Player Matchup

Nemesis
Nemesis
CookieDough201
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 0L
1,854 Elo+
Party 1
Neith
Neith
DoubleJ914
Neith
Level 138
God Stats
34W - 42L
1,417 SR
Queue Stats
566W - 597L
1,413 Elo+
Solo
Artio
Artio
Leviabeetuss
Artio
Level 149
God Stats
2W - 1L
1,556 SR
Queue Stats
164W - 159L
1,535 Elo+
Solo
Thoth
Thoth
Moabzy
Thoth
Level 198
God Stats
1W - 0L
1,593 SR
Queue Stats
30W - 6L
1,699 Elo+
Party 1
Baba Yaga
Baba Yaga
Mùrf
Baba Yaga
Level 158
God Stats
1W - 0L
1,934 SR
Queue Stats
89W - 59L
1,597 Elo+
Solo
Team Averages
Level 129
1,600 SR
1,620 Elo+

VS

Team Averages
Level 132
1,509 SR
1,493 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SayWhatNow
Sylvanus
Level 157
God Stats
7W - 15L
1,367 SR
Queue Stats
257W - 251L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Ss-BECERRA
Ah Puch
Level 86
God Stats
7W - 10L
1,429 SR
Queue Stats
252W - 258L
1,456 Elo+
Solo
Izanami
Izanami
l_Chago_
Izanami
Level 161
God Stats
1W - 1L
1,734 SR
Queue Stats
140W - 148L
1,507 Elo+
Solo
Hun Batz
Hun Batz
xNotTooAverage
Hun Batz
Level 129
God Stats
3W - 4L
1,515 SR
Queue Stats
108W - 113L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,609
1,102
2,875
6,078
3,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Neith
11
1 / 2 / 1
6,366
1,061
2,139
3,336
550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 2
6,314
1,052
463
2,066
1,460
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thoth
Moabzy
Thoth
12
2 / 0 / 2
7,444
1,241
7,007
3,197
848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Mùrf
Baba Yaga
12
0 / 0 / 2
6,828
1,138
4,473
2,620
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

395

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 0 / 0
5,683
947
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SayWhatNow
Sylvanus
11
2 / 0 / 3
6,871
1,145
1,792
5,023
2,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Puch
Ss-BECERRA
Ah Puch
12
2 / 2 / 3
7,229
1,205
4,125
9,024
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
l_Chago_
Izanami
11
1 / 0 / 2
6,692
1,115
1,124
1,971
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
10
0 / 2 / 1
5,773
962
2,009
2,633
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
4
Kills
5
5
Deaths
4
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
1
3
3
0.83
W
Neith
1
2
1
0.75
W
0
0
2
1
W
Thoth
Moabzy
Thoth
2
0
2
3
W
Baba Yaga
Mùrf
Baba Yaga
0
0
2
1
L
Sylvanus
SayWhatNow
Sylvanus
2
0
3
3.5
L
Ah Puch
Ss-BECERRA
Ah Puch
2
2
3
1.75
L
Izanami
l_Chago_
Izanami
1
0
2
2
L
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
9,050
17,297
Taken
18,651
7,316
Mitigated
6,374
3,348
Healing
1,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
2,875
1,083
0
1,267
6,078
3,483
0
2,092
3,386
0
7,582
W
Neith
2,139
209
0
271
3,336
550
0
663
954
0
6,597
W
463
36
160
288
2,066
1,460
0
477
1,589
4,254
0
W
Thoth
Moabzy
Thoth
7,007
520
0
930
3,197
848
0
1,908
1,289
28,054
1,135
W
Baba Yaga
Mùrf
Baba Yaga
4,473
0
0
432
2,620
975
0
777
1,519
26,441
0
L
Sylvanus
SayWhatNow
Sylvanus
1,792
52
335
350
5,023
2,213
0
3,264
1,689
5,542
0
L
Ah Puch
Ss-BECERRA
Ah Puch
4,125
33
0
117
9,024
2,482
0
5,948
3,024
21,362
0
L
Izanami
l_Chago_
Izanami
1,124
864
0
285
1,971
531
0
978
993
0
11,679
L
Hun Batz
2,009
157
0
0
2,633
1,148
0
1,582
1,044
0
2,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,561
Gold Earned
32,248
147
Minions Killed
73
8
Camps Cleared
2
517,945
Distance Traveled
228,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,683
947
0
0
0
0
0
W
Nemesis
6,609
1,102
4
1
3
88,138
0
W
Neith
6,366
1,061
16
3
0
89,211
0
W
Artio
6,314
1,052
9
2
1
106,436
0
W
Thoth
7,444
1,241
49
8
1
107,864
0
W
Baba Yaga
6,828
1,138
69
12
3
126,296
0
L
Sylvanus
6,871
1,145
7
1
0
80,411
0
L
Ah Puch
7,229
1,205
42
7
1
87,292
0
L
Izanami
6,692
1,115
24
4
1
40,575
0
L
Hun Batz
5,773
962
0
0
0
20,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role