
5,285
1,634
0
1,206
4,079
28,083
0
L
Cthulhu
FrogetMogget
Cthulhu
2,431
319
1,262
1,539
7,583
3,849
0
1,847
5,650
20,692
0
L
4,545
3,084
0
1,445
7,029
1,731
0
2,529
4,263
0
45,013
W
Ah Muzen Cab
PsYchoX23
Ah Muzen Cab
2,279
242
0
262
4,542
1,034
69
1,752
2,790
0
26,649
W
Nu Wa
Sorani1
Nu Wa
4,313
1,084
0
1,102
4,481
1,144
200
0
4,481
28,238
879
L
Mercury
Tuuudor05
Mercury
3,515
915
0
3,108
5,587
1,447
0
1,098
4,318
0
27,903
W
Cerberus
Yunero218
Cerberus
3,935
134
147
1,261
8,978
6,996
0
2,357
6,621
13,039
2,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
26,757
256
Minions Killed
245
0
Camps Cleared
0
887,744
Distance Traveled
1,000,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,443
644
73
7
0
146,776
0
L
Anubis
5,661
566
57
6
0
200,448
0
L
Hades
4,646
465
25
3
0
171,730
0
W
Anubis
5,703
570
51
5
0
192,619
0
L
Cthulhu
5,539
554
33
3
0
188,970
0
L
Nut
5,253
525
78
8
0
179,863
0
W
Ah Muzen Cab
5,546
555
48
5
0
190,652
0
W
Nu Wa
5,749
575
58
6
0
162,246
0
L
Mercury
5,658
566
52
5
0
259,020
0
W
Cerberus
4,958
496
26
3
0
195,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role